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NPC Generator

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Advanced [show]


Taklinn Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: This younger middle-aged man is well dressed, constantly wearing a blue suit, brown shirt, and grey tie, and a wedding ring on his right hand. He wears his golden hair up. His ears are large.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born on a small isolated farm. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the south; and wishes to resurrect an old love

Ideals: Joker, Entrepeneur. Flaws: Ugly. Bonds: In love, Nature. Occupation: Banker

Voice: Rolls R's

Attributes [hide]

Taklinn Trueblood, Male Dwarf Wizard 11
Medium (4'1") Dwarf, Chaotic Good (CR 11)
Armor Class 10
Hit Points 43 (11d4)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 13 (+1)17 (+3) 16 (+3)12 (+1)
Skills Deception +5, Perception +7
Senses Passive Perception 17
Languages Common, Dwarven, Undercommon, Giant, Ignan
Attacks Melee +7 / 3d8+3, Ranged +4 / 3d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1544443210

Possessions: 110 pp. Ceremonial electrum dagger with a star ruby in the pommel (900 gp). Gold dragon comb with red garnet eye (900 gp). Gold dragon comb with red garnet eye (900 gp). Silver comb with moonstones (300 gp). 1 Minor magic item.


Social Check DCs


Tûmûg Home, Male Half-Orc [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears just a green suit. His long auburn hair reaches down to his waist. He is baby faced.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: His father raised him in a mountain cabin. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now owns his own business.

Motivation: Expand his business; and balancing his hectic life and new layabout responsibilities is difficult

Ideals: Philantrophist. Flaws: Ugly, Fearful. Bonds: Job, Nature. Occupation: Layabout

Voice: Relaxed voice

Attributes [hide]

Tûmûg Home, Male Half-Orc Warlock 17
Medium (5'9") Half-Orc, Chaotic Neutral (CR 17)
Armor Class 11
Hit Points 111 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)11 (+0) 10 (+0)11 (+0)
Skills Perception +6, Survival +6
Senses Passive Perception 16
Languages Common, Orc
Attacks Melee +6 / 5d4+0, Ranged +7 / 5d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444

Possessions: 1200 pp. Deep blue spinel (1100 gp). Chalcedony (60 gp). Onyx (60 gp). Chrysoprase (60 gp). Jade (80 gp). Azurite (5 gp). Rhodochrosite (5 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Gerald Cromwell, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and is pretty ugly. He keeps his silver hair in a flapper bob. His eyes are likewise brown.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He misses his home and complains about the freezing weather, even in summer.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. A few years later when the west was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: He seems to be bored by most things.

Flaws: Ugly, Emotional, Mundane. Bonds: Poor, Immigrant. Occupation: Stableman

Voice: Irish accent

Attributes [hide]

Gerald Cromwell, Male Human Sorcerer 1
Medium (6'3") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)11 (+0) 8 (-1)15 (+2)
Skills Religion +2, Sleight of Hand +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: Just what you see.


Social Check DCs


Fonkin Dunben, Male Gnome [Permalink]

Personal [hide]

Description: This man is tall and muscular. He dresses in grey turtlenecks beneath a violet coat with red slacks. His black hair is singed and shortened. His face is covered beneath a completely black helmet.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is a bit of a xeno-phobe, disliking non-Gnomes.

History: Fonkin was raised in a hard working conservative environment. He was an athlete and attended two major summer competitions. He never won. He has set out to sabotage the competition.

Motivation: To be a Shoemaker again; and further expansion of business

Ideals: Athletic. Flaws: Ugly, Racist. Bonds: Job. Occupation: Unemployed

Voice: Hard of hearing, loud

Attributes [hide]

Fonkin Dunben, Male Gnome Adept 1
Small (3'7") Gnome, Lawful Good (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)13 (+1) 9 (-1)12 (+1)
Skills Athletics +3, Perception +1
Senses Passive Perception 11
Languages Common, Gnome, Celestial
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 90 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Krimmon Deephollow, Male Halfling [Permalink]

Personal [hide]

Description: This man tends to wear a large green jacket. He is muscular with a powerful set of arms. He wears his brown hair up in a very large beehive style do. His fair skin shows little sign of his aristocratic breeding.

Personality: Krimmon wants to be seen as a stoic, levelheaded, noble Wizard, so he tries to act the part. He does a good job, for the most part... His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born several months after his mother was called into army service. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wishes to resurrect an old love

Ideals: Disciplined, Entrepeneur, Fighting. Bonds: Attractive, Military, In love. Occupation: Stylist

Voice: Posh accent

Attributes [hide]

Krimmon Deephollow, Male Halfling Wizard 10
Small (2'10") Halfling, Neutral Good (CR 10)
Armor Class 11
Hit Points 23 (10d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 11 (+0)12 (+1) 16 (+3)16 (+3)
Skills Acrobatics +4, Performance +7
Senses Passive Perception 13
Languages Common, Halfling, Infernal
Attacks Melee +3 / 3d6-1, Ranged +4 / 3d6+0, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13444

Possessions: 1000 gp. Eyepatch with mock eye of sapphire and moonstone (2400 gp). Large well-done wool tapestry (300 gp). Jeweled gold crown (4000 gp). Eyepatch with mock eye of sapphire and moonstone (2400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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