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Advanced [show]


Nicholas Estevan, Male Half-Elf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears light armors faded through time and improper care. His black hair is styled in orderly dreadlocks. His amber eyes dart from person to person.

Personality: He is overprotective of those who hire his services. He cannot resist a sob story and will often dote over anyone who has one.

History: When he was but 3 years old his parents immigrated from the north. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To protect his home.

Ideals: Philantrophist, Fighting. Bonds: Guardian, Immigrant. Occupation: Masseuse

Voice: Mumbles to self between sentences

Attributes [hide]

Nicholas Estevan, Male Half-Elf Expert 1
Medium (5'8") Half-Elf, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)12 (+1) 10 (+0)14 (+2)
Skills Perception +2, Religion +3
Senses Passive Perception 13
Languages Common, Elven, Celestial
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 40 gp. Brass mug with jade inlays (200 gp).


Social Check DCs


Osco Tosscobble, Male Halfling [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he is wearing a perfectly clean shirt and pair of pants. His chestnut hair is still thick. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. Osco is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Osco was born with his mother's beautiful face. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He wants nothing more than to rejoin the army; and he is terrified, and will act out of fear

Flaws: Antagonistic, Fearful. Bonds: Attractive, Family, Job, Military. Occupation: Mayor

Voice: Stutters

Attributes [hide]

Osco Tosscobble, Male Halfling Sorcerer 6
Small (3'2") Halfling, Lawful Good (CR 6)
Armor Class 12
Hit Points 22 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)11 (+0) 12 (+1)10 (+0)
Skills Athletics +6, History +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 40000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Smoking Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: This man stands a little under 5'0" and is a bit bulky. He is very muscular particularly in the legs. He wears a black shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. His lavender fur is thinning but still full. His yellow eyes dart from person to person to random spaces in the air.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He has all his life been fascinated with music.

History: He was born at the edge of vast desert. He has had some formal music training, and achieved minor success. He has been saving his money to try and buy his brother's freedom.

Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg

Ideals: Opinionated, Artistic. Bonds: Nature, Family, Job. Occupation: Sage

Voice: Soft and melodious

Attributes [hide]

Smoking Of Spirit, Male Tabaxi Monk 8
Medium (5'0") Tabaxi, Chaotic Neutral (CR 8)
Armor Class 13
Hit Points 56 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)12 (+1) 14 (+2)10 (+0)
Skills Investigation +4, Medicine +5
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3

Possessions: 150 pp. Tiger eye turquoise (9 gp). Pink pearl (140 gp). Banded agate (9 gp). Peridot (60 gp). Violet garnet (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Orsik Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He prefers to wear black clothing when he does not wear armor. He wears a top hat to cover his moderate length brown hair. His green eyes peer out from beneath his top black hat.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father took him hunting and taught him how to get in the mind of other creatures. He then took over the family business and is one of the better Miller for hire.

Motivation: Balancing his hectic life and new Miller responsibilities is difficult; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Shy. Bonds: Job, Military, Nature, Criminal record. Occupation: Miller

Voice: Smooth and feminine

Attributes [hide]

Orsik Deepdelver, Male Dwarf Expert 2
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 22 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 20 (+5)13 (+1) 11 (+0)11 (+0)
Skills Persuasion +2, Stealth +2
Senses Passive Perception 10
Languages Common, Dwarven, Goblin
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Krimmon Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears professional attire. He keeps his long chestnut hair kept up in a rat tail. He has amber eyes.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is a big fan of imagination and believes people should spend more time reading and writing.

History: The child of northern immigrants he idolized his mother. He was an apprentice working in his mother's forge. He left for the north, certain he would find work there.

Motivation: Further expansion of business; and balancing his hectic life and new animal trainer responsibilities is difficult

Ideals: Logical. Bonds: Attractive, Job, Immigrant. Occupation: Animal Trainer

Voice: Soft and melodious

Attributes [hide]

Krimmon Jamjar, Male Halfling Barbarian 6
Small (3'4") Halfling, True Neutral (CR 6)
Armor Class 13
Hit Points 61 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)12 (+1) 11 (+0)16 (+3)
Skills Perception +3, Religion +4
Senses Passive Perception 14
Languages Common, Halfling, Druidic
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 900 gp. 1 Minor magic item.


Social Check DCs

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