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Advanced [show]


Nuraval Strongheart, Male Dwarf [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears long strands of emerald and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He is an epitome of beauty. He sports a flattop hair cut. His eyes are hazel and he is always smoking a pipe.

Personality: He snorts whenever he laughs or is feeling confident. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He got into the Servant business at a young age. From his teen years he was always beautiful and desirable, so people have always doted on him. He has been saving his money to try and buy his brother's freedom.

Motivation: To unite with his brother; and an old rival family wants him found

Flaws: Hedonist. Bonds: Rich, Attractive, Job, Family. Occupation: Servant

Voice: Slow speaker

Attributes [hide]

Nuraval Strongheart, Male Dwarf Cleric 6
Medium (4'2") Dwarf, Neutral Good (CR 6)
Armor Class 14
Hit Points 38 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 14 (+2)16 (+3) 9 (-1)13 (+1)
Skills Athletics +5
Senses Passive Perception 9
Languages Common, Dwarven, Ignan, Aquan, Sylvan
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 40000 cp. Obsidian (16 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mreksh Hshhsstoroth, Male Dragonborn [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He typically wears brown cloth garments or leather armor. His black crest, when down, is lengthy. His eyes are likewise red. His teeth are white and perfect.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was raised by priests from a young age. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He used his abilities to travel the world and help people.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Philantrophist, Professionalism. Bonds: Attractive, Religious, Mentor. Occupation: Priest

Voice: Speaks with squeezed throat

Attributes [hide]

Mreksh Hshhsstoroth, Male Dragonborn Fighter 9
Medium (6'5") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 14
Hit Points 82 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 16 (+3)10 (+0) 12 (+1)18 (+4)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +7 / 3d4+4, Grapple +4

Possessions: 160 pp. Alexandrite (1400 gp). Chrysoprase (50 gp). Chalcedony (50 gp). Hematite (5 gp). Jasper (50 gp).


Social Check DCs


Aramil Nobles, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He dresses in pastel turtlenecks beneath a white coat with grey slacks. His brown hair is heavily combed to the left. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He has a small toy that he constantly fidgets with.

History: Aramil hails from a village terrorized by goblins. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Recently he has begun working with bootleggers and crooks.

Motivation: To find somewhere to settle down; and revenge

Ideals: Optimist. Flaws: Addict, Mundane. Bonds: Enemies, Criminal record. Occupation: Servant

Voice: Stutters

Attributes [hide]

Aramil Nobles, Male Half-Elf Monk 5
Medium (5'3") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 25 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 15 (+2)11 (+0) 9 (-1)13 (+1)
Skills Religion +3, Stealth +6
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 200 gp. Violet garnet (1400 gp). Deep blue spinel (1400 gp). Deep blue spinel (1400 gp). Violet garnet (1400 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Drogo Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: This malnourished man has a large black mantle and cape that has been intricately interwoven into his yellow robe. His blonde hair is unkempt and raggedy. His hazel eyes are passionate and lively.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born in the east his family was never financially stable. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Drogo fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he seems to be bored by most things

Ideals: Philantrophist, Fighting. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Mercenary

Voice: Pirate accent

Attributes [hide]

Drogo Cholmondeley, Male Human Bard 9
Medium (5'5") Human, Lawful Good (CR 9)
Armor Class 11
Hit Points 38 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)9 (-1) 15 (+2)14 (+2)
Skills Acrobatics +4, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 120 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Randal Northcott, Male Human [Permalink]

Personal [hide]

Description: He has a large black mantle and cape that has been intricately interwoven into his tan robe, and carries shortspears. His red hair is matted, messy, and big. He wears large thick round spectacles.

Personality: He is a Farmer first and foremost. He believes firmly that knowledge should be universal. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Farmer arts, while his mother instructed him in etiquette, music and courtly manner. He worked as a nervous Farmer and found it very stressful. He has been saving his money to try and buy his brother's freedom.

Motivation: He has money and likes to spend it; and marry his brother to traveling adventurers

Ideals: Fighting. Flaws: Ugly. Bonds: Job, Rich, Family. Occupation: Farmer

Voice: Posh accent

Attributes [hide]

Randal Northcott, Male Human Monk 1
Medium (6'3") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)13 (+1) 11 (+0)13 (+1)
Skills Sleight of Hand +3, Survival +2
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 30 gp.


Social Check DCs

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