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Advanced [show]


Kelter Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He usually wears his violet robe and has his warhammer always slung over his shoulder. His hair, while still mostly chestnut, has prominent grey streaks. His face is covered beneath a completely black helmet.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Kelter and his spouse have recently divorced.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Athletic, Fighting. Flaws: Antagonistic. Bonds: Military. Occupation: Tanner

Voice: Smooth and feminine

Attributes [hide]

Kelter Warmwater, Male Halfling Adept 14
Small (3'0") Halfling, Lawful Good (CR 14)
Armor Class 14
Hit Points 80 (14d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)14 (+2) 12 (+1)10 (+0)
Skills Deception +5
Senses Passive Perception 11
Languages Common, Halfling, Auran, Undercommon
Attacks Melee +7 / 4d6+2, Ranged +8 / 4d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14333

Possessions: Fire opal (900 gp). Rich purple corundum (900 gp). Blue quartz (13 gp). Moonstone (80 gp). 1 Medium magic item.


Social Check DCs


Erdan Tiltathana, Male Elf [Permalink]

Personal [hide]

Description: He wears a black feathered hat and black clothes. He wears his auburn hair up in a very large beehive style do. His fierce hazel eyes like to dwell on things.

Personality: He is a hateful person. He taunts others and blames them for his problems. He does not trust anyone and sleeps with one eye open.

History: His mother raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Erdan took refuge in the old dungeon and found the beat up nunchaku and armor he uses now. He became a Painter soon after.

Motivation: Wants to open a new tavern.

Flaws: Antagonistic, Insomniac. Bonds: Nature, Job. Occupation: Painter

Voice: Old thin voice

Attributes [hide]

Erdan Tiltathana, Male Elf Expert 3
Medium (5'0") Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)13 (+1) 8 (-1)10 (+0)
Skills Investigation +3, Stealth +4
Senses Passive Perception 9
Languages Common, Elven, Ignan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 sp. 3 Alchemist’s fire. 1 Everburning torch.


Social Check DCs


Krimmon Greenleaf, Male Halfling [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears blue painted combat armor at almost all times, marred by beers. He wears a small hat to cover his moderate length auburn hair. His face is scarred and worn.

Personality: He is almost excessively polite to everyone, even when angry. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born in the south. He took every job he could get his hands on, but the opportunities for Halflings in the south were limited. He used his abilities to travel the world and help people.

Motivation: Wants to have a good time and be beloved; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Philantrophist. Flaws: Ugly, Shy. Bonds: Immigrant. Occupation: Jeweler

Voice: Switch between two voices

Attributes [hide]

Krimmon Greenleaf, Male Halfling Monk 6
Small (3'0") Halfling, Chaotic Neutral (CR 6)
Armor Class 15
Hit Points 36 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 11 (+0)9 (-1) 13 (+1)13 (+1)
Skills Acrobatics +7
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +7

Possessions: 900 gp. Brass mug with jade inlays (100 gp). Brass mug with jade inlays (100 gp).


Social Check DCs


Everard Walpole, Male Human [Permalink]

Personal [hide]

Description: 5'4" and muscular, this northern man wears a robe, a symbol of strength around his neck, and a mace on his belt. His chestnut hair and beard is wavy and long. He has several tiny opal earrings on each ear.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Everard was born with his mother's beautiful face. He struck it rich when he found rare goods in large quantities. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Everard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often; and he has money and likes to spend it

Ideals: Fighting, Athletic, Disciplined. Bonds: Rich, Attractive. Occupation: Stableman

Voice: Rhymes sentences (sorry)

Attributes [hide]

Everard Walpole, Male Human Expert 1
Medium (5'4") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 16 (+3)15 (+2) 14 (+2)11 (+0)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Gnoll, Auran
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 60 gp. Moonstone (30 gp).


Social Check DCs


Seebo Timbers, Male Gnome [Permalink]

Personal [hide]

Description: He has a missing left leg. He is wearing a tight blue one piece outfit complete with pants, hood, and a cape. He has a blonde handlebar mustache and slicked back blonde hair. His fierce amber eyes like to dwell on things.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Seebo lived on a farm with his mother, near the main road leading to a nearby town. His first spouse was a Armorer, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He is untrained/undisciplined, which makes him dangerous.

Motivation: Marry his brother to traveling adventurers; and to unite with his brother

Flaws: Secretive, Insane. Bonds: Adventurer, Family. Occupation: Mortician

Voice: Middle-eastern accent

Attributes [hide]

Seebo Timbers, Male Gnome Commoner 14
Small (3'7") Gnome, Neutral Evil (CR 14)
Armor Class 14
Hit Points 86 (14d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 17 (+3)16 (+3) 11 (+0)13 (+1)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 10
Languages Common, Gnome, Abyssal, Terran, Goblin
Attacks Melee +5 / 4d6+0, Ranged +8 / 4d6+3, Grapple +3

Possessions: 100 pp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (170 gp). Golden circlet with four aquamarines (5000 gp). Ceremonial electrum dagger with a star ruby in the pommel (700 gp). An abacus with copper, silver and gold markers (170 gp). Brass mug with jade inlays (200 gp). 1 Medium magic item.


Social Check DCs

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