Ahvain Casilltenirra, Male Half-Elf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Half-Elf, and stands approximately 5'9". He wears a large hat to cast shadows over his face and wears ponchos to better hide his body, and his gloved hand is found clutching a bastard sword. His red hair, when down, is lengthy. His eyes are likewise green.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: To protect his home; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable, Artistic. Bonds: Has a crush, Religious, Guardian. Occupation: Server
Voice: Spanish accent
Attributes [hide]
Medium (5'9") Half-Elf, Chaotic Neutral (CR 15)
Armor Class 11
Hit Points 100 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 14 (+2) | 14 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Infernal, Undercommon
Attacks Melee +8 / 4d8+3, Ranged +6 / 4d8+1, Grapple +3
Possessions: 1000 gp. Amber (120 gp). Lapis lazuli (10 gp). Tourmaline (120 gp). Black opal (1100 gp). Moonstone (60 gp). Deep blue spinel (1100 gp). Red spinel (120 gp). Moss agate (10 gp). Coral (120 gp). Malachite (10 gp). Moss agate (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Fargas Elderberry, Male Halfling [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is dressed in earthy colors with a brown and black handkerchief worn on his left side. He sports a long red beard, and similarly colored long hair. His violet eyes lackadaisically let the world flow into them.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was born into a rich family. He was an athlete and attended two major summer competitions. He never won. Since then, he has sought to make the best of life.
Motivation: His religion dominates his actions.
Ideals: Athletic, Optimist. Flaws: Disease. Bonds: Religious, Rich. Occupation: Barkeep
Voice: Speaks with back of mouth
Attributes [hide]
Small (2'11") Halfling, Chaotic Neutral (CR 10)
Armor Class 13
Hit Points 93 (10d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 17 (+3) | 17 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Auran, Elven, Dwarven
Attacks Melee +3 / 3d6-1, Ranged +6 / 3d6+2, Grapple +2
Possessions: 180 pp.
Gunter Xiloscient, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is dressed in a clean green cloak covering his clean studded leather, and sports empty pouches on his belt. His golden hair is still thick. He wears large thick round spectacles.
Personality: He hates goblins. He views them as having robbed his home of its proper glory. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was raised in a white middle class family as the only child. When Gunter reached his early adolescence his Half-Elf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: He doesn't get along with people that don't share his tastes; and to end his boredom
Ideals: Impeccable. Flaws: Shy, Mundane. Bonds: Enemies, Military. Occupation: Dyer
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'10") Half-Elf, Neutral Evil (CR 9)
Armor Class 11
Hit Points 73 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 16 (+3) | 17 (+3) | 19 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Abyssal, Sylvan, Gnome
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 2 | 2 | 2 | 2 | 0 | 0 |
Possessions: 1600 gp. A detailed rose, with petals and thorns, constructed of silver and electrum (50 gp).
Solomon Caphaxath, Male Half-Elf [Permalink]
Personal [hide]
Description: A middle-aged man, he very much looks the part of a Map Maker, and is pretty ugly. He keeps his long golden hair kept up in a rat tail. He has several tiny aquamarine earrings on each ear.
Personality: Overbrimming with self-confidence, Solomon isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Elven unity. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Born in the north to a Map Maker, Solomon learned a great deal about his mother's area of expertise. He was an apprentice working in his mother's forge. He has drifted from career to career and currently works as a Map Maker.
Motivation: He has money and likes to spend it; and expand his business
Ideals: Impeccable. Flaws: Ugly, Secretive. Bonds: Job, Rich. Occupation: Map Maker
Voice: Nasally tone
Attributes [hide]
Medium (5'10") Half-Elf, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 25 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 12 (+1) | 15 (+2) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Elven, Giant, Infernal
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 400 gp. Jet (120 gp). Hematite (6 gp). 1 Minor magic item. 1 Minor magic item.
Theobald Accord, Male Half-Elf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears silk and lounges about seductively. He keeps his long blonde hair kept up in a rat tail. His eyes, though not visible through his cowl, are amber.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Animals are drawn to him, and he is able to talk to them.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He inherited the family business which he has now maintained for 8 years.
Motivation: To be a Adventurer again.
Ideals: Gifted. Bonds: Attractive, Job, Military, Mentor. Occupation: Dilettante
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'3") Half-Elf, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 25 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 15 (+2) | 15 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Infernal, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 1 | 0 | 0 |
Possessions: 800 gp.
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