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Advanced [show]


Immeral Netyoive, Male Elf [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He is dressed in a clean blue cloak covering his clean studded leather. His whole body is exceptionally muscular. His hair is short and silver. He wears an eyepatch.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Immeral was born in the north. At a young age he loved to build and create. Immeral was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Immeral decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He moves from town to town, unable to find a place to settle.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Persistence. Flaws: Ugly, Shy. Bonds: Immigrant, Criminal record. Occupation: Map Maker

Voice: Loud with bravado

Attributes [hide]

Immeral Netyoive, Male Elf Aristocrat 4
Medium (4'7") Elf, Neutral Evil (CR 4)
Armor Class 13
Hit Points 16 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 6 (-2)18 (+4) 11 (+0)11 (+0)
Skills Stealth +5, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Goblin, Dwarven, Gnoll, Giant
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Balimaar Harley, Male Human [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. His silver hair is cut jaggedly and amateurishly. His blue eyes have a joyful gleam in them most of the time.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is a very good compulsive liar and kleptomaniac.

History: The child of a Barber, who enjoyed hunting, Balimaar was taken on many hunting expeditions. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Being a Bather kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Poor, Criminal record, Nature. Occupation: Bather

Voice: Spanish accent

Attributes [hide]

Balimaar Harley, Male Human Rogue 1
Medium (6'2") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)11 (+0) 9 (-1)15 (+2)
Skills Animal Handling +1, Sleight of Hand +5
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 150 gp.


Social Check DCs


Uraim Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is wearing a long, violet, dusty cloak. His auburn hair is heavily combed to the left. He has a dull look in his gray eyes.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born a particularly ugly child, much to the horror of his parents. He found a children's book about a Dwarf Barbarian who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now travels the world, in search of power and loot.

Motivation: He wants to meet his childhood hero.

Ideals: Justice. Flaws: Greedy, Ugly. Bonds: Adventurer. Occupation: Server

Voice: Rolls R's

Attributes [hide]

Uraim Lutgehr, Male Dwarf Barbarian 12
Medium (4'2") Dwarf, Lawful Good (CR 12)
Armor Class 14
Hit Points 81 (12d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 15 (+2)13 (+1) 12 (+1)9 (-1)
Skills Arcana +5, History +5
Senses Passive Perception 11
Languages Common, Dwarven, Druidic
Attacks Melee +4 / 3d10+0, Ranged +8 / 3d10+4, Grapple +4

Possessions: 1000 gp. White opal (1400 gp).


Social Check DCs


Dalgal Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is wearing a tight tan one piece outfit complete with pants, hood, and a cape. He sports a flattop hair cut. His fierce violet eyes like to dwell on things.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Dwarf in existence. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born in a small plains village. Dalgal liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has recently gotten a pet goose that steals things from people.

Motivation: He is wracked by social anxiety.

Ideals: Justice. Flaws: Fearful. Bonds: Poor, Nature, Criminal record. Occupation: Banker

Voice: Russian accent

Attributes [hide]

Dalgal Lutgehr, Male Dwarf Wizard 2
Medium (4'5") Dwarf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 15 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 19 (+4)15 (+2) 11 (+0)11 (+0)
Skills Athletics +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 5000 cp. 1 Masterwork Heavy wooden shield.


Social Check DCs


Jebeddo Umbodoben, Male Gnome [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he typically wears a sleeveless long coat of deep tan leather and dull black iron scale mail. His head has been shaved. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He snorts whenever he laughs or is feeling confident. He cannot resist a sob story and will often dote over anyone who has one.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. He used his abilities to travel the world and help people.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Philantrophist, Gifted. Flaws: Ugly, Addict. Occupation: Painter

Voice: Indian accent

Attributes [hide]

Jebeddo Umbodoben, Male Gnome Sorcerer 3
Small (3'7") Gnome, Lawful Good (CR 3)
Armor Class 14
Hit Points 16 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 15 (+2)14 (+2) 10 (+0)14 (+2)
Skills Arcana +4, Medicine +2
Senses Passive Perception 10
Languages Common, Gnome, Dwarven, Orc
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 20 pp.


Social Check DCs

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