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Advanced [show]


Grisha Chester, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is dressed in earthy colors with a brown and black handkerchief worn on his left side. His white hair is drawn into a tight pony tail with a dagger scrunchie. His eyes are green and catlike.

Personality: He is irascible and easily irritated. He has a small toy that he constantly fidgets with.

History: He was born in a small plains village. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He's since become an addict/alcoholic.

Motivation: An old rival family wants him found; and doesn't want to be a painter and was forced into it by his family

Ideals: Athletic, Fighting. Flaws: Antagonistic, Addict. Bonds: Nature, Family. Occupation: Painter

Voice: High pitched and raspy

Attributes [hide]

Grisha Chester, Male Half-Orc Aristocrat 1
Medium (6'1") Half-Orc, Neutral Good (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 11 (+0)6 (-2) 17 (+3)10 (+0)
Skills Nature +0, Perception +5
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 3000 cp. 4 Holy water.


Social Check DCs


Kyle Kirby, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft brown waves gently in the breeze. His chestnut hair has been sun bleached extensively. His eyes are brown and catlike.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born into a rich family. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is currently in port desperately looking for someone to get him out; and he has money and likes to spend it

Ideals: Entrepeneur. Flaws: Shy, Insane. Bonds: Rich, Slave. Occupation: Sage

Voice: Speaks with a cold

Attributes [hide]

Kyle Kirby, Male Human Aristocrat 1
Medium (5'9") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)10 (+0) 10 (+0)9 (-1)
Skills Intimidation +1, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 200 sp.


Social Check DCs


Nalral Rakankrak, Male Dwarf [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'0" when asserting himself. His black hair has been sun bleached extensively. His blue eyes dart from person to person.

Personality: He is calm most of the time but flees social interaction. He uses divination through singing.

History: He got into the Bather business at a young age. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Nalral grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Nalral. He tends to his Bather job now, and dutifully fulfills any obligations he has.

Motivation: A need for knowledge about a nearby landmark; and further expansion of business

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Job, Criminal record, Adventurer. Occupation: Bather

Voice: Sensual and smooth

Attributes [hide]

Nalral Rakankrak, Male Dwarf Ranger 12
Medium (4'0") Dwarf, True Neutral (CR 12)
Armor Class 11
Hit Points 87 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 16 (+3)12 (+1) 13 (+1)16 (+3)
Skills Religion +5, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Dwarven, Celestial
Attacks Melee +7 / 3d10+3, Ranged +5 / 3d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130111

Possessions: 2000 gp. Alexandrite (600 gp). Golden pearl (40 gp). Violet garnet (600 gp). Onyx (60 gp). Violet garnet (600 gp). Moss agate (12 gp). Jasper (60 gp). Bloodstone (60 gp). Deep blue spinel (600 gp). Golden yellow topaz (600 gp).


Social Check DCs


Snafû Warwick, Male Half-Orc [Permalink]

Personal [hide]

Description: Standing 6'6", this man is wearing a long, brown cloak. He wears a Stetson hat to hide his balding. He wears an eyepatch.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born in the south. He took every job he could get his hands on, but the opportunities for Half-Orcs in the south were limited. He is untrained/undisciplined, which makes him dangerous.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Justice. Flaws: Ugly, Shy, Insane. Bonds: Immigrant, Criminal record. Occupation: Painter

Voice: Rhymes sentences (sorry)

Attributes [hide]

Snafû Warwick, Male Half-Orc Barbarian 7
Medium (6'6") Half-Orc, Lawful Evil (CR 7)
Armor Class 11
Hit Points 73 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)13 (+1) 14 (+2)13 (+1)
Skills Deception +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Orc, Celestial
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 8000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Pikar Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: The light-skinned man stands 3'2" and wears a grey costume with the symbols of the sun god on his torso. His brown hair is singed and shortened. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He is lazy and tries to find solutions quickly.

History: Born in a small village he learned the ways of the warrior from his mother. Cursed with lycanthropy at a very young age, Pikar has worked very hard to control his curse. Days after completing his studies, news broke out that his hometown was attacked by giants. Pikar was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.

Motivation: Someone believes him a fraud; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Lazy, Disease. Bonds: Enemies. Occupation: Seamstress

Voice: High pitched, excited

Attributes [hide]

Pikar Brightmoon, Male Halfling Warrior 2
Small (3'2") Halfling, Neutral Good (CR 2)
Armor Class 13
Hit Points 26 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)12 (+1) 12 (+1)12 (+1)
Skills Persuasion +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Halfling, Auran
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 50 gp. 1 Holy water.


Social Check DCs

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