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NPC Generator

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Advanced [show]


Hupe Swiftwhistle, Male Halfling [Permalink]

Personal [hide]

Description: This younger middle-aged man wears rags and sports a simple walking cane, and a wedding ring on his right hand. With bright auburn hair and a scraggly beard. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Always inclined to offer people food he seems plenty friendly. As long as the job gets done he does not care how it got done.

History: Hupe hails from a village terrorized by orcs. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: Someone believes him a fraud; and to get a good night's sleep

Ideals: Philantrophist, Professionalism. Flaws: Insomniac. Bonds: Poor, In love, Enemies. Occupation: Slave Trader

Voice: Pirate accent

Attributes [hide]

Hupe Swiftwhistle, Male Halfling Sorcerer 10
Small (2'11") Halfling, Chaotic Neutral (CR 10)
Armor Class 13
Hit Points 14 (10d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)18 (+4) 16 (+3)15 (+2)
Skills Acrobatics +6, Nature +8
Senses Passive Perception 13
Languages Common, Halfling, Abyssal, Terran, Elven, Druidic
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16666653000

Possessions: 2200 gp.


Social Check DCs


Aramil Qualanthri, Male Elf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a robe, a symbol of death around his neck, and a scimitar on his belt. His golden hair is cut short. His eyes are brown and catlike.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. Aramil is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Born to a Interpreter, his mother struggled to pay the bills. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has since lost track of the people in his past.

Motivation: Marry his sister to traveling adventurers; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Optimist. Flaws: PTSD. Bonds: Family, Poor. Occupation: Bricklayer

Voice: Scottish accent

Attributes [hide]

Aramil Qualanthri, Male Elf Ranger 2
Medium (4'8") Elf, Chaotic Good (CR 2)
Armor Class 15
Hit Points 6 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)20 (+5) 7 (-2)14 (+2) 12 (+1)18 (+4)
Skills Insight +3, Persuasion +6
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +7 / 1d6+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 80 gp. Golden pearl (50 gp). 1 Masterwork Light steel shield.


Social Check DCs


Cressel Ecstasy, Male Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He dresses well, typically a more casual-formal manner. His hair is chestnut and curly. He has black eyes and a brown hat with a green feather.

Personality: Cressel speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Gifted from a young age, Cressel studied abroad. There was a wharf not far from home where he often wandered off to fish. He was granted druidic powers by his dying sister.

Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Gifted. Bonds: Attractive, Enemies, Nature. Occupation: Knight

Voice: Rhymes sentences (sorry)

Attributes [hide]

Cressel Ecstasy, Male Tiefling Rogue 7
Medium (5'5") Tiefling, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 19 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)16 (+3) 12 (+1)14 (+2)
Skills Animal Handling +4, Nature +6
Senses Passive Perception 11
Languages Common, Undercommon, Sylvan, Celestial
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 50000 cp. Alexandrite (300 gp). Aquamarine (300 gp). Rose (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Darrak Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is dressed in an above average manner. His chestnut hair is cut short. His fierce hazel eyes like to dwell on things.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Darrak was born with his father's beautiful face. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Darrak grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Darrak. He was always very intelligent and has formed a secret society of specialists.

Motivation: He is not mentally stable, and does not behave rationally; and seeks redemption

Ideals: Athletic. Flaws: Secretive, Insane. Bonds: Attractive, Criminal record. Occupation: Tanner

Voice: Eastern European accent

Attributes [hide]

Darrak Graybeard, Male Dwarf Expert 2
Medium (4'5") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 18 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 17 (+3)13 (+1) 10 (+0)13 (+1)
Skills Athletics +1, Stealth +3
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +3

Possessions: 290 gp. 3 Acid flasks.


Social Check DCs


Pijjirik Gygazzylyshrift, Male Dragonborn [Permalink]

Personal [hide]

Description: This man wears a faded coat and loose pants complete with top hat, and sports empty pouches on his belt. His scarlet crest is slicked back into a classic pompadour. His red eyes are slightly larger than normal.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was born to a criminal king-pin and mafia family Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He wants to get laid; and he has comitted a past crime that haunts him to this day

Flaws: Shy. Bonds: Attractive, Criminal record, Family, Has a crush. Occupation: Roofer

Voice: Mumbles to self between sentences

Attributes [hide]

Pijjirik Gygazzylyshrift, Male Dragonborn Fighter 9
Medium (6'8") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 11
Hit Points 68 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 12 (+1)10 (+0) 17 (+3)14 (+2)
Skills Acrobatics +4, Performance +5
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +5

Possessions: 9000 sp.


Social Check DCs

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