Efferil Palomarez, Male Half-Elf [Permalink]
Personal [hide]
Description: An older man who wears a black tunic with green highlights, and long blue pants that bunch up around his shoes, he is not a threatening figure. He wears a wide-brimmed hat to cover his moderate length silver hair. His eyes, though not visible through his cowl, are blue.
Personality: Aggressive, abrasive, and angry, Efferil embodies much of what other species detest in the Half-Elves. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Efferil was raised in a hard working conservative environment. He worked as a nervous Locksmith and found it very stressful. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Wants to open a new tavern; and his name or reputation has been wronged in the past by dire rats, and he desires to right it
Flaws: Antagonistic. Bonds: Slave, Job, Enemies. Occupation: Locksmith
Voice: High pitched and raspy
Attributes [hide]
Medium (5'6") Half-Elf, True Neutral (CR 5)
Armor Class 10
Hit Points 27 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 9 (-1) | 12 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
Possessions: 700 gp. 1 Minor magic item.
Jabbie Maekkelferce, Male Gnome [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His black hair is greasy and uncared for. His eyes are green.
Personality: He is happy with his job as a Marshal. He turns his eye from what people do, preferring to live and let live. He is able to fit into much smaller and tighter spaces than normal.
History: He was born into a rich family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Balancing his hectic life and new Marshal responsibilities is difficult; and money/treasure
Ideals: Athletic, Gifted. Flaws: Ugly. Bonds: Rich, Job. Occupation: Marshal
Voice: Mousy voice
Attributes [hide]
Small (3'7") Gnome, Lawful Good (CR 4)
Armor Class 13
Hit Points 27 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 15 (+2) | 13 (+1) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Gnome, Abyssal
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 200 gp. 1 Minor magic item.
Donaar Xephyrbahnor, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His crest is short and blue. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep red.
Personality: He will rave to anyone who will listen. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was born the only child of a wealthy merchant. He was an apprentice working in his father's forge. He ran away from his former home and has been making his living as a Stableman for the past few years.
Motivation: Doesn't want to be a Stableman and was forced into it by his family; and marry his brother to traveling adventurers
Ideals: Entrepeneur. Flaws: Insane. Bonds: Adventurer, Job, Family. Occupation: Stableman
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Neutral (CR 7)
Armor Class 10
Hit Points 33 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 10 (+0) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 |
Possessions: 1 Minor magic item.
Ogbur Rylan, Male Half-Orc [Permalink]
Personal [hide]
Description: He has a missing left leg. He sports grey clothing, slightly heavier than average wear. He keeps his long white hair kept up in a rat tail. His eyes are likewise amber.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: Ogbur hails from a village terrorized by dire rats. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has recently gotten a pet goose that steals things from people.
Motivation: Someone believes him a fraud; and he wants revenge against dire rats
Ideals: Persistence, Entrepeneur. Bonds: Criminal record, Enemies. Occupation: Bookbinder
Voice: Smoker's lung
Attributes [hide]
Medium (5'4") Half-Orc, Lawful Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 13 (+1) | 14 (+2) | 10 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 50 gp.
Gardain Battlehammer, Male Dwarf [Permalink]
Personal [hide]
Description: With blue face paint in a stripe pattern across his face, he wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Gardain hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He cannot resist a sob story and will often dote over anyone who has one.
History: From birth he was tutored by a cruel and relentless mentor. While he appears to be a normal Dwarf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He now spends his time doing works of charity.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Artistic, Philantrophist. Flaws: Insane. Bonds: Poor, Mentor. Occupation: Junk Dealer
Voice: Uses sign language
Attributes [hide]
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 13 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 17 (+3) | 15 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Aquan, Halfling
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 | 0 |
Possessions: 380 gp.
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Their contribution stands as a beacon of hope for all adventurers!