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Advanced [show]


Pirithin Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears a faded coat and loose pants complete with small hat. His whole body is exceptionally muscular. He wears his golden hair down. He has a tattooed face.

Personality: Pirithin is depressed about a lot of things. He tends to be a nihilist. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was always a brilliant, if unscrupulous mind. He took every job he could get his hands on, but the opportunities for Halflings in the west were limited. He moves from town to town, unable to find a place to settle.

Motivation: To share knowledge with the world; and his religion dominates his actions

Ideals: Logical. Flaws: Depressed, Insane. Bonds: Immigrant, Religious. Occupation: Sage

Voice: Loud with bravado

Attributes [hide]

Pirithin Stoutman, Male Halfling Druid 4
Small (2'11") Halfling, Lawful Good (CR 4)
Armor Class 15
Hit Points 21 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 10 (+0)16 (+3) 13 (+1)13 (+1)
Skills Nature +5, Stealth +6
Senses Passive Perception 11
Languages Common, Halfling, Celestial, Orc, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 300 gp. Iolite (80 gp).


Social Check DCs


Drogo Jacobs, Male Half-Elf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears just a black suit. His brown hair is still thick. He has green eyes and a black hat with a blue feather.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: The child of a Stylist, who enjoyed hunting, Drogo was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Drogo took refuge in the large cave and found the beat up falchion and armor he uses now. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: A rival would like him out of the picture.

Ideals: Justice. Flaws: Ugly. Bonds: Poor, Guardian, Nature. Occupation: Fisher

Voice: Rolls R's

Attributes [hide]

Drogo Jacobs, Male Half-Elf Ranger 4
Medium (5'3") Half-Elf, Neutral Good (CR 4)
Armor Class 10
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)10 (+0) 13 (+1)16 (+3)
Skills Animal Handling +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Trym Erenaeth, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He tends to wear a tan poncho over his likewise colored trousers and shirt. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. He wears large thick round spectacles.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: His mother raised him in a mountain cabin. Brilliant and gifted he never wanted to apply himself. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Wants to work out more often; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Athletic, Gifted. Flaws: Insane. Bonds: Criminal record, Nature. Occupation: Barber

Voice: Dutch accent

Attributes [hide]

Trym Erenaeth, Male Half-Elf Expert 1
Medium (4'9") Half-Elf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)10 (+0) 13 (+1)17 (+3)
Skills Nature +2, Persuasion +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 50 gp.


Social Check DCs


Dynamic Of Stars, Male Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears rags and sports a simple walking cane. He wears his beige fur up. His eyes, though not visible through his cowl, are copper.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is frequently practicing swordplay.

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Beggar mother left him crippled. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: A strong sense of loyalty to Tabaxi people; and he is a bit of a kleptomaniac

Flaws: Disease, Secretive, Racist. Bonds: Poor, Criminal record, Military. Occupation: Fisher

Voice: Australian accent

Attributes [hide]

Dynamic Of Stars, Male Tabaxi Druid 10
Medium (5'2") Tabaxi, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 64 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)13 (+1) 10 (+0)16 (+3)
Skills Acrobatics +6, Religion +5
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126

Possessions: 1400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Frederick Beckwith, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light yellow in addition to tight pants. He is physically well-built. He has a long silver beard with little hanging trinkets. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born to a pair of adventurers, Frederick grew up listening to his mother's many stories. From there he went from mercenary job to mercenary job. He has gone from town to town working and never settling down anywhere, but has fallen for a local Weaver. He hasn't told them the truth, but wants to settle down with them.

Motivation: He wants to meet his childhood hero.

Ideals: Gifted. Flaws: Forgetful. Bonds: Adventurer, Has a crush. Occupation: Healer

Voice: Strong lisp

Attributes [hide]

Frederick Beckwith, Male Human Ranger 1
Medium (6'4") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)13 (+1) 15 (+2)10 (+0)
Skills Deception +2, Nature +3
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 40 pp. 1 Healer’s kit.


Social Check DCs

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