Jak Strongbones, Male Halfling [Permalink]
Personal [hide]
Description: This exceptionally lanky man is wearing a long, white cloak. His blonde hair is singed and shortened. He wears a mask on his face.
Personality: He is witty, but his monotone delivery comes off as unnerving He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: When he was but 3 years old his parents immigrated from the west. He was taken as a slave by a traveling circus and forced to perform Some 4 years later his spouse died after the birth of his daughter. Heartbroken, Jak never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.
Motivation: Wishes to resurrect an old love.
Ideals: Joker, Optimist. Flaws: Ugly. Bonds: In love, Immigrant, Slave. Occupation: Guard
Voice: Prounounces S like Z
Attributes [hide]
Small (3'4") Halfling, Chaotic Neutral (CR 10)
Armor Class 15
Hit Points 58 (10d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 12 (+1) | 15 (+2) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Halfling, Sylvan, Draconic
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +4
Possessions: Star ruby (1400 gp).
Oriax Doubt, Male Tiefling [Permalink]
Personal [hide]
Description: He wears suspenders and tan workpants. His shirt is blue, and he wears a heavy tan leather apron most of the time. He is bristling with hidden weapons, mostly bastard swords and greatswords. He keeps his dark red hair in a flapper bob. He is very pretty but has cold, dead eyes.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: He is the product a well kept family trust fund and as such has never really known need. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He now owns his own business.
Motivation: Wants to open a new tavern; and wants to raise his children well
Bonds: Criminal record, Attractive, Family, Rich, Job. Occupation: Tanner
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'0") Tiefling, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 17 (+3) | 18 (+4) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Orc, Auran, Abyssal, Druidic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 8000 cp. A finely crafted rug of intricate, geometric designs worked with silver threading (30 gp). Silver comb with moonstones (400 gp).
Spring Grass, Male Tabaxi [Permalink]
Personal [hide]
Description: Standing 6'3", this man prefers to wear flannel. His brown fur is unkempt and raggedy. He has a tattooed face.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Spring hails from a village terrorized by orcs. His parents were killed by orcs in a raid when he was still a young child. The orcs captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Days after completing his studies, news broke out that his hometown was attacked by orcs. Spring was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.
Motivation: Many orcs want him driven away; and his name or reputation has been wronged in the past by orcs, and he desires to right it
Ideals: Philantrophist. Flaws: Ugly. Bonds: Poor, Adventurer, Enemies. Occupation: Blacksmith
Voice: Italian accent
Attributes [hide]
Medium (6'3") Tabaxi, Lawful Neutral (CR 14)
Armor Class 12
Hit Points 92 (14d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 15 (+2) | 14 (+2) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Giant, Infernal
Attacks Melee +7 / 4d6+2, Ranged +7 / 4d6+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 3 | 3 | 3 | 3 |
Possessions: 5000 gp. Coral (160 gp). Jet (160 gp). Obsidian (12 gp). Sardonyx (50 gp). Blue star sapphire (1300 gp). Blue quartz (12 gp). Aquamarine (800 gp). Deep blue spinel (800 gp). Fire opal (1300 gp). Red-brown spinel (160 gp). Aquamarine (800 gp). Tiger eye turquoise (12 gp). Black opal (1300 gp). Hematite (12 gp). Golden yellow topaz (800 gp). Tiger eye turquoise (12 gp).
Raam Idea, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a faded coat and loose pants complete with broad hat, and he perpetually has his morningstar ready. His red hair is heavily combed to the left. He has white eyes and a yellow hat with a blue feather.
Personality: His tongue was cut out and he uses sign language. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born at the edge of vast plains. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: A rival would like him out of the picture; and seeks redemption
Ideals: Fighting. Flaws: Disease. Bonds: Adventurer, Nature, Criminal record. Occupation: Brewer
Voice: Can't modulate volume
Attributes [hide]
Medium (6'4") Tiefling, Lawful Evil (CR 5)
Armor Class 11
Hit Points 35 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 15 (+2) | 14 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnoll, Terran
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 0 |
Possessions: 300 gp. Eye agate (7 gp).
Bharash Hashphronyxadyn, Male Dragonborn [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'4" has a big stupid grin on his face most of the time. He has the majority of his body covered in plate. His blue crest is still thick. His ears are large.
Personality: Bharash speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is able to fit into much smaller and tighter spaces than normal.
History: Bharash was raised in a hard working conservative environment. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He tends to his Blacksmith job now, and dutifully fulfills any obligations he has.
Motivation: Expand his business; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Job. Occupation: Blacksmith
Voice: Aggressive tone
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 24 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 18 (+4) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Orc, Dwarven, Terran, Druidic
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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