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Advanced [show]


Uthemar Galanodel, Male Elf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is wearing a long, yellow cloak. His silver hair is long and unkept. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He is witty, but his monotone delivery comes off as unnerving He is skeptical of what others tell him and is slow to trust.

History: He was born a particularly ugly child, much to the horror of his parents. His mother had invested heavily in several trade routes and wanted him to inherit them. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: His spouse's relatives view him with great suspicion; and he is greedy

Ideals: Joker. Flaws: Ugly, Shy, Secretive. Bonds: Rich, Family. Occupation: Spy

Voice: Raspy

Attributes [hide]

Uthemar Galanodel, Male Elf Druid 3
Medium (5'2") Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)13 (+1) 17 (+3)11 (+0)
Skills Nature +3, Perception +5
Senses Passive Perception 15
Languages Common, Elven, Terran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342100000

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Resh Oakley, Male Half-Orc [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'4" and wears a tan vest and prefers brown and green shirts. His boots appear to have been at one point steel toed but are quite worn down. His hair is cut close to his head. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He likes to make people angry or surprised. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He took every job he could get his hands on, but the opportunities for Half-Orcs in the south were limited. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Obtaining odd cultural Half-Orc artifacts is his passion; and he is currently in port desperately looking for someone to get him out

Flaws: Ugly, Antagonistic. Bonds: Adventurer, Slave, Immigrant. Occupation: Laborer

Voice: Old Prospector

Attributes [hide]

Resh Oakley, Male Half-Orc Druid 3
Medium (5'4") Half-Orc, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)14 (+2) 8 (-1)13 (+1)
Skills Perception +1, Religion +4
Senses Passive Perception 14
Languages Common, Orc, Ignan, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. Silver comb with moonstones (700 gp). Silver comb with moonstones (700 gp).


Social Check DCs


Ahrim Grief, Male Tiefling [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has black hair. His half smiles and red eyes are beguiling and draw you in.

Personality: This man loves dancing and to teach people dancing more than just about anything. Flattery will make him almost putty in your hands.

History: The child of a Apothecary, who enjoyed hunting, Ahrim was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Ahrim took refuge in the large cave and found the beat up monstrous two handed axe and armor he uses now. He bought a monstrous two handed axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Athletic, Artistic. Flaws: Selfish. Bonds: Attractive, Nature. Occupation: Knight

Voice: Old Prospector

Attributes [hide]

Ahrim Grief, Male Tiefling Fighter 3
Medium (5'9") Tiefling, Lawful Good (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)14 (+2) 14 (+2)14 (+2)
Skills History +4, Stealth +4
Senses Passive Perception 12
Languages Common, Terran, Draconic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 11000 cp.


Social Check DCs


Bertram Brushgather, Male Halfling [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He typically wears yellow cloth garments or leather armor. His hair is black and curly. His violet eyes peer out from beneath his deerstalker yellow hat.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with a spirit at a very young age, Bertram has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To prove his worth to the world; and to get a good night's sleep

Ideals: Athletic, Joker. Flaws: Impulsive, Disease, Insomniac. Occupation: Brewer

Voice: Russian accent

Attributes [hide]

Bertram Brushgather, Male Halfling Barbarian 4
Small (3'4") Halfling, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 41 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 14 (+2)14 (+2) 9 (-1)11 (+0)
Skills Intimidation +2, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Halfling, Infernal, Undercommon
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 43000 sp. Gold and topaz bottle stopper cork (700 gp). 1 Crowbar. 1 Good lock. 1 Superior lock.


Social Check DCs


Nimble Of Snakes, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears just a black suit. His yellow fur is slicked back into a classic pompadour. His ears are large.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.

History: He was born to loving parents in a slum to the west. A gypsy cursed him at a young age, leading to his ugly appearance. He has been saving his money to try and buy his sister's freedom.

Motivation: To unite with his sister; and his spouse's relatives view him with great suspicion

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Poor, Family. Occupation: Roofer

Voice: Dutch accent

Attributes [hide]

Nimble Of Snakes, Male Tabaxi Druid 4
Medium (6'9") Tabaxi, True Neutral (CR 4)
Armor Class 14
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 14 (+2)18 (+4) 8 (-1)12 (+1)
Skills Intimidation +3, Survival +1
Senses Passive Perception 9
Languages Common, Ignan, Terran, Celestial, Elven
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. Zircon (30 gp).


Social Check DCs

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