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Advanced [show]


Orsik Stoutale, Male Dwarf [Permalink]

Personal [hide]

Description: He prefers to wear yellow pants and tee shirts. He is physically well-built. His hair is long and brown with streaks of black, and is pulled back with small yellow clips. His beard is black, braided, and well cared for. His eyes are blue and beady.

Personality: He is almost excessively polite to everyone, even when angry. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His father was a soldier and died while he was still young. Orsik was left his father's suit of armor and trained in its use and care. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Many orcs want him driven away.

Flaws: Ugly, Shy. Bonds: Enemies, Religious, Military. Occupation: Performer

Voice: Can't modulate volume

Attributes [hide]

Orsik Stoutale, Male Dwarf Rogue 2
Medium (4'5") Dwarf, Lawful Good (CR 2)
Armor Class 13
Hit Points 20 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 18 (+4)12 (+1) 11 (+0)11 (+0)
Skills Athletics +4, Investigation +3
Senses Passive Perception 10
Languages Common, Dwarven, Celestial
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 360 gp. 1 Half-Plate.


Social Check DCs


Krimmon Underfoot, Male Halfling [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a red coat. His hair is cut close to his head. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: While he acts the brute, he is far gentler than he would appear. He is lazy, self-centered, vain, and jealous.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Sage arts, while his mother instructed him in etiquette, music and courtly manner. He found a children's book about a Halfling Aristocrat who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He feels that his past leaves him morally obligated to help; and seeks redemption

Ideals: Fighting. Flaws: Selfish. Bonds: Rich, Adventurer, Criminal record. Occupation: Sage

Voice: Middle-eastern accent

Attributes [hide]

Krimmon Underfoot, Male Halfling Aristocrat 6
Small (2'10") Halfling, Neutral Evil (CR 6)
Armor Class 12
Hit Points 31 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)13 (+1) 16 (+3)12 (+1)
Skills Deception +4, Perception +6
Senses Passive Perception 16
Languages Common, Halfling, Celestial
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 700 gp. Sard (30 gp).


Social Check DCs


Ar-Baruk Fulton, Male Half-Orc [Permalink]

Personal [hide]

Description: An older man who wears a pastel vest and prefers green and red shirts. His boots appear to have been at one point steel toed but are quite worn down, he is not a threatening figure. His black hair, when down, is lengthy. His eyes are gray and beady.

Personality: Ar-Baruk is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Ar-Baruk lived on a farm with his father, near the main road leading to a nearby town. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. By chance he met his brother recently and the two have been together since.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and regain custody of his daughter

Ideals: Extrovert, Justice. Flaws: Ugly. Bonds: Criminal record, Family. Occupation: Scribe

Voice: Low and grunting

Attributes [hide]

Ar-Baruk Fulton, Male Half-Orc Expert 7
Medium (5'8") Half-Orc, Lawful Evil (CR 7)
Armor Class 10
Hit Points 21 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 11 (+0)8 (-1) 17 (+3)9 (-1)
Skills Animal Handling +6, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +3 / 2d8+0, Grapple +4

Possessions: 70000 cp. Rich purple corundum (700 gp). Brown-green garnet (110 gp).


Social Check DCs


Glim Bafflestone, Male Gnome [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he prefers to wear violet clothing when he does not wear armor. His blonde hair is cut jaggedly and amateurishly. He has gleaming, smiling hazel eyes.

Personality: Glim is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: His parents moved while he was still in utero so he is the first generation to be born here. A freak accident while working with his Sculptor mother left him crippled. He moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Extrovert, Fighting. Flaws: Disease. Bonds: Immigrant. Occupation: Gardener

Voice: Complex vocabulary, royal

Attributes [hide]

Glim Bafflestone, Male Gnome Paladin 4
Small (3'4") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 46 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)14 (+2) 14 (+2)9 (-1)
Skills Insight +4, Investigation +4
Senses Passive Perception 12
Languages Common, Gnome, Celestial, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 300 gp. 1 Half-Plate. 1 Half-Plate. 1 Breastplate.


Social Check DCs


Alberich Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dwarf, and stands approximately 3'11". He is dressed in earthy colors with a brown and black handkerchief worn on his right side, and his gloved hand is found clutching a pickaxe. He wears a colorful flower in his blonde hair. He is baby faced.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He also hits on women, regardless of circumstances.

History: He was born at the edge of vast island. Alberich liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He used his abilities to travel the world and help people.

Motivation: He seems to be bored by most things; and he would like to get married and retire

Ideals: Philantrophist. Flaws: Greedy, Mundane. Bonds: Attractive, Has a crush, Nature. Occupation: Interpreter

Voice: Draws out vowels

Attributes [hide]

Alberich Graybeard, Male Dwarf Sorcerer 2
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)13 (+1) 16 (+3)12 (+1)
Skills Arcana +3, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven, Giant
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 1000 sp.


Social Check DCs

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