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NPC Generator

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Advanced [show]


Galinndan Meliamne, Male Elf [Permalink]

Personal [hide]

Description: A middle-aged man, he wears many layers of old clothing at all times, and is pretty ugly. He wears a wide-brimmed hat to cover his moderate length blonde hair. He wears round tiny glasses practically rammed into his face.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He does not believe in violence as a means to an end. He is a dedicated Stableman but believes his peers are too gung-ho.

History: He served in the navy to pay for his family's outstanding loans. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A rival would like him out of the picture; and a deep hatred of drow

Ideals: Pacifist. Flaws: Ugly. Bonds: Poor, Military, Criminal record, Enemies. Occupation: Stableman

Voice: Scottish accent

Attributes [hide]

Galinndan Meliamne, Male Elf Adept 4
Medium (5'4") Elf, Neutral Evil (CR 4)
Armor Class 14
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)19 (+4) 13 (+1)14 (+2) 12 (+1)15 (+2)
Skills History +4, Intimidation +4
Senses Passive Perception 11
Languages Common, Elven, Orc, Celestial
Attacks Melee +5 / 1d10+3, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 70 pp. 1 Minor magic item.


Social Check DCs


Tethren Temperance, Male Tiefling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a custom-built plate barding that's adorned with tan lining and desert motifs. He has moderate length red hair. He wears crescent spectacles with a black brim.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was raised by priests from a young age. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels threatened by others.

Ideals: Disciplined. Flaws: Ugly, Fearful. Bonds: Religious, Mentor. Occupation: Bounty Hunter

Voice: Indian accent

Attributes [hide]

Tethren Temperance, Male Tiefling Sorcerer 4
Medium (6'9") Tiefling, True Neutral (CR 4)
Armor Class 10
Hit Points 21 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)16 (+3) 17 (+3)10 (+0)
Skills Arcana +5, Nature +5
Senses Passive Perception 13
Languages Common, Auran, Terran, Elven
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136630000

Possessions: 42000 sp. Moss agate (5 gp). 1 Minor magic item.


Social Check DCs


Dalgal Burrowfound, Male Dwarf [Permalink]

Personal [hide]

Description: This southern man wears blue leather gloves, a blue jacket, and tight pants. His clothes are grease stained in places. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are likewise gray.

Personality: Dalgal is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. A true patriot, Dalgal would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Dalgal was born the youngest of three triplets. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He left for the south, certain he would find work there.

Motivation: Marry his brother to traveling adventurers.

Ideals: Extrovert. Bonds: Poor, Immigrant, Military, Family. Occupation: Marshal

Voice: Dutch accent

Attributes [hide]

Dalgal Burrowfound, Male Dwarf Wizard 7
Medium (4'4") Dwarf, Neutral Evil (CR 7)
Armor Class 12
Hit Points 49 (7d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 19 (+4)11 (+0) 10 (+0)8 (-1)
Skills Acrobatics +5, History +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1144

Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Glim Humplebumple, Male Gnome [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His black hair is cut short. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He can't help but pocket interesting objects he comes across

History: Born to a pair of adventurers, Glim grew up listening to his mother's many stories. Glim was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Glim decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He has passion for adventuring and risk.

Flaws: Depressed. Bonds: Attractive, Criminal record, Adventurer. Occupation: Sailor

Voice: Old thin voice

Attributes [hide]

Glim Humplebumple, Male Gnome Barbarian 9
Small (3'8") Gnome, Lawful Evil (CR 9)
Armor Class 14
Hit Points 111 (9d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 19 (+4)11 (+0) 10 (+0)15 (+2)
Skills Perception +3, Performance +5
Senses Passive Perception 15
Languages Common, Gnome
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +3

Possessions: 190 pp. Red spinel (110 gp). Red spinel (110 gp). Chrysoprase (50 gp). Sardonyx (50 gp). Jet (110 gp). Chrysoberyl (110 gp). White opal (1200 gp). Aquamarine (800 gp). 1 Minor magic item.


Social Check DCs


Senteq Turen, Male Gnome [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he is renowned for his bright blue suits and hats. His moppish chestnut hair is in a traditional bowl cut. His eyes are violet.

Personality: Aggressive, abrasive, and angry, Senteq embodies much of what other species detest in the Gnomes. Further he is a bit of a stoner and is frequently out of it.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered poetry. He now travels the world, in search of power and loot.

Motivation: Revenge; and many brigands want him driven away

Ideals: Artistic. Flaws: Antagonistic, Addict. Bonds: Adventurer, Enemies. Occupation: Dyer

Voice: German accent

Attributes [hide]

Senteq Turen, Male Gnome Adept 9
Small (3'6") Gnome, Lawful Neutral (CR 9)
Armor Class 12
Hit Points 55 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)15 (+2) 11 (+0)17 (+3)
Skills Animal Handling +3, Stealth +4
Senses Passive Perception 10
Languages Common, Gnome, Goblin, Ignan
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 110000 cp. Brass mug with jade inlays (400 gp). Jeweled anklet (3000 gp). Embroidered and bejeweled glove (3000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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