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Advanced [show]


Quick Of Claws, Male Tabaxi [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a tan tunic with green highlights, and long black pants that bunch up around his shoes. He keeps his long lavender fur kept up in a rat tail. He has gleaming, smiling hazel eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Gifted from a young age, Quick studied abroad. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Joker, Gifted. Flaws: Ugly, Hedonist. Bonds: Poor, Religious. Occupation: Barkeep

Voice: Australian accent

Attributes [hide]

Quick Of Claws, Male Tabaxi Fighter 4
Medium (5'9") Tabaxi, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 45 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 17 (+3)10 (+0) 19 (+4)15 (+2)
Skills Insight +6, Persuasion +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 38000 sp. 1 Minor magic item.


Social Check DCs


Alvyn Turen, Male Gnome [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears just a black suit. He sports a flattop hair cut. His face is scarred and worn.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born the only child of a wealthy merchant. Through the years after Alvyn was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Alvyn's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Alvyn and his spouse have recently divorced.

Motivation: Retire the richest man in the south; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Joker, Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Blacksmith

Voice: Sore throat, cough

Attributes [hide]

Alvyn Turen, Male Gnome Fighter 2
Small (3'3") Gnome, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 20 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 14 (+2)13 (+1) 11 (+0)12 (+1)
Skills Acrobatics +4, Insight +2
Senses Passive Perception 10
Languages Common, Gnome, Infernal
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 320 gp. Bloodstone (80 gp). Deep green spinel (90 gp). Chrysoprase (80 gp).


Social Check DCs


Barakas Devotion, Male Tiefling [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His Stetson hat is riddled with cuts and holes. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He never swears and excessively uses polite adverbs when speaking. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He is the product a well kept family trust fund and as such has never really known need. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.

Motivation: He desires power and/or immortality.

Ideals: Optimist. Flaws: Ugly, Insane. Bonds: Adventurer, Rich. Occupation: Mortician

Voice: Old thin voice

Attributes [hide]

Barakas Devotion, Male Tiefling Wizard 5
Medium (6'3") Tiefling, Lawful Good (CR 5)
Armor Class 13
Hit Points 24 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 12 (+1)12 (+1) 18 (+4)20 (+5)
Skills Investigation +4, Nature +4
Senses Passive Perception 14
Languages Common, Draconic
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432

Possessions: 600 gp. Eye agate (5 gp). Red garnet (160 gp). Sardonyx (70 gp). Freshwater pearl (5 gp).


Social Check DCs


Arannis Ostoroth, Male Elf [Permalink]

Personal [hide]

Description: This man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has a penchant for wearing a ring with an oversized topaz on his left hand. He keeps his auburn hair in a flapper bob. His amber unseeing eyes seem to look past you.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He takes great joy in being the best Glassblower in town.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A gifted student he started as a Locksmith, but he got bored and became a Glassblower. He inherited the family business which he has now maintained for 15 years.

Motivation: He is unsatisfied with his job; and money/treasure

Ideals: Optimist. Flaws: Disease. Bonds: Rich, Job, Military. Occupation: Glassblower

Voice: Laughs frequently while speaking

Attributes [hide]

Arannis Ostoroth, Male Elf Expert 3
Medium (5'0") Elf, True Neutral (CR 3)
Armor Class 14
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 8 (-1)16 (+3) 9 (-1)14 (+2)
Skills Arcana +5, Insight +1
Senses Passive Perception 9
Languages Common, Elven, Sylvan, Celestial, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 1 Banded mail. 1 Half-Plate.


Social Check DCs


Dagger Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior, and carries hand crossbows. His red fur has been sun bleached extensively. He wears an eyepatch.

Personality: Eccentric and domineering, Dagger will drive conversation. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was raised by priests from a young age. He found a children's book about a Tabaxi Expert who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's looking for his big break; and obtaining odd cultural tabaxi artifacts is his passion

Ideals: Fighting, Extrovert. Flaws: Ugly. Bonds: Adventurer, Religious, Mentor. Occupation: Mortician

Voice: Nasally tone

Attributes [hide]

Dagger Timber, Male Tabaxi Expert 1
Medium (6'8") Tabaxi, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 17 (+3)16 (+3) 13 (+1)10 (+0)
Skills Performance +2, Survival +3
Senses Passive Perception 11
Languages Common, Ignan, Draconic, Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 20 gp. Onyx (40 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs

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