Ethereal Buttons, Male Tabaxi [Permalink]
Personal [hide]
Description: He is in excellent shape and is wearing a perfectly clean shirt and pair of pants. His fur is brown and very short. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He acts crazy and hedonistic. A true patriot, Ethereal would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He served in the navy to pay for his family's outstanding loans. He took every job he could get his hands on, but the opportunities for Tabaxis in the west were limited. He now mingles about in high society.
Motivation: He wants nothing more than to rejoin the army; and he uses money and sex appeal to get what he needs
Ideals: Athletic. Flaws: Hedonist. Bonds: Attractive, Military, Immigrant, Rich. Occupation: Glassblower
Voice: Smooth and feminine
Attributes [hide]
Medium (6'8") Tabaxi, True Neutral (CR 13)
Armor Class 14
Hit Points 47 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 19 (+4) | 12 (+1) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 4d4+2, Ranged +8 / 4d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 |
Possessions: 4000 gp. Red spinel (130 gp). Rhodochrosite (10 gp). Silver pearl (130 gp). Rhodochrosite (10 gp). Brown-green garnet (130 gp). Black pearl (400 gp). Tourmaline (130 gp). Golden yellow topaz (400 gp). Brown-green garnet (130 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Lorm Dayton, Male Half-Orc [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he is well dressed, but even with his fine clothing he looks run-down. His black hair is thinning but still full. He wears a mask on his face.
Personality: Lorm hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Sold as a small child to a necromancer, Lorm was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His mother had invested heavily in several trade routes and wanted him to inherit them. He has never given up on his poetry dream.
Motivation: To protect his home; and sabotage a competitor
Ideals: Artistic. Bonds: Job, Mentor, Rich, Guardian. Occupation: Marshal
Voice: Mousy voice
Attributes [hide]
Medium (5'8") Half-Orc, Lawful Good (CR 9)
Armor Class 12
Hit Points 67 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 11 (+0) | 11 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
Possessions: 1500 gp.
Eberdeb Maekkelferce, Male Gnome [Permalink]
Personal [hide]
Description: Standing 3'7", this man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His auburn hair is slicked back into a classic pompadour. He wears large thick round spectacles.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Born in the west his family was never financially stable. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's repulsed by the PC; and nothing but the best is good enough for him
Ideals: Impeccable. Flaws: Antagonistic, Fearful, Ugly. Bonds: Poor. Occupation: Dyer
Voice: Speaks with lips pursed
Attributes [hide]
Small (3'7") Gnome, Lawful Neutral (CR 10)
Armor Class 11
Hit Points 77 (10d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 16 (+3) | 14 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Orc, Draconic
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 4 | 3 |
Possessions: 190 pp. 1 Minor magic item.
Paymon Dread, Male Tiefling [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Tiefling, and stands approximately 5'3". He is constantly adorned with expensive silk clothing, often dyed in bright brown and red, and wears rings and necklaces with large, colorful gems, and his gloved hand is found clutching a trident. He keeps his red hair in a pixie cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Animals are drawn to him, and he is able to talk to them.
History: Paymon was raised in a hard working conservative environment. Paymon liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He became a Weaver soon after.
Motivation: He has a rivalry with the Church that dominates his actions; and balancing his hectic life and new weaver responsibilities is difficult
Ideals: Gifted. Flaws: Insane. Bonds: Rich, Nature, Job, Religious. Occupation: Weaver
Voice: Jamaican accent
Attributes [hide]
Medium (5'3") Tiefling, Lawful Evil (CR 8)
Armor Class 10
Hit Points 53 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 15 (+2) | 15 (+2) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Aquan, Auran
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 3 | 3 | 2 | 0 | 0 |
Possessions: 300 gp. Black star sapphire (500 gp). Amber (50 gp). Alexandrite (800 gp). Violet garnet (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gerard Ogden, Male Human [Permalink]
Personal [hide]
Description: He wears very tight pants and wife beaters, though occasionally he sports a pastel coat, and carries kukris. He has a small bristly mustache and wavy red hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is mildly Human supremacist, though he does not identify as such. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born to a pair of big game hunters, but was frequently ill as a child. When money was particularly tight he was walking through alleys when he overheard a Spice Merchant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He wants to meet his childhood hero.
Ideals: Fighting. Flaws: Racist, Disease. Bonds: Adventurer, Poor. Occupation: Spice Merchant
Voice: Mousy voice
Attributes [hide]
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 14 (+2) | 13 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 | 0 |
Possessions: 100 gp.
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