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NPC Generator

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Advanced [show]


Norsko Kent, Male Half-Orc [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He carries with him a set of clubs, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His red hair is cut short with large spiked bangs in the front. He wears large thick round spectacles.

Personality: A deeply religious man he believes everything happens for a reason. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He went to a religious school and was inspired by the priests there in charitable deeds. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Norsko fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is compelled to act according to his religious beliefs; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Justice. Bonds: Attractive, Religious, Military. Occupation: Mercenary

Voice: Loud with bravado

Attributes [hide]

Norsko Kent, Male Half-Orc Ranger 17
Medium (6'10") Half-Orc, Neutral Evil (CR 17)
Armor Class 11
Hit Points 134 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 15 (+2)7 (-2) 16 (+3)6 (-2)
Skills Arcana +4, Deception +4
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +9 / 5d4+3, Ranged +7 / 5d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1702221

Possessions: 3000 gp. Golden yellow topaz (500 gp). Black opal (1500 gp). Black opal (1500 gp). Deep blue spinel (500 gp). Aquamarine (500 gp). Deep blue spinel (500 gp). Brown-green garnet (110 gp). Rose (60 gp). Golden yellow topaz (500 gp). Freshwater pearl (7 gp). Malachite (7 gp). Jasper (60 gp). Freshwater pearl (7 gp). Violet garnet (500 gp). Banded agate (7 gp). Sard (60 gp). White pearl (110 gp). Red garnet (110 gp). Bloodstone (60 gp). Alexandrite (500 gp).


Social Check DCs


Zephan Faith, Male Tiefling [Permalink]

Personal [hide]

Description: This man wears silk and lounges about seductively, and sports empty pouches on his belt. His red hair is knotted and matted. He is baby faced.

Personality: He hates Tieflings with a passion. As such he is filled with self loathing. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was raised by priests from a young age. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He became a Servant soon after.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Flaws: Racist, Fearful. Bonds: Attractive, Religious, Mentor. Occupation: Servant

Voice: Soft and melodious

Attributes [hide]

Zephan Faith, Male Tiefling Commoner 10
Medium (5'11") Tiefling, Neutral Good (CR 10)
Armor Class 9
Hit Points 72 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 19 (+4)12 (+1) 10 (+0)12 (+1)
Skills Persuasion +5, Survival +4
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +5 / 3d6+1, Ranged +3 / 3d6-1, Grapple +1

Possessions: 1800 gp. Brass mug with jade inlays (500 gp). A necklace of small pink pearls (4000 gp). Jeweled gold crown (3000 gp). Old masterpiece painting (900 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp).


Social Check DCs


Cressel Caution, Male Tiefling [Permalink]

Personal [hide]

Description: This man wears a shirt that is too small, which lets his gut show, with a ratty white coat over it, and sports empty pouches on his belt. He keeps his long chestnut hair kept up in a rat tail. He wears large thick round spectacles.

Personality: He is overprotective of those who hire his services. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Cressel is combative with any and all who dare try his patience in the slightest.

History: Cressel lived on a farm with his father, near the main road leading to a nearby town. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has since lost track of the people in his past.

Motivation: To protect his home; and his spouse's relatives view him with great suspicion

Ideals: Justice. Flaws: Ugly. Bonds: Guardian, Family, Military. Occupation: Priest

Voice: Laughs frequently while speaking

Attributes [hide]

Cressel Caution, Male Tiefling Paladin 16
Medium (5'7") Tiefling, True Neutral (CR 16)
Armor Class 11
Hit Points 105 (16d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)13 (+1) 13 (+1)17 (+3)
Skills History +6, Persuasion +8
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +7 / 4d10+2, Ranged +6 / 4d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day140221

Possessions: 3000 gp. Chrysoprase (50 gp). Black star sapphire (1000 gp). Malachite (4 gp). Alexandrite (1100 gp).


Social Check DCs


Three Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a brown armored body suit, with a simple black line shooting up and back down, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'8" when asserting himself. His gray fur is kept up in a ponytail inside a broad hat. He has several tiny sapphire earrings on each ear.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Three is combative with any and all who dare try his patience in the slightest.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To be a Miner again; and meet up once more with his childhood friend

Ideals: Justice. Bonds: Rich, Job, Adventurer. Occupation: Detective

Voice: Dutch accent

Attributes [hide]

Three Of Spirit, Male Tabaxi Cleric 2
Medium (5'8") Tabaxi, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)16 (+3) 14 (+2)12 (+1)
Skills Arcana +5, Insight +4
Senses Passive Perception 12
Languages Common, Gnome, Infernal, Terran
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 1900 sp. 4 Alchemist’s fire.


Social Check DCs


Oblar Glenfellow, Male Halfling [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has styled his red hair well, parting it to the right. This gray eyed southerner is not easily forgotten.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He has all his life been fascinated with dancing.

History: Oblar was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. From his teen years he was always beautiful and desirable, so people have always doted on him. He has never given up on his dancing dream.

Motivation: His religion dominates his actions; and wants to work out more often

Ideals: Joker, Artistic. Bonds: Attractive, Poor. Occupation: Soapmaker

Voice: Scottish accent

Attributes [hide]

Oblar Glenfellow, Male Halfling Commoner 2
Small (2'11") Halfling, Neutral Evil (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 16 (+3)11 (+0) 11 (+0)15 (+2)
Skills Animal Handling +2, Religion +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2

Possessions: Alexandrite (200 gp). 1 Breastplate.


Social Check DCs

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