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NPC Generator

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Advanced [show]


Arumawann Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a white shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. His long red hair reaches down to his waist. He has violet eyes and a white hat with a tan feather.

Personality: Calm and collected, he is a well trained Detective. He is obsessed with his god.

History: He was born the only child of a wealthy merchant. He helped his father out around the business and became quite the natural. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Many gnolls want him driven away; and he desires power and/or immortality

Ideals: Entrepeneur. Bonds: Job, Religious, Adventurer, Enemies. Occupation: Detective

Voice: Italian accent

Attributes [hide]

Arumawann Scheppen, Male Gnome Warlock 14
Small (3'5") Gnome, Neutral Evil (CR 14)
Armor Class 12
Hit Points 112 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 17 (+3)13 (+1) 16 (+3)13 (+1)
Skills Persuasion +6, Religion +6
Senses Passive Perception 13
Languages Common, Gnome, Auran
Attacks Melee +6 / 4d6+1, Ranged +6 / 4d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144333

Possessions: 1000 pp. Peridot (70 gp). Violet garnet (600 gp). Sardonyx (70 gp). Aquamarine (600 gp). Golden yellow topaz (600 gp). Emerald (900 gp). Fiery yellow corundum (900 gp). Violet garnet (600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trey Marston, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is typically in his Blacksmith uniform. With bright white hair and a scraggly beard. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He is extraordinarily eccentric. He is a big fan of imagination and believes people should spend more time reading and writing.

History: A powerful necromancer made him what he is. Like his mother and his sister before him, after school he went straight into learning to become a Blacksmith. He has set out to sabotage the competition.

Motivation: Sabotage a competitor; and to share knowledge with the world

Ideals: Athletic, Logical. Flaws: Insane. Bonds: Job, Mentor. Occupation: Blacksmith

Voice: Loud with bravado

Attributes [hide]

Trey Marston, Male Human Warrior 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 8 (-1)13 (+1) 12 (+1)13 (+1)
Skills Investigation +3, Stealth +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2200 sp. Red-brown spinel (60 gp). Tourmaline (60 gp). Red spinel (60 gp). 7 Acid flasks.


Social Check DCs


Balam Carrion, Male Tiefling [Permalink]

Personal [hide]

Description: He is wearing a long, black, dusty cloak. His deerstalker hat is riddled with cuts and holes. His eyes are gold and catlike.

Personality: He acts crazy and hedonistic. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born to a pair of adventurers, Balam grew up listening to his mother's many stories. His first spouse was a Servant, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his brother's freedom.

Motivation: Wants to open a new tavern; and he has passion for adventuring and risk

Flaws: Ugly, Hedonist, Impulsive. Bonds: Adventurer, Family, Job. Occupation: Seamstress

Voice: Sensual and smooth

Attributes [hide]

Balam Carrion, Male Tiefling Commoner 8
Medium (6'7") Tiefling, Chaotic Good (CR 8)
Armor Class 10
Hit Points 44 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 16 (+3)12 (+1) 15 (+2)12 (+1)
Skills Athletics +5, Nature +4
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +4

Possessions: 1200 gp.


Social Check DCs


Purban Smoothhands, Male Halfling [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is wearing a long, tan, dusty cloak. He has shaved his head bald. He has violet eyes.

Personality: He can speak with the recently deceased. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: The child of western immigrants he idolized his father. After coming to the age of reason, Purban took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He is searching for what he claims is his rightful reward.

Motivation: To be a Glassblower again; and further expansion of business

Ideals: Athletic, Gifted, Philantrophist. Bonds: Immigrant, Adventurer, Job. Occupation: Carpenter

Voice: American accent

Attributes [hide]

Purban Smoothhands, Male Halfling Adept 4
Small (3'2") Halfling, Chaotic Good (CR 4)
Armor Class 13
Hit Points 24 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 14 (+2)9 (-1) 11 (+0)9 (-1)
Skills Intimidation +1, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: Moonstone (40 gp).


Social Check DCs


Fallond Morigak, Male Dwarf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His chestnut hair is still thick. His fierce green eyes like to dwell on things.

Personality: Confrontational and typically high on some drug or another. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Fallond was raised in a hard working conservative environment. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He tends to his Sculptor job now, and dutifully fulfills any obligations he has.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Ideals: Fighting, Justice. Flaws: Addict. Bonds: Job. Occupation: Sculptor

Voice: Whispers

Attributes [hide]

Fallond Morigak, Male Dwarf Barbarian 2
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 22 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 17 (+3)14 (+2) 13 (+1)12 (+1)
Skills Performance +3, Religion +4
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll, Halfling
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 230 gp. 1 Climber’s kit.


Social Check DCs

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