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Advanced [show]


Adran Mellerelel, Male Elf [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He is well dressed, but even with his fine clothing he looks run-down, marred by teas. His hair is chestnut and curly. His eyes are a pleasant hazel.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. Energy wise he seems alert and responsive.

History: He got into the Stylist business at a young age. When money was particularly tight he was walking through alleys when he overheard a Stylist hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He's also a talented Mortician, but doesn't like to broadcast it.

Motivation: To settle down with his crush; and he is unsatisfied with his job

Ideals: Professionalism. Flaws: Ugly. Bonds: Job, Poor, Has a crush. Occupation: Stylist

Voice: Speaks with squeezed throat

Attributes [hide]

Adran Mellerelel, Male Elf Adept 3
Medium (5'3") Elf, Lawful Good (CR 3)
Armor Class 14
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 11 (+0)14 (+2) 14 (+2)16 (+3)
Skills Intimidation +5
Senses Passive Perception 12
Languages Common, Elven, Goblin, Ignan
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 11000 cp.


Social Check DCs


Mûglûk Hartford, Male Half-Orc [Permalink]

Personal [hide]

Description: This western man is dressed in an above average manner. His clothes are grease stained in places. He has wavy blonde hair. He tend to wears goggles to shield his eyes.

Personality: He loves telling others what to do and how they should feel about things. Mûglûk enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born to a Glassblower, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Carpenter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He left for the west, certain he would find work there.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and doesn't want to be a carpenter and was forced into it by his family

Ideals: Opinionated. Flaws: Hedonist. Bonds: Attractive, Poor, Immigrant. Occupation: Carpenter

Voice: Timid voice

Attributes [hide]

Mûglûk Hartford, Male Half-Orc Commoner 7
Medium (5'9") Half-Orc, Lawful Evil (CR 7)
Armor Class 11
Hit Points 33 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 15 (+2)16 (+3) 17 (+3)13 (+1)
Skills Religion +6, Survival +6
Senses Passive Perception 13
Languages Common, Orc, Auran, Sylvan, Terran
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3

Possessions: 40 pp.


Social Check DCs


Torinn Pfaphnyrennish, Male Dragonborn [Permalink]

Personal [hide]

Description: He is lean but muscular and is well dressed, but even with his fine clothing he looks run-down. His white crest is lengthy. His gold unseeing eyes seem to look past you.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He also has developed a complete distrust of the Hunter profession.

History: He is the product a well kept family trust fund and as such has never really known need. He was taken as a slave by a traveling circus and forced to perform He tends to his Mercenary job now, and dutifully fulfills any obligations he has.

Motivation: Sabotage a competitor.

Ideals: Persistence. Flaws: Disease. Bonds: Job, Rich, Slave. Occupation: Mercenary

Voice: Speaks through clenched teeth

Attributes [hide]

Torinn Pfaphnyrennish, Male Dragonborn Expert 4
Medium (6'7") Dragonborn, Chaotic Good (CR 4)
Armor Class 11
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)12 (+1) 13 (+1)13 (+1) 11 (+0)14 (+2)
Skills Athletics +6, Nature +3
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +3

Possessions: 300 gp. Freshwater pearl (11 gp). Zircon (60 gp). Lapis lazuli (11 gp). 1 Minor magic item.


Social Check DCs


Sammal Charisma, Male Tiefling [Permalink]

Personal [hide]

Description: He is wearing a long, tan, dusty cloak. He is physically well-built. He wears a wide-brimmed hat to cover his moderate length purple hair. His fierce gold eyes like to dwell on things.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Server arts, while his mother instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He moves from town to town, unable to find a place to settle.

Motivation: He's repulsed by the PC; and wishes to resurrect an old love

Flaws: Antagonistic. Bonds: Immigrant, Rich, In love. Occupation: Server

Voice: Scandinavian accent

Attributes [hide]

Sammal Charisma, Male Tiefling Barbarian 4
Medium (5'11") Tiefling, Neutral Good (CR 4)
Armor Class 12
Hit Points 49 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)13 (+1) 17 (+3)12 (+1)
Skills Acrobatics +4, Survival +5
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +5

Possessions: 100 gp. 1 Silver holy symbol. 1 Masterwork Musical instrument. 1 Small steel mirror.


Social Check DCs


Kyle Blythe, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is brown and very short. His green unseeing eyes seem to look past you.

Personality: While he acts the brute, he is far gentler than he would appear. He feeds upon the attention of others.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Mayor father left him crippled. During his travels, Kyle and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Kyle discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Kyle fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: To reunite with his old friends; and he has passion for adventuring and risk

Ideals: Fighting. Flaws: Disease. Bonds: Adventurer, Attractive. Occupation: Engraver

Voice: American accent

Attributes [hide]

Kyle Blythe, Male Human Cleric 1
Medium (6'2") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)13 (+1) 13 (+1)11 (+0)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 50 gp.


Social Check DCs

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