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Advanced [show]


Mamnen Charisma, Male Tiefling [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and is pretty ugly. His black hair is unkempt and raggedy. His ears are large.

Personality: He is mildly Tiefling supremacist, though he does not identify as such. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born to a poor family in the city he treasured whatever gifts he got. He found a children's book about a Tiefling Monk who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants to meet his childhood hero; and he has passion for adventuring and risk

Flaws: Ugly, Racist, Antagonistic. Bonds: Adventurer, Poor. Occupation: Shepherd

Voice: Slurs words

Attributes [hide]

Mamnen Charisma, Male Tiefling Monk 7
Medium (5'8") Tiefling, Lawful Good (CR 7)
Armor Class 13
Hit Points 47 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)11 (+0) 18 (+4)14 (+2)
Skills Athletics +4, Religion +3
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3

Possessions: 50000 cp. Gold and topaz bottle stopper cork (1000 gp). Eyepatch with mock eye of sapphire and moonstone (2100 gp). Silver comb with moonstones (200 gp). Solid gold idol (700 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zaffrab Reese, Male Gnome [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He very much looks the part of a Armorer. He has styled his auburn hair well, parting it to the left. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He got into the Armorer business at a young age. His childhood dream was to be a Architect, but he was a colossal failure. He has worked as a Armorer like his father before him.

Motivation: Expand his business; and someone believes him a fraud

Flaws: Ugly, Antagonistic. Bonds: Job, Immigrant, Enemies. Occupation: Armorer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Zaffrab Reese, Male Gnome Wizard 3
Small (3'3") Gnome, Chaotic Good (CR 3)
Armor Class 12
Hit Points 13 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)11 (+0) 14 (+2)17 (+3)
Skills Athletics +4, History +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 200 gp. Black pearl (700 gp). 1 Half-Plate.


Social Check DCs


Senteq Cobblelob, Male Gnome [Permalink]

Personal [hide]

Description: An older man who wears a tan vest with golden trim over his white shirt. His pastel leather gloves and pants are well-kept, and his tan boots flare out at the collars, he is not a threatening figure. His hair, while still mostly golden, has prominent grey streaks. He wears an eyepatch.

Personality: He speaks before he thinks and is too direct. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Gifted from a young age, Senteq studied abroad. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Senteq took refuge in the ruined castle and found the beat up trident and armor he uses now. He bought a trident and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To prove his worth to the world.

Ideals: Fighting, Gifted. Flaws: Ugly, Impulsive. Bonds: Nature. Occupation: Crown-heir

Voice: Scandinavian accent

Attributes [hide]

Senteq Cobblelob, Male Gnome Barbarian 2
Small (3'7") Gnome, Chaotic Neutral (CR 2)
Armor Class 15
Hit Points 19 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 15 (+2)14 (+2) 16 (+3)16 (+3)
Skills Nature +4, Persuasion +5
Senses Passive Perception 13
Languages Common, Gnome, Celestial, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4

Possessions: 250 gp.


Social Check DCs


Modean Sanity, Male Tiefling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a tan shirt with thin red vertical stripes and brown pants. His hair is chestnut and curly. His gold eyes are passionate and lively.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He takes great joy in being the best Barrister in town.

History: He was born blind and as such lacked many opportunities for work. Over the years he perfected his riding and shooting skills. He inherited the family business which he has now maintained for 6 years.

Motivation: Sabotage a competitor; and expand his business

Flaws: Antagonistic, Disease. Bonds: Job, Nature. Occupation: Barrister

Voice: Uses lots of figures of speech

Attributes [hide]

Modean Sanity, Male Tiefling Commoner 4
Medium (5'3") Tiefling, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 22 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 16 (+3)12 (+1) 18 (+4)15 (+2)
Skills History +3, Performance +4
Senses Passive Perception 14
Languages Common, Aquan
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Tanglar Dryden, Male Half-Orc [Permalink]

Personal [hide]

Description: This slender man stands about 6'0". He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He keeps his long silver hair kept up in a rat tail. His green eyes peer out from beneath his broad white hat.

Personality: A skeptical and narcissistic man, Tanglar's first love is himself. His second love is also himself. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Blacksmith arts, while his father instructed him in etiquette, music and courtly manner. He helped his mother out around the business and became quite the natural. He now mingles about in high society.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable. Flaws: Impulsive. Bonds: Rich, Job. Occupation: Blacksmith

Voice: Soft and melodious

Attributes [hide]

Tanglar Dryden, Male Half-Orc Cleric 7
Medium (6'0") Half-Orc, Neutral Good (CR 7)
Armor Class 12
Hit Points 35 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)6 (-2) 11 (+0)13 (+1)
Skills Arcana +1, Investigation +1
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 6000 sp. Jet (120 gp). Jade (120 gp). Violet garnet (200 gp). Red spinel (120 gp).


Social Check DCs

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