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Shedinn Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His crest is silver and curly. He has red eyes and a black hat with a blue feather.

Personality: He snorts whenever he laughs or is feeling confident. He is obsessed with his god.

History: A powerful necromancer made him what he is. He went to a religious school and was inspired by the priests there in charitable deeds. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: His relatives are trying to arrange a marriage; and to reunite with his absent mother

Flaws: Ugly. Bonds: Rich, Religious, Mentor, Job, Family. Occupation: Interpreter

Voice: Slurs words

Attributes [hide]

Shedinn Daardendrian, Male Dragonborn Druid 9
Medium (6'5") Dragonborn, Chaotic Good (CR 9)
Armor Class 12
Hit Points 66 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 16 (+3)16 (+3) 14 (+2)11 (+0)
Skills Acrobatics +5, Medicine +5
Senses Passive Perception 12
Languages Common, Abyssal, Terran, Auran
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364432

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thamuz Pursuit, Male Tiefling [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a brown and green handkerchief worn on his left side. He wears a deerstalker hat to cover his moderate length blue hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Adventurer arts, while his mother instructed him in etiquette, music and courtly manner. Over the years he perfected his riding and shooting skills. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Revenge; and someone believes him a fraud

Ideals: Joker. Flaws: Mundane. Bonds: Attractive, Rich, Nature, Enemies. Occupation: Adventurer

Voice: Ums and uhs a lot

Attributes [hide]

Thamuz Pursuit, Male Tiefling Rogue 3
Medium (6'4") Tiefling, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 11 (+0)17 (+3) 14 (+2)13 (+1)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 12
Languages Common, Druidic, Draconic, Auran
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 30 pp.


Social Check DCs


Varg Bing, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a robe, a symbol of his god around his neck, and a nunchaku on his belt. His silver hair is heavily combed to the right. His eyes are likewise gray. His teeth are white and perfect.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Varg lived on a farm with his father, near the main road leading to a nearby town. He was an athlete and attended two major summer competitions. He never won. He has been saving his money to try and buy his brother's freedom.

Motivation: To unite with his brother; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic. Flaws: Antagonistic. Bonds: Attractive, Family. Occupation: Knight

Voice: Speaks with lips pursed

Attributes [hide]

Varg Bing, Male Half-Orc Monk 16
Medium (6'10") Half-Orc, Chaotic Good (CR 16)
Armor Class 10
Hit Points 57 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 9 (-1)15 (+2) 13 (+1)12 (+1)
Skills Acrobatics +5, Persuasion +6
Senses Passive Perception 11
Languages Common, Orc, Ignan, Druidic
Attacks Melee +8 / 4d10+3, Ranged +5 / 4d10+0, Grapple +6

Possessions: 9000 gp. Obsidian (9 gp). Hematite (9 gp). Iolite (40 gp). Moss agate (9 gp). Azurite (9 gp). Banded agate (9 gp). Rose (40 gp). Silver pearl (120 gp). Hematite (9 gp). Tiger eye turquoise (9 gp). Jade (120 gp). Fiery yellow corundum (1000 gp).


Social Check DCs


Nim Othronus, Male Elf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His chestnut hair is styled in orderly dreadlocks. He tend to wears goggles to shield his eyes.

Personality: Eccentric and domineering, Nim will drive conversation. Further he is a bit of a stoner and is frequently out of it.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has chosen to use the inheritance that was left to him frivolously. He got away from his former life and has fallen to alcoholism.

Motivation: He is greedy.

Ideals: Extrovert. Flaws: Addict, Disease. Bonds: Attractive, Rich. Occupation: Animal Trainer

Voice: Timid voice

Attributes [hide]

Nim Othronus, Male Elf Warlock 3
Medium (5'4") Elf, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 10 (+0)17 (+3) 13 (+1)8 (-1)
Skills Perception +3, Stealth +2
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Giant, Halfling
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1322200000

Possessions: 2700 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Fargrim Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a simple grey robe with black stripes complete with hood, and is pretty ugly. His auburn hair is knotted and matted. His thin eyebrows rest above his beady violet eyes.

Personality: He will rave to anyone who will listen. He always tries to repair and not replace. It was this mentality that drove him into the Fisher business.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His parents enrolled him in a Barbarian school at a young age so that he could practice his divine talents. He was granted divine powers by his dying sister.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Persistence, Gifted. Flaws: Ugly, Insane. Bonds: Rich. Occupation: Fisher

Voice: Thin and wheezing

Attributes [hide]

Fargrim Torevir, Male Dwarf Barbarian 1
Medium (4'3") Dwarf, Neutral Good (CR 1)
Armor Class 10
Hit Points 12 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)14 (+2) 16 (+3)14 (+2)
Skills Insight +5, Intimidation +4
Senses Passive Perception 13
Languages Common, Dwarven, Elven, Halfling
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 1000 cp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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