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Advanced [show]


Faran Wildcloak, Male Halfling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a well pressed and immaculate suit (or dress). His golden hair is braided into rings. He wears an eyepatch.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Faran lived on a farm with his father, near the main road leading to a nearby town. He was an apprentice working in his father's forge. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He desires power and/or immortality.

Flaws: Ugly. Bonds: Job, Adventurer, Family. Occupation: Marshal

Voice: Low and grunting

Attributes [hide]

Faran Wildcloak, Male Halfling Expert 2
Small (3'1") Halfling, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)15 (+2) 13 (+1)11 (+0)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common, Halfling, Draconic, Celestial
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 300 gp. 1 Banded mail.


Social Check DCs


Gerard Davenport, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a bastard sword, but if one is not available he will default to his whip. His hair is silver and curly. His blue eyes are slightly larger than normal.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. The war was a terrible time for him, and Gerard does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He inherited the family business which he has now maintained for 3 years.

Motivation: Balancing his hectic life and new Assassin responsibilities is difficult; and he is unsatisfied with his job

Flaws: Ugly, Depressed. Bonds: Job, Military. Occupation: Assassin

Voice: Sleepy voice

Attributes [hide]

Gerard Davenport, Male Human Cleric 1
Medium (6'0") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)17 (+3) 10 (+0)15 (+2)
Skills Athletics +4, Religion +5
Senses Passive Perception 10
Languages Common, Halfling, Goblin, Terran
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 150 gp.


Social Check DCs


Delg Silverstone, Male Dwarf [Permalink]

Personal [hide]

Description: The light-skinned man stands 4'1" and is dressed in an above average manner. He has styled his blonde hair well, parting it to the left. His face is covered beneath a completely black helmet.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: He was born to loving parents in a slum to the north. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He left for the north, certain he would find work there.

Motivation: Wants to work out more often; and his relatives are trying to arrange a marriage

Ideals: Joker. Bonds: Attractive, Immigrant, Poor. Occupation: Barber

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Delg Silverstone, Male Dwarf Bard 2
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 14 (+2)11 (+0) 16 (+3)11 (+0)
Skills Insight +5, Nature +2
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1030

Possessions: 110 gp.


Social Check DCs


Oppleby Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He carries with him a set of halberds on his belt, each one with a topaz on the hilt. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is a great chef.

History: Oppleby was born the youngest of three triplets. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He has since lost track of the people in his past.

Motivation: To find somewhere to settle down; and an old rival family wants him found

Ideals: Fighting, Gifted. Flaws: Ugly, Mundane. Bonds: Family. Occupation: Dilettante

Voice: Breathy voice

Attributes [hide]

Oppleby Oomtrowl, Male Gnome Fighter 4
Small (3'5") Gnome, Chaotic Good (CR 4)
Armor Class 11
Hit Points 36 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)9 (-1) 13 (+1)11 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 100 gp.


Social Check DCs


Pallabar Gummen, Male Gnome [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He carries a battered dagger and tarnished halberd as well. He wears a top hat to cover his moderate length auburn hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He likes to make people angry or surprised. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Pallabar was born with his mother's beautiful face. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Pallabar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's repulsed by the PC.

Ideals: Fighting, Philantrophist. Flaws: Antagonistic. Bonds: Attractive. Occupation: Laborer

Voice: Hollow voice

Attributes [hide]

Pallabar Gummen, Male Gnome Commoner 5
Small (3'2") Gnome, Lawful Evil (CR 5)
Armor Class 11
Hit Points 22 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)17 (+3) 10 (+0)9 (-1)
Skills Insight +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Gnome, Auran, Halfling, Aquan
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: Rhodochrosite (13 gp). Hematite (13 gp).


Social Check DCs

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