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Advanced [show]


Uraim Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: A 4'4" southern man, he likes to wear brown tank tops with blue pants. He wears his hair in dreadlocks. He has gray eyes.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is harsh and unforgiving.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He worked as a nervous Jeweler and found it very stressful. He ran away from his former home and has been making his living as a Jeweler for the past few years.

Motivation: He doesn't get along with people that don't share his tastes; and he seems to be bored by most things

Ideals: Impeccable. Flaws: Depressed, Antagonistic, Mundane. Bonds: Job. Occupation: Jeweler

Voice: High pitched, excited

Attributes [hide]

Uraim Dankil, Male Dwarf Expert 2
Medium (4'4") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)15 (+2) 12 (+1)10 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 11
Languages Common, Dwarven, Terran, Elven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 170 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Azdûsh Wentworth, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he typically wears violet cloth garments or leather armor. His black hair is thinning but still full. His brown eyes peer out from beneath his deerstalker violet hat.

Personality: Confrontational and typically high on some drug or another. He does not trust anyone and sleeps with one eye open.

History: He was born at the edge of vast desert. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. By chance he met his brother recently and the two have been together since.

Motivation: He desires power and/or immortality; and meet up once more with his childhood friend

Flaws: Addict, Insomniac. Bonds: Nature, Family, Adventurer. Occupation: Body Guard

Voice: Jittery and nervous

Attributes [hide]

Azdûsh Wentworth, Male Half-Orc Bard 7
Medium (6'8") Half-Orc, Lawful Good (CR 7)
Armor Class 13
Hit Points 53 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 16 (+3)11 (+0) 14 (+2)15 (+2)
Skills Deception +5, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 900 gp. 1 Minor magic item.


Social Check DCs


Goroth Fulton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a lot of dark rich colors, with gold accents. He has a small bristly mustache and wavy red hair. His eyes are likewise violet.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. As long as the job gets done he does not care how it got done.

History: Goroth was born into a poor family. Growing up, he dreamt of becoming a Warrior, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warrior in service of a powerful lord somewhere. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Professionalism. Bonds: Attractive, Guardian, Poor, Adventurer. Occupation: Ploughman

Voice: Booming voice

Attributes [hide]

Goroth Fulton, Male Half-Orc Warrior 6
Medium (5'9") Half-Orc, Lawful Neutral (CR 6)
Armor Class 10
Hit Points 44 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 13 (+1)9 (-1) 9 (-1)14 (+2)
Skills Arcana +2, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3

Possessions: 900 gp.


Social Check DCs


Pog Munggen, Male Gnome [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has styled his blonde hair well, parting it to the left. His eyes are green and beady.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Gifted from a young age, Pog studied abroad. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was granted psionic powers by his dying brother.

Motivation: Wants to work out more often; and wants his loneliness to end

Ideals: Fighting, Athletic, Gifted. Flaws: Ugly, Shy. Occupation: Mason

Voice: Uses sign language

Attributes [hide]

Pog Munggen, Male Gnome Wizard 9
Small (3'2") Gnome, Neutral Good (CR 9)
Armor Class 12
Hit Points 18 (9d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 11 (+0)14 (+2) 16 (+3)12 (+1)
Skills Nature +5, Performance +4
Senses Passive Perception 13
Languages Common, Gnome, Orc, Draconic
Attacks Melee +2 / 3d4-1, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1344432

Possessions: 1900 gp. Blue quartz (12 gp). Obsidian (12 gp). Rock crystal (60 gp). Blue quartz (12 gp).


Social Check DCs


Tharivol Siannodel, Male Elf [Permalink]

Personal [hide]

Description: He stands about 4'8" and wears dark leathers with embroidery. His right leg appears badly burned and disfigured. His long brown hair reaches down to his waist. He tend to wears goggles to shield his eyes.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was raised in a island tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He's repulsed by the PC; and retire the richest man in the west

Ideals: Entrepeneur, Persistence. Flaws: Antagonistic. Bonds: Nature. Occupation: Brewer

Voice: Speaks in third person

Attributes [hide]

Tharivol Siannodel, Male Elf Ranger 3
Medium (4'8") Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)13 (+1) 14 (+2)13 (+1)
Skills Acrobatics +5, Athletics +3
Senses Passive Perception 12
Languages Common, Elven, Aquan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 300 gp.


Social Check DCs

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