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Advanced [show]


Nithther Qyxpahrgh, Male Dragonborn [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a fine chain shirt which he covers with brown colored cloaks and clothing. His silver crest is braided into rings. His eyes are likewise red.

Personality: He is happy with his job as a Actor. He turns his eye from what people do, preferring to live and let live. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: Nithther lived on a farm with his father, near the main road leading to a nearby town. Because his father participated in the massacre of their homeland, giants burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his mother from journeying south to reunite his family. He's also a talented Knight, but doesn't like to broadcast it.

Motivation: His relatives are trying to arrange a marriage; and wants to open a new tavern

Flaws: Ugly. Bonds: Job, Enemies, Family, Immigrant. Occupation: Actor

Voice: Mousy voice

Attributes [hide]

Nithther Qyxpahrgh, Male Dragonborn Bard 9
Medium (6'7") Dragonborn, Lawful Neutral (CR 9)
Armor Class 12
Hit Points 39 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)15 (+2) 12 (+1)16 (+3) 18 (+4)13 (+1)
Skills Medicine +7, Persuasion +4
Senses Passive Perception 14
Languages Common, Abyssal, Ignan, Undercommon
Attacks Melee +8 / 3d4+5, Ranged +5 / 3d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143332000

Possessions: 70 pp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (80 gp). Silver comb with moonstones (600 gp). Brass mug with jade inlays (500 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Krimmon Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: This younger middle-aged man wears tight fighting clothing, which leaves very little to the imagination, and a wedding ring on his left hand. He sports a flattop hair cut. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: Always inclined to offer people food he seems plenty friendly. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born the only child of a wealthy merchant. His childhood dream was to be a Butcher, but he was a colossal failure. He has worked as a Roofer like his father before him.

Motivation: Retire the richest man in the west; and balancing his hectic life and new roofer responsibilities is difficult

Ideals: Fighting, Philantrophist, Entrepeneur. Bonds: In love, Job. Occupation: Roofer

Voice: Aggressive tone

Attributes [hide]

Krimmon Greenbottle, Male Halfling Monk 2
Small (3'0") Halfling, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 21 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 17 (+3)13 (+1) 12 (+1)14 (+2)
Skills Investigation +3, Nature +3
Senses Passive Perception 11
Languages Common, Halfling, Draconic
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 250 gp.


Social Check DCs


Tree Of World, Male Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears many layers of old clothing at all times. He sports a flattop fur cut. His ears are large.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He takes great joy in being the best Fortune-teller in town.

History: Born to a Carpenter, his mother struggled to pay the bills. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His father, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is content.

Flaws: Ugly, Mundane. Bonds: Poor, Job, Criminal record, Family. Occupation: Fortune-teller

Voice: Sore throat, cough

Attributes [hide]

Tree Of World, Male Tabaxi Rogue 2
Medium (5'8") Tabaxi, True Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)12 (+1) 12 (+1)15 (+2)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 800 sp.


Social Check DCs


Trym Eastoft, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His brown hair is cut short with large spiked bangs in the front. He has green eyes.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is a font of random trivia from the lore and stories he has discovered

History: He was born several months after his mother was called into army service. Trym liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He inherited the family business which he has now maintained for 2 years.

Motivation: Regain custody of his son; and he'd like to take his coworkers down a peg

Ideals: Logical. Bonds: Job, Military, Nature, Family. Occupation: Farmer

Voice: Soft and melodious

Attributes [hide]

Trym Eastoft, Male Human Wizard 11
Medium (6'0") Human, Lawful Good (CR 11)
Armor Class 14
Hit Points 30 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 11 (+0)17 (+3) 18 (+4)15 (+2)
Skills Athletics +4, Survival +8
Senses Passive Perception 14
Languages Common, Aquan, Celestial, Auran
Attacks Melee +4 / 3d8+0, Ranged +8 / 3d8+4, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1544443210

Possessions: 3200 gp. Coral (100 gp). Deep green spinel (100 gp).


Social Check DCs


Tod Littlefoot, Male Halfling [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a black collared shirt and violet pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt, and is pretty ugly. He has done his best to style his chestnut hair to look like a famous performer. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Eccentric and domineering, Tod will drive conversation. He believes the world needs to unite to get rid of goblins once and for all.

History: Tod was born into a poor family. Growing up, he dreamt of becoming a Cleric, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Cleric in service of a powerful lord somewhere. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). He is searching for what he claims is his rightful reward.

Motivation: Revenge; and he wants revenge against goblins

Ideals: Extrovert. Flaws: Ugly. Bonds: Enemies, Poor, Adventurer. Occupation: Sellsword

Voice: Thin and wheezing

Attributes [hide]

Tod Littlefoot, Male Halfling Cleric 5
Small (3'2") Halfling, Lawful Evil (CR 5)
Armor Class 14
Hit Points 40 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 18 (+4)17 (+3) 9 (-1)15 (+2)
Skills Deception +5, Investigation +6
Senses Passive Perception 9
Languages Common, Halfling, Draconic, Elven, Orc
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 10000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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