Five Of Clay, Male Tabaxi [Permalink]
Personal [hide]
Description: He is wearing a long, grey cloak. He has moderate length cinnamon fur. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He never wears the same outfit twice, unless he absolutely has to.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Shepherd arts, while his father instructed him in etiquette, music and courtly manner. From his teen years he was always beautiful and desirable, so people have always doted on him. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: Wants to raise his children well; and regain custody of his son
Ideals: Artistic. Flaws: Addict, Depressed. Bonds: Rich, Attractive, Family. Occupation: Shepherd
Voice: Spits words with contempt
Attributes [hide]
Medium (6'6") Tabaxi, Chaotic Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 12 (+1) | 9 (-1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +2
Possessions: 50 gp. Red garnet (60 gp).
Olrok Hadlee, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears rags and sports a simple walking cane. His brown hair is greying along the sides and has receded to reveal a widow's peak. His green eyes have a joyful gleam in them most of the time.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was raised in a desert tribe. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Due to his spouse's obsession with being a Ruler they were divorced and he won custody of their daughter. He worked as a Brewer, and he later adopted a second daughter.
Motivation: His spouse's relatives view him with great suspicion; and doesn't want to be a brewer and was forced into it by his family
Ideals: Athletic, Philantrophist. Bonds: Poor, Job, Nature, Family. Occupation: Brewer
Voice: pre-pubescent
Attributes [hide]
Medium (6'7") Half-Orc, Lawful Evil (CR 2)
Armor Class 9
Hit Points 23 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 10 (+0) | 12 (+1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc, Draconic
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
Possessions: 260 gp.
Drogo Ethanasath, Male Half-Elf [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He tends to wear a large blue jacket. Beneath his clothing is a huge mess of scar tissue. He keeps his long brown hair kept up in a rat tail. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is skeptical of what others tell him and is slow to trust.
History: He was raised in a plains tribe. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Drogo took refuge in the old dungeon and found the beat up shortbow and armor he uses now. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To settle down with his crush; and to reunite with his old friends
Flaws: Antagonistic, Shy. Bonds: Slave, Nature, Adventurer, Has a crush. Occupation: Cook
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'4") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 16 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 10 (+0) | 9 (-1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
Possessions: 700 gp.
Damien Copperkettle, Male Halfling [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears an entirely violet suit with yellow socks and a vest with buckled shoes. His black hair is drawn into a tight pony tail with a skull scrunchie. His eyes are green and beady.
Personality: His tongue was cut out and he uses sign language. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.
History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Ruler mother left him crippled. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Find a way to reverse the transformation of his sister; and to unite with his sister
Ideals: Athletic, Artistic. Flaws: Ugly, Disease. Bonds: Family. Occupation: Armorer
Voice: Boston accent
Attributes [hide]
Small (2'10") Halfling, Neutral Good (CR 5)
Armor Class 12
Hit Points 25 (5d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 14 (+2) | 13 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Halfling, Giant
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 2 | 1 |
Possessions: 300 gp. Violet garnet (400 gp).
Ribbles Quillsharpener, Male Gnome [Permalink]
Personal [hide]
Description: A plain young-adult man, he tends to wear a large white jacket. His hair is always cut to a buzz. He has violet eyes and a white hat with a green feather.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. When he's not drinking or sleeping the drinks off, he's doing music.
History: When he was but 8 years old his parents immigrated from the south. Ribbles was born on a far southern plains where he grew up under the tutelage of his mother, an expert Blacksmith. He became a Blacksmith soon after.
Motivation: Revenge; and balancing his hectic life and new blacksmith responsibilities is difficult
Ideals: Athletic, Artistic. Bonds: Immigrant, Job, Enemies. Occupation: Blacksmith
Voice: Shortens vowels
Attributes [hide]
Small (3'7") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 22 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 15 (+2) | 8 (-1) | 18 (+4) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 7000 cp. Moonstone (70 gp). Citrine (70 gp). Chrysoberyl (110 gp).
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