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Anverth Miggledy, Male Gnome [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears tight fighting clothing, which leaves very little to the imagination. He has shaved his head bald. His half smiles and amber eyes are beguiling and draw you in.

Personality: Prone to second guessing himself, he comes off as nervous. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was raised in a mountains tribe. He went to a religious school and was inspired by the priests there in charitable deeds. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Anverth fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Religious, Nature. Occupation: Guard

Voice: Spanish accent

Attributes [hide]

Anverth Miggledy, Male Gnome Expert 13
Small (3'4") Gnome, Lawful Evil (CR 13)
Armor Class 10
Hit Points 116 (13d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 21 (+5)11 (+0) 11 (+0)13 (+1)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +4 / 4d4+0, Ranged +3 / 4d4-1, Grapple +0

Possessions: 3000 gp. Rich purple corundum (1400 gp). Black opal (1400 gp). Smoky quartz (50 gp). Carnelian (50 gp). Red-brown spinel (140 gp). Hematite (11 gp). Sardonyx (50 gp). Jet (140 gp). 1 Minor magic item.


Social Check DCs


Beloril Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: This tall, slender man dresses in collared shirts and wears a proper scarf over his head. His blonde hair is matted, messy, and big. His ears are large.

Personality: He never swears and excessively uses polite adverbs when speaking. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: The child of northern immigrants he idolized his mother. Over the years he perfected his riding and shooting skills. He left for the north, certain he would find work there.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Optimist. Flaws: Ugly. Bonds: Religious, Immigrant, Nature. Occupation: Servant

Voice: Complex vocabulary, royal

Attributes [hide]

Beloril Frostbeard, Male Dwarf Paladin 5
Medium (4'0") Dwarf, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 37 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)16 (+3) 16 (+3)8 (-1)
Skills Intimidation +2, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Dwarven, Druidic, Infernal, Ignan
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 2000 sp.


Social Check DCs


Ulfgar Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a shirt that is too small, which lets his gut show, with a ratty yellow coat over it. He wears his hair in dreadlocks. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He can speak with the recently deceased. He is obsessed with his god.

History: When he was but 3 years old his parents immigrated from the west. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the west.

Ideals: Gifted, Entrepeneur. Flaws: Ugly. Bonds: Religious, Immigrant. Occupation: Miller

Voice: Forgets to breathe while speaking

Attributes [hide]

Ulfgar Goldfinder, Male Dwarf Warrior 5
Medium (4'5") Dwarf, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 33 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)9 (-1) 9 (-1)10 (+0)
Skills Persuasion +3, Religion +2
Senses Passive Perception 9
Languages Dwarven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 40000 cp. 1 Minor magic item.


Social Check DCs


Naal Ilphelkiir, Male Elf [Permalink]

Personal [hide]

Description: This malnourished man is wearing the road beaten gear of a warrior. He wears a deerstalker hat to cover his moderate length red hair. He has gleaming, smiling brown eyes.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with a spirit at a very young age, Naal has worked very hard to control his curse. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He has decided he is irredeemable.

Ideals: Fighting, Philantrophist. Flaws: Disease, Insomniac. Bonds: Poor, Criminal record. Occupation: Sculptor

Voice: Nasally tone

Attributes [hide]

Naal Ilphelkiir, Male Elf Cleric 3
Medium (5'4") Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)12 (+1) 10 (+0)13 (+1)
Skills Animal Handling +2, Nature +3
Senses Passive Perception 10
Languages Common, Elven, Druidic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 100 gp. Violet garnet (900 gp). Golden yellow topaz (900 gp). 1 Masterwork Common Melee.


Social Check DCs


Oblar Deephollow, Male Halfling [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He is portly but not overly obese. His silver hair is unkempt and raggedy. He wears large thick round spectacles.

Personality: He has a massive crush on the younger sibling of the Courier who has hired him part-time. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: The child of a Spy, who enjoyed hunting, Oblar was taken on many hunting expeditions. His father took him hunting and taught him how to get in the mind of other creatures. He bought a warhammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has a crush on the local Spy; and to settle down with his crush

Ideals: Joker. Flaws: Ugly. Bonds: Poor, Has a crush, Nature. Occupation: Courier

Voice: Smooth and feminine

Attributes [hide]

Oblar Deephollow, Male Halfling Cleric 5
Small (3'1") Halfling, Lawful Neutral (CR 5)
Armor Class 14
Hit Points 32 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 13 (+1)11 (+0) 15 (+2)12 (+1)
Skills Athletics +1, Stealth +6
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 2d4-2, Ranged +6 / 2d4+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13532100

Possessions: 300 gp. Bloodstone (20 gp). Lapis lazuli (14 gp). Peridot (20 gp).


Social Check DCs

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