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NPC Generator

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Advanced [show]


Salasar Hashphronyxadyn, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a red deerstalker hat and red clothes. He has a moderate pudge and is not very fit. His deerstalker hat is riddled with cuts and holes. He is missing an eye and his face is severely sunburned. His one remaining eye shines red.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. Further he is a bit of a stoner and is frequently out of it.

History: He was born a particularly ugly child, much to the horror of his parents. His childhood dream was to be a Fletcher, but he was a colossal failure. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by lycanthropy.

Motivation: He is unsatisfied with his job; and to pay off his debts

Flaws: Ugly, Disease, Addict. Bonds: Job, Adventurer, Debt. Occupation: Slave Trader

Voice: Russian accent

Attributes [hide]

Salasar Hashphronyxadyn, Male Dragonborn Expert 6
Medium (6'5") Dragonborn, Chaotic Good (CR 6)
Armor Class 12
Hit Points 34 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)11 (+0) 13 (+1)13 (+1)
Skills History +3, Investigation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adran Floshem, Male Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a grey costume with the symbols of the sun god on his torso. His long chestnut hair reaches down to his waist. His eyes are likewise hazel.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Adran was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: Sabotage a competitor; and wants to have a good time and be beloved

Ideals: Optimist, Gifted. Bonds: Has a crush, Enemies, Job. Occupation: Tanner

Voice: Speaks fast with a slight lisp

Attributes [hide]

Adran Floshem, Male Elf Cleric 2
Medium (4'7") Elf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)10 (+0) 14 (+2)10 (+0)
Skills Arcana +2, Nature +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 4000 cp.


Social Check DCs


Norman Quinton, Male Human [Permalink]

Personal [hide]

Description: With pastel face paint in a stripe pattern across his face, he sports tan clothing, slightly heavier than average wear. His brown hair is greasy and uncared for. His violet eyes have a joyful gleam in them most of the time.

Personality: Norman wants to be seen as a stoic, levelheaded, noble Wizard, so he tries to act the part. He does a good job, for the most part... He uses divination through singing.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He found a children's book about a Human Wizard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has dedicated himself to building a better village for his children.

Motivation: He wants to meet his childhood hero; and to reunite with his old friends

Ideals: Disciplined, Gifted. Flaws: Ugly. Bonds: Rich, Adventurer. Occupation: Knight

Voice: Deep voice with rolling R's

Attributes [hide]

Norman Quinton, Male Human Wizard 3
Medium (5'11") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 10 (+0)10 (+0) 15 (+2)13 (+1)
Skills Arcana +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 800 sp. Silver chalice with lapis lazuli gems (180 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Large well-done wool tapestry (400 gp).


Social Check DCs


Wiggan Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears dull green sweaters, loose pastel pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shortspear, just in case. His whole body is exceptionally muscular. He has wavy auburn hair. His thin eyebrows rest above his beady gray eyes.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. Flattery will make him almost putty in your hands.

History: He got into the Hunter business at a young age. He worked as a nervous Hunter and found it very stressful. He left for the east, certain he would find work there.

Motivation: Sabotage a competitor.

Flaws: Ugly, Antagonistic, Selfish. Bonds: Immigrant, Job. Occupation: Hunter

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Wiggan Goodearth, Male Halfling Cleric 6
Small (3'2") Halfling, Neutral Good (CR 6)
Armor Class 11
Hit Points 40 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)17 (+3) 9 (-1)17 (+3)
Skills Athletics +3, Deception +6
Senses Passive Perception 9
Languages Common, Halfling, Abyssal, Goblin, Ignan
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp. Brass mug with jade inlays (300 gp). Brass mug with jade inlays (300 gp). Old masterpiece painting (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Norkruuth Verthisathurgiesh, Male Dragonborn [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His scarlet crest is smooth and relatively long. His gold unseeing eyes seem to look past you.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He got into the Seamstress business at a young age. His parents enrolled him in a Barbarian school at a young age so that he could practice his divine talents. He has been saving his money to try and buy his brother's freedom.

Motivation: An old rival family wants him found; and to share knowledge with the world

Ideals: Gifted, Logical. Flaws: Disease, Mundane. Bonds: Job, Family. Occupation: Seamstress

Voice: Speaks with lips pursed

Attributes [hide]

Norkruuth Verthisathurgiesh, Male Dragonborn Barbarian 9
Medium (6'6") Dragonborn, Lawful Good (CR 9)
Armor Class 11
Hit Points 77 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)12 (+1) 8 (-1)12 (+1)
Skills Intimidation +4, Religion +4
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1

Possessions: 9000 sp. Chrysoberyl (100 gp). Jasper (80 gp). Sardonyx (80 gp). Fiery yellow corundum (700 gp). Tiger eye turquoise (4 gp). Golden yellow topaz (1000 gp). Red garnet (100 gp).


Social Check DCs

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