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NPC Generator

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Advanced [show]


Morthos Doubt, Male Tiefling [Permalink]

Personal [hide]

Description: This slender man stands about 5'10". He is wearing a long, green, dusty cloak. His silver hair is heavily combed to the right. His white eyes are slightly larger than normal.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He never wears the same outfit twice, unless he absolutely has to.

History: Morthos was born the youngest of three triplets. He took every job he could get his hands on, but the opportunities for Tieflings in the north were limited. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: An old rival family wants him found.

Ideals: Artistic. Flaws: Sensitive. Bonds: Family, Immigrant. Occupation: Farmer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Morthos Doubt, Male Tiefling Bard 8
Medium (5'10") Tiefling, Chaotic Good (CR 8)
Armor Class 10
Hit Points 37 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)17 (+3) 13 (+1)20 (+5)
Skills Arcana +6, Insight +4
Senses Passive Perception 11
Languages Common, Undercommon, Orc, Aquan
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143331000

Possessions: 9000 sp. 1 Minor magic item.


Social Check DCs


Himo Sylvaranth, Male Elf [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears pastel leather gloves, a pastel jacket, and tight pants. He wears his brown hair up in a very large beehive style do. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He misses his home and complains about the freezing weather, even in summer.

History: He is the product a well kept family trust fund and as such has never really known need. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Himo took refuge in the large cave and found the beat up sickle and armor he uses now. He left for the west, certain he would find work there.

Motivation: He's repulsed by the PC.

Flaws: Antagonistic. Bonds: Attractive, Immigrant, Rich, Nature. Occupation: Gardener

Voice: Shortens vowels

Attributes [hide]

Himo Sylvaranth, Male Elf Rogue 13
Medium (4'9") Elf, Lawful Neutral (CR 13)
Armor Class 15
Hit Points 41 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)20 (+5) 10 (+0)14 (+2) 10 (+0)12 (+1)
Skills Athletics +4, Nature +6
Senses Passive Perception 10
Languages Common, Elven, Ignan, Celestial
Attacks Melee +4 / 4d4+0, Ranged +9 / 4d4+5, Grapple +6

Possessions: 300 pp. Blue-white diamond (6000 gp). Malachite (6 gp). Red-brown spinel (130 gp).


Social Check DCs


Radomir Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: This tall, slender man wears green leather gloves, a green jacket, and tight pants. His blonde hair is lengthy. His fierce blue eyes like to dwell on things.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He is the product a well kept family trust fund and as such has never really known need. Like his father and his brother before him, after school he went straight into learning to become a Mortician. He inherited the family business which he has now maintained for 5 years.

Motivation: Balancing his hectic life and new Mortician responsibilities is difficult; and he is greedy

Flaws: Insane, PTSD. Bonds: Job, Criminal record, Rich. Occupation: Mortician

Voice: Draws out vowels

Attributes [hide]

Radomir Goodearth, Male Halfling Ranger 16
Small (3'1") Halfling, Neutral Evil (CR 16)
Armor Class 14
Hit Points 94 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 13 (+1)14 (+2) 18 (+4)14 (+2)
Skills History +7, Perception +9
Senses Passive Perception 19
Languages Common, Halfling, Giant, Goblin
Attacks Melee +5 / 4d10+0, Ranged +8 / 4d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1702211

Possessions: 6000 gp. Amber (140 gp). Rose (70 gp). Citrine (70 gp). Sardonyx (70 gp). Tourmaline (140 gp). Jade (140 gp). Deep blue spinel (800 gp). Malachite (12 gp). Amber (140 gp). Violet garnet (800 gp). Sardonyx (70 gp). Tourmaline (140 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Heward Othronus, Male Half-Elf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is wearing a perfectly clean shirt and pair of pants. His black hair and beard is wavy and long. His eyes are likewise blue. His teeth are white and perfect.

Personality: He dislikes all the random violence that takes place in the south. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: From birth he was tutored by a cruel and relentless mentor. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has since lost track of the people in his past.

Motivation: His relatives are trying to arrange a marriage; and to settle down with his crush

Ideals: Pacifist. Bonds: Attractive, Rich, Mentor, Family, Has a crush. Occupation: Animal Trainer

Voice: pre-pubescent

Attributes [hide]

Heward Othronus, Male Half-Elf Adept 10
Medium (4'9") Half-Elf, Chaotic Good (CR 10)
Armor Class 12
Hit Points 56 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)11 (+0) 15 (+2)14 (+2)
Skills History +4, Intimidation +6
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14332100

Possessions: 1400 gp. Large well-done wool tapestry (200 gp). Large well-done wool tapestry (200 gp). Carved bone or ivory statuette (40 gp).


Social Check DCs


Rangrim Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a red handlebar mustache and slicked back red hair. He wears crescent spectacles with a black brim.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Since then, he has sought to make the best of life.

Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality

Ideals: Athletic, Optimist. Flaws: Shy. Bonds: Rich, Adventurer, In love. Occupation: Spy

Voice: Shortens vowels

Attributes [hide]

Rangrim Bloodkith, Male Dwarf Rogue 2
Medium (4'5") Dwarf, Lawful Evil (CR 2)
Armor Class 9
Hit Points 18 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 19 (+4)15 (+2) 9 (-1)10 (+0)
Skills Nature +4, Stealth +1
Senses Passive Perception 9
Languages Common, Dwarven, Infernal, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0

Possessions: 60 gp.


Social Check DCs

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