Jabbie Turen, Male Gnome [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Gnomes. His skin is dark but he possesses many white ritualistic tattoos. He wears many layers of old clothing at all times. His red hair is lengthy and is close to two feet long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Jabbie is combative with any and all who dare try his patience in the slightest.
History: When he was but 4 years old his parents immigrated from the south. There was a wharf not far from home where he often wandered off to fish. He was always very intelligent and has formed a secret society of philosophers.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and find a way to reverse the transformation of his brother
Ideals: Justice. Flaws: Ugly, Secretive. Bonds: Poor, Immigrant, Nature. Occupation: Sculptor
Voice: Pronounces O like U
Attributes [hide]
Small (3'8") Gnome, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 27 (5d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 14 (+2) | 13 (+1) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Gnome, Aquan
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
Possessions: 200 gp.
Immeral Smith, Male Half-Elf [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he is dressed in earthy colors with a black and green handkerchief worn on his right side. He is bald on top and has large brown tufts of hair around his ears. His eyes are likewise hazel. His teeth are yellowed and unaligned.
Personality: Eccentric and domineering, Immeral will drive conversation. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Born to a pair of adventurers, Immeral grew up listening to his mother's many stories. He moved from fad to fad and when he turned 15 he discovered singing. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He's attracted to the PC; and money/treasure
Ideals: Extrovert, Artistic. Flaws: Ugly. Bonds: Rich, Adventurer, Has a crush. Occupation: Tailor
Voice: Sleepy voice
Attributes [hide]
Medium (5'9") Half-Elf, Lawful Evil (CR 5)
Armor Class 11
Hit Points 26 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 14 (+2) | 12 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Elven, Terran
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 10000 cp. 4 Holy water. 4 Holy water. 3 Antitoxin. 4 Tanglefoot bags.
Roland Breeden, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'2". He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His hair is always cut to a buzz. He has blue eyes.
Personality: He is a Roofer first and foremost. He believes firmly that knowledge should be universal. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: Roland was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He made a point of taking high paying jobs and getting most of it up front. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Expand his business.
Bonds: Job, Attractive, Poor, Adventurer. Occupation: Roofer
Voice: Scratchy, weak
Attributes [hide]
Medium (5'2") Human, Neutral Evil (CR 2)
Armor Class 11
Hit Points 8 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 11 (+0) | 11 (+0) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 150 gp.
Beloril Holderhek, Male Dwarf [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears a red collared shirt and black pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. He sports a flattop hair cut. He has blue eyes and a red hat with a black feather.
Personality: He does not believe in betrayal or weakness as things to be tolerated. Flattery will make him almost putty in your hands.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His necromantic abilities were realized during a raid on his village. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: A need for knowledge about a nearby landmark; and his relatives are trying to arrange a marriage
Ideals: Justice, Gifted. Flaws: Selfish. Bonds: Adventurer, Family. Occupation: Junk Dealer
Voice: Speaks with a cold
Attributes [hide]
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 12 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 11 (+0) | 13 (+1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: Just what you see.
Baern Hammerstone, Male Dwarf [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears clothing that is held on in multiple layers but all of it is in poor condition. His golden hair is singed and shortened. He wears an eyepatch.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.
History: He was born to loving parents in a slum to the north. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sage. He became a Sage soon after.
Motivation: He wants revenge against dire rats; and a deep hatred of dire rats
Flaws: Ugly. Bonds: Poor, Guardian, Enemies, Job. Occupation: Sage
Voice: Thin and wheezing
Attributes [hide]
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 13 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Giant
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 140 gp.
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Their contribution stands as a beacon of hope for all adventurers!
