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Advanced [show]


Gimurt Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He dresses well, wearing yellow shirts, loose pants, and blazers most of the time. He sports a flattop hair cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He has a minor phobia of water and hates getting wet.

History: Gimurt was born with his father's beautiful face. He was an athlete and attended two major summer competitions. He never won. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and he is wracked by social anxiety

Ideals: Athletic, Philantrophist. Flaws: Insane, Fearful. Bonds: Attractive. Occupation: Glassblower

Voice: Cold and demanding tone

Attributes [hide]

Gimurt Helcral, Male Dwarf Adept 2
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)16 (+3) 9 (-1)9 (-1)
Skills Sleight of Hand +4, Survival +1
Senses Passive Perception 9
Languages Common, Dwarven, Halfling, Sylvan, Goblin
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 320 gp.


Social Check DCs


Chem Virtue, Male Tiefling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears professional attire. His blue hair is knotted and matted. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He invites people to come help in his community garden.

History: Chem was born in the west. At a young age he loved to build and create. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He is untrained/undisciplined, which makes him dangerous.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Optimist, Philantrophist, Persistence. Flaws: Insane. Bonds: Attractive. Occupation: Locksmith

Voice: Relaxed voice

Attributes [hide]

Chem Virtue, Male Tiefling Cleric 1
Medium (5'1") Tiefling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 9 (-1)16 (+3) 12 (+1)17 (+3)
Skills Medicine +3, Performance +5
Senses Passive Perception 11
Languages Common, Gnoll, Halfling, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 500 sp. 1 Banded mail.


Social Check DCs


Borun Deephollow, Male Halfling [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His skin is flawless and his blue eyes scan people very quickly.

Personality: He has a massive crush on the younger sibling of the Actor who has hired him part-time. He is obsessed with a lost civilization.

History: Born to a pair of adventurers, Borun grew up listening to his mother's many stories. At some point he was captured by dire rats and was tortured. After several years of this he finally managed to escape. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Further expansion of business; and someone believes him a fraud

Bonds: Attractive, Has a crush, Adventurer, Slave, Enemies, Job. Occupation: Actor

Voice: Shortens vowels

Attributes [hide]

Borun Deephollow, Male Halfling Expert 1
Small (3'4") Halfling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)15 (+2) 13 (+1)16 (+3)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common, Halfling, Celestial, Draconic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 150 gp.


Social Check DCs


Azaki Ofandrus, Male Elf [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. His red hair is cut short with large spiked bangs in the front. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Azaki was raised in a hard working conservative environment. He helped his mother out around the business and became quite the natural. He ran away from his former home and has been making his living as a Miner for the past few years.

Motivation: To be a Painter again; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Disciplined, Joker. Flaws: Insomniac. Bonds: Job. Occupation: Miner

Voice: Eastern European accent

Attributes [hide]

Azaki Ofandrus, Male Elf Aristocrat 2
Medium (5'0") Elf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)13 (+1) 17 (+3)15 (+2)
Skills Deception +4, Insight +5
Senses Passive Perception 13
Languages Common, Elven, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 380 gp.


Social Check DCs


Eiravel Mori, Male Half-Elf [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He dresses like a well dressed Merchant does. His auburn hair has been sun bleached extensively. His eyes are green.

Personality: He is irascible and easily irritated. His job bores him to no end. He has decided to make it more interesting.

History: When he was but 7 years old his parents immigrated from the north. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Eiravel grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Eiravel. He ran away from his former home and has been making his living as a Merchant for the past few years.

Motivation: He wants to meet his childhood hero; and meet up once more with his childhood friend

Flaws: Antagonistic. Bonds: Job, Adventurer, Criminal record, Immigrant. Occupation: Merchant

Voice: Sounds elderly

Attributes [hide]

Eiravel Mori, Male Half-Elf Cleric 5
Medium (5'4") Half-Elf, Neutral Evil (CR 5)
Armor Class 10
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 13 (+1)12 (+1) 15 (+2)13 (+1)
Skills Survival +5
Senses Passive Perception 12
Languages Common, Elven, Infernal
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13532100

Possessions: 200 gp. Rhodochrosite (6 gp). Smoky quartz (60 gp). Moss agate (6 gp). Alexandrite (1100 gp). 1 Minor magic item.


Social Check DCs

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