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Advanced [show]


Arannis Kitchur, Male Half-Elf [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He is dressed in an above average manner. His blonde hair is cut short with large spiked bangs in the front. His fierce amber eyes like to dwell on things.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has a minor phobia of water and hates getting wet.

History: He was born in the south, but his parents moved at a very young age to the north. His father was a soldier and died while he was still young. Arannis was left his father's suit of armor and trained in its use and care. He left for the south, certain he would find work there.

Motivation: He is wracked by social anxiety; and he feels threatened by others

Flaws: Shy, Fearful. Bonds: Attractive, Immigrant, Military. Occupation: Farmer

Voice: Loud with bravado

Attributes [hide]

Arannis Kitchur, Male Half-Elf Ranger 2
Medium (5'7") Half-Elf, Lawful Good (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)16 (+3) 14 (+2)15 (+2)
Skills Nature +5, Stealth +4
Senses Passive Perception 12
Languages Common, Elven, Orc, Druidic, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 1000 sp.


Social Check DCs


Gennal Aloro, Male Half-Elf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is dressed in earthy colors with a tan and green handkerchief worn on his right side. He wears his hair in dreadlocks. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is a Shipwright first and foremost. He believes firmly that knowledge should be universal. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and further expansion of business

Ideals: Logical. Flaws: Greedy. Bonds: Attractive, Job, Military, Adventurer. Occupation: Shipwright

Voice: pre-pubescent

Attributes [hide]

Gennal Aloro, Male Half-Elf Aristocrat 3
Medium (5'4") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 15 (+2)10 (+0) 15 (+2)12 (+1)
Skills Persuasion +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 19000 cp.


Social Check DCs


Lone On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He has a slight overbite and is overall scrawny. His red fur is long and unkept. He has blue eyes.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is wracked by social anxiety; and to reunite with his absent father

Ideals: Optimist. Flaws: Ugly, Fearful, Mundane. Bonds: Family. Occupation: Guard

Voice: Booming voice

Attributes [hide]

Lone On the Water, Male Tabaxi Barbarian 3
Medium (5'6") Tabaxi, Lawful Good (CR 3)
Armor Class 14
Hit Points 29 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 10 (+0)14 (+2) 13 (+1)14 (+2)
Skills Acrobatics +6, Nature +4
Senses Passive Perception 11
Languages Common, Elven, Gnome
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4

Possessions: 16000 cp.


Social Check DCs


Zephan Loyalty, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he does not wear sleeves and tends to eschew shirts when he can avoid it. His hair is cut close to his head. He wears round tiny glasses practically rammed into his face.

Personality: He is a Doctor first and foremost. He believes firmly that knowledge should be universal. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Sold as a small child to a necromancer, Zephan was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When money was particularly tight he was walking through alleys when he overheard a Doctor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has drifted from career to career and currently works as a Doctor.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Optimist. Bonds: Job, In love, Mentor, Poor. Occupation: Doctor

Voice: Speaks fast with a slight lisp

Attributes [hide]

Zephan Loyalty, Male Tiefling Cleric 1
Medium (6'4") Tiefling, Neutral Good (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 14 (+2)13 (+1) 15 (+2)12 (+1)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 700 sp. Star rose quartz (80 gp).


Social Check DCs


Arnold Garrick, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears a pastel cloak and cross-gartered white stockings. He is tall, broad shouldered and powerfully built. His silver hair is drawn into a tight pony tail with a dagger scrunchie. He wears crescent spectacles with a black brim.

Personality: Cocky and sure of himself, he believes he is the best Seamstress born in the past three hundred years. The war was a terrible time for him, and Arnold does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born blind and as such lacked many opportunities for work. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He's also a talented Crown-heir, but doesn't like to broadcast it.

Motivation: He is not mentally stable, and does not behave rationally; and to be a crown-heir again

Flaws: Depressed, Disease, Insane. Bonds: Job, Military. Occupation: Seamstress

Voice: Middle-eastern accent

Attributes [hide]

Arnold Garrick, Male Human Cleric 1
Medium (5'11") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)11 (+0) 13 (+1)15 (+2)
Skills Intimidation +4, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 400 sp. Deep green spinel (160 gp). 3 Alchemist’s fire.


Social Check DCs

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