Dayereth Dalanthan, Male Half-Elf [Permalink]
Personal [hide]
Description: He has the majority of his body covered in plate. His chestnut hair, when down, is lengthy. He has several tiny emerald earrings on each ear.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.
Motivation: Wishes to resurrect an old love.
Ideals: Passionate. Flaws: Disease. Bonds: Rich, In love. Occupation: Ruler
Voice: Voice breaks
Attributes [hide]
Medium (4'10") Half-Elf, Lawful Evil (CR 5)
Armor Class 12
Hit Points 28 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 13 (+1) | 15 (+2) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Halfling, Draconic
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 40000 cp. Moss agate (10 gp). Blue quartz (10 gp). Rose (80 gp). Jade (150 gp). 1 Minor magic item. 1 Minor magic item.
Zaffrab Musgraben, Male Gnome [Permalink]
Personal [hide]
Description: An older man who wears a faded coat and loose pants complete with deerstalker hat, he is not a threatening figure. He is bald on top and has large red tufts of hair around his ears. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: His tongue was cut out and he uses sign language. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born at the edge of vast forest. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Zaffrab took refuge in the large cave and found the beat up shortspear and armor he uses now. He bought a shortspear and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To share knowledge with the world; and he feels the way he acts is they only way to get by in the world
Ideals: Logical. Flaws: Ugly, Addict, Disease. Bonds: Nature. Occupation: Banker
Voice: Soothing and warm
Attributes [hide]
Small (3'2") Gnome, Lawful Neutral (CR 12)
Armor Class 11
Hit Points 99 (12d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 17 (+3) | 17 (+3) | 12 (+1) | 15 (+2) |
Senses Passive Perception 16
Languages Common, Gnome, Draconic, Gnoll, Goblin
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 |
Possessions: 4000 gp. Violet garnet (700 gp). Brown-green garnet (60 gp). Coral (60 gp). Golden yellow topaz (700 gp). Tiger eye turquoise (15 gp). Star rose quartz (30 gp). Brown-green garnet (60 gp). Star rose quartz (30 gp). Onyx (30 gp). Bloodstone (30 gp).
Qemuel Pain, Male Tiefling [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Tiefling, and stands approximately 5'0". He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, and his gloved hand is found clutching a glaive. He wears a broad hat to cover his moderate length black hair. His gold eyes are passionate and lively.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Born in the south to a Laborer, Qemuel learned a great deal about his mother's area of expertise. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. Since then, he has sought to make the best of life.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he doesn't get along with people that don't share his tastes
Ideals: Optimist, Fighting, Impeccable. Bonds: Job, Debt. Occupation: Laborer
Voice: Scandinavian accent
Attributes [hide]
Medium (5'0") Tiefling, Neutral Good (CR 8)
Armor Class 10
Hit Points 17 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 9 (-1) | 17 (+3) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Abyssal, Draconic, Orc
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 700 gp. Brown-green garnet (150 gp). Alexandrite (300 gp). Carnelian (60 gp). 1 Minor magic item.
Silent Treat, Male Tabaxi [Permalink]
Personal [hide]
Description: This western man does not wear sleeves and tends to eschew shirts when he can avoid it. His clothes are grease stained in places. He has no fur. He has a dull look in his yellow eyes.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Born to a Mercenary, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Stableman hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Regain custody of his daughter; and seeks redemption
Ideals: Joker, Extrovert. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Stableman
Voice: Spanish accent
Attributes [hide]
Medium (5'5") Tabaxi, True Neutral (CR 10)
Armor Class 13
Hit Points 78 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 14 (+2) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 |
Possessions: 1900 gp. A small bag of saffron. (70 gp). Large well-done wool tapestry (400 gp). Old masterpiece painting (1500 gp). Gold music box (1000 gp). Fire opal pendant on a fine gold chain (1500 gp). Old masterpiece painting (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Bundrigo Warmwater, Male Halfling [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He wears a lot of dark rich colors, with gold accents. Beneath his clothing is a huge mess of scar tissue. He wears his black hair up in a very large beehive style do. His eyes, though not visible through his cowl, are hazel.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. Bundrigo enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Born in a small village he learned the ways of the warrior from his mother. He was taken as a slave by a traveling circus and forced to perform He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Sensitive, Hedonist. Bonds: Attractive, Slave. Occupation: Carpenter
Voice: French accent
Attributes [hide]
Small (2'11") Halfling, Lawful Evil (CR 10)
Armor Class 16
Hit Points 49 (10d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 20 (+5) | 8 (-1) | 18 (+4) | 18 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Halfling, Dwarven, Infernal, Sylvan, Undercommon
Attacks Melee +6 / 3d6+2, Ranged +9 / 3d6+5, Grapple +5
Possessions: 1000 gp. Gold music box (3000 gp). Silver comb with moonstones (100 gp). Cloth of gold vestments (110 gp). Large well-done wool tapestry (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
