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NPC Generator

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Advanced [show]


Oppleby Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: The dark-skinned man stands 3'6" and typically wears brown cloth garments or leather armor. His golden hair is cut jaggedly and amateurishly. He wears a mask on his face.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He moved out north to avoid the crime he committed. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it.

Flaws: Shy, Insane. Bonds: Criminal record, Rich, Enemies. Occupation: Baker

Voice: Indian accent

Attributes [hide]

Oppleby Scheppen, Male Gnome Bard 4
Small (3'6") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 33 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 18 (+4)13 (+1) 15 (+2)9 (-1)
Skills Medicine +4
Senses Passive Perception 12
Languages Common, Gnome, Terran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 27000 cp. 1 Minor magic item.


Social Check DCs


Orryn Pilwicken, Male Gnome [Permalink]

Personal [hide]

Description: A moderately attractive man, he is wearing a long, blue, dusty cloak. His white hair is greying along the sides and has receded to reveal a widow's peak. He tend to wears goggles to shield his eyes.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born on a small isolated farm. Over the years he perfected his riding and shooting skills. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He wants to get laid; and he would like to get married and retire

Ideals: Impeccable, Philantrophist. Bonds: Attractive, Nature, Rich, Has a crush. Occupation: Map Maker

Voice: Switch between two voices

Attributes [hide]

Orryn Pilwicken, Male Gnome Barbarian 12
Small (3'3") Gnome, Chaotic Evil (CR 12)
Armor Class 14
Hit Points 132 (12d12)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 20 (+5)14 (+2) 12 (+1)14 (+2)
Skills Insight +5, Performance +6
Senses Passive Perception 11
Languages Common, Gnome, Orc, Auran
Attacks Melee +3 / 3d10-1, Ranged +7 / 3d10+3, Grapple +3

Possessions: 2000 gp. Gold dragon comb with red garnet eye (700 gp). Embroidered and bejeweled glove (3000 gp). 1 Minor magic item.


Social Check DCs


Ahrim Comedy, Male Tiefling [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He keeps his black hair in a flapper bob. He has black eyes and a blue hat with a tan feather.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: From birth he was tutored by a cruel and relentless mentor. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He loathes his own lifestyle; and to find somewhere to settle down

Ideals: Optimist. Flaws: Mundane, Depressed. Bonds: Attractive, Mentor. Occupation: Armorer

Voice: Dark and ominous

Attributes [hide]

Ahrim Comedy, Male Tiefling Paladin 14
Medium (5'2") Tiefling, Chaotic Neutral (CR 14)
Armor Class 12
Hit Points 118 (14d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 16 (+3)15 (+2) 14 (+2)20 (+5)
Skills Deception +10, Investigation +7
Senses Passive Perception 12
Languages Common, Dwarven, Druidic
Attacks Melee +8 / 4d6+3, Ranged +7 / 4d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1502110

Possessions: 5000 gp. Jeweled gold crown (3000 gp). Large well-done wool tapestry (400 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (30 gp). Sapphire pendant on gold chain (1200 gp). Finely wrought small gold bracelet (30 gp). Eyepatch with mock eye of sapphire and moonstone (2200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Modean Anger, Male Tiefling [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He prefers to wear white pants and tee shirts. His purple hair is greasy and uncared for. This silver eyed northerner is not easily forgotten.

Personality: Overbrimming with self-confidence, Modean isn't afraid of most anything. He has a strong dislike to people who do not believe in Tiefling unity. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Modean reached his early adolescence his Tiefling mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He saw the violence of war and the aftermath so he converted to religion and dedicated himself to non-violence.

Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him

Ideals: Athletic, Impeccable. Flaws: Ugly, Forgetful. Bonds: Military. Occupation: Barrister

Voice: Speaks through clenched teeth

Attributes [hide]

Modean Anger, Male Tiefling Expert 8
Medium (5'4") Tiefling, True Neutral (CR 8)
Armor Class 13
Hit Points 38 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)11 (+0) 18 (+4)13 (+1)
Skills Investigation +3, Nature +3
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3

Possessions: 40 pp. Golden yellow topaz (1300 gp). Fiery yellow corundum (1000 gp). Violet garnet (1300 gp). Sard (30 gp). Chrysoberyl (130 gp).


Social Check DCs


Oskar Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears light armors faded through time and improper care. He is bald on top and has large auburn tufts of hair around his ears. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: The child of northern immigrants he idolized his father. His parents were killed by brigands in a raid when he was still a young child. The brigands captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Wants a kiss; and he has a crush on the local farmer

Flaws: Ugly. Bonds: Has a crush, Immigrant, Enemies. Occupation: Adventurer

Voice: Irish accent

Attributes [hide]

Oskar Ironfist, Male Dwarf Commoner 7
Medium (4'4") Dwarf, Lawful Good (CR 7)
Armor Class 11
Hit Points 24 (7d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)15 (+2) 12 (+1)7 (-2)
Skills Acrobatics +4, Athletics +5
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal, Aquan
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +5

Possessions: 800 gp.


Social Check DCs

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