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Advanced [show]


Oskar Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: The light-skinned man stands 4'0" and wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has styled his blonde hair well, parting it to the left. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Oskar was born in the west. At a young age he loved to build and create. He was an apprentice working in his mother's forge. He inherited the family business which he has now maintained for 4 years.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Ideals: Persistence. Flaws: Impulsive. Bonds: Attractive, Job. Occupation: Map Maker

Voice: Aggressive tone

Attributes [hide]

Oskar Hammerstone, Male Dwarf Expert 2
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 17 (+3)9 (-1) 9 (-1)11 (+0)
Skills Insight +1, Religion +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 70 pp.


Social Check DCs


Bucklal Kettlewhistle, Male Halfling [Permalink]

Personal [hide]

Description: He wears grey painted combat armor at almost all times. He carries a battered trident and tarnished rapier as well. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. He is very pretty but has cold, dead eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He uses divination through singing.

History: He was born in the east. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He moves from town to town, unable to find a place to settle.

Motivation: He is a bit of a kleptomaniac; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Bonds: Attractive, Immigrant. Occupation: Locksmith

Voice: Can't modulate volume

Attributes [hide]

Bucklal Kettlewhistle, Male Halfling Monk 2
Small (2'11") Halfling, Chaotic Good (CR 2)
Armor Class 13
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)15 (+2) 9 (-1)14 (+2)
Skills Insight +1, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Halfling, Celestial, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 90 gp.


Social Check DCs


Barendd Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: He prefers to wear white pants and tee shirts. He has done his best to style his silver hair to look like a famous performer. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He got into the Ruler business at a young age. From his teen years he was always beautiful and desirable, so people have always doted on him. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Barendd was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: He'd like to take his coworkers down a peg; and he wants revenge against gnolls

Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Job, Enemies. Occupation: Ruler

Voice: Speaks in third person

Attributes [hide]

Barendd Glanhig, Male Dwarf Commoner 12
Medium (4'0") Dwarf, Lawful Evil (CR 12)
Armor Class 12
Hit Points 78 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 19 (+4)11 (+0) 11 (+0)8 (-1)
Skills Performance +3, Stealth +6
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +7 / 3d10+3, Ranged +6 / 3d10+2, Grapple +3

Possessions: 4000 gp. Silver comb with moonstones (200 gp). A life-sized copper and silver statuette of a cockatrice. (90 gp). Gold music box (1000 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Solid gold idol (1000 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Large well-done wool tapestry (100 gp). 1 Minor magic item.


Social Check DCs


Heskan Wystongjiir, Male Dragonborn [Permalink]

Personal [hide]

Description: This man stands a little under 6'3" and is a bit bulky. He is very muscular particularly in the legs. He wears dark leathers with embroidery. His crest, while still mostly gold, has prominent grey streaks. He has a dull look in his red eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is an amazing painter.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. Due to his spouse's obsession with being a Brewer they were divorced and he won custody of their daughter. He worked as a Weaver, and he later adopted a second daughter.

Motivation: He desires power and/or immortality; and to reunite with his absent father

Ideals: Gifted. Bonds: Job, Family, Adventurer. Occupation: Weaver

Voice: Tuts and clicks tongue

Attributes [hide]

Heskan Wystongjiir, Male Dragonborn Aristocrat 6
Medium (6'3") Dragonborn, Neutral Good (CR 6)
Armor Class 12
Hit Points 20 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 9 (-1)15 (+2) 17 (+3)14 (+2)
Skills History +5, Perception +6
Senses Passive Perception 16
Languages Common, Gnoll, Celestial
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 70 pp. Chrysoberyl (150 gp).


Social Check DCs


Moon Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears just a blue suit. He has brown fur. He has several tiny jet earrings on each ear.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Tabaxi in existence. He is able to make almost anything out of random pieces of junk.

History: His father raised him in a mountain cabin. His family was turned out during the war. He and his family wandered north to less war torn lands. He now mingles about in high society.

Motivation: He has money and likes to spend it.

Ideals: Justice, Gifted. Flaws: PTSD. Bonds: Rich, Nature. Occupation: Layabout

Voice: Low rumbling, strings words together

Attributes [hide]

Moon Moon, Male Tabaxi Fighter 3
Medium (6'8") Tabaxi, Neutral Good (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)12 (+1) 11 (+0)14 (+2)
Skills Insight +2, Perception +2
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 800 sp.


Social Check DCs

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