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Advanced [show]


Mordai Tolerance, Male Tiefling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tiefling, and stands approximately 6'8". He is constantly adorned with expensive silk clothing, often dyed in bright tan and grey, and wears rings and necklaces with large, colorful gems, and his gloved hand is found clutching a spear. He keeps his red hair in a pixie cut. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Mordai hails from a village terrorized by dire rats. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Sabotage a competitor; and to end his boredom

Flaws: Mundane, Fearful. Bonds: Rich, Attractive, Enemies, Job. Occupation: Detective

Voice: Sleepy voice

Attributes [hide]

Mordai Tolerance, Male Tiefling Warlock 4
Medium (6'8") Tiefling, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)15 (+2) 12 (+1)17 (+3)
Skills Acrobatics +4, Religion +4
Senses Passive Perception 11
Languages Common, Ignan, Druidic
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322000

Possessions: 300 gp.


Social Check DCs


Left-Handed Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears tattered old clothes. He keeps his long gray fur kept up in a rat tail. His hazel eyes are passionate and lively.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. A gypsy cursed him at a young age, leading to his ugly appearance. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Left-Handed fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is not mentally stable, and does not behave rationally; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Fearful, Insane. Bonds: Religious. Occupation: Guard

Voice: High pitched and raspy

Attributes [hide]

Left-Handed Of Ale, Male Tabaxi Rogue 13
Medium (5'0") Tabaxi, Lawful Good (CR 13)
Armor Class 12
Hit Points 78 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)11 (+0) 13 (+1)15 (+2)
Skills History +4
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 4d4+3, Ranged +6 / 4d4+2, Grapple +3

Possessions: 2000 gp. Malachite (11 gp). Black pearl (300 gp). Blue quartz (11 gp). Red-brown spinel (160 gp). Coral (160 gp). Lapis lazuli (11 gp). Sardonyx (30 gp). Rhodochrosite (11 gp). Chrysoberyl (160 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Elaim Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: This tall, slender man is wearing a perfectly clean shirt and pair of pants. His black hair is slicked back into a classic pompadour. His brown eyes are passionate and lively.

Personality: Elaim wants to be seen as a stoic, levelheaded, noble Warlock, so he tries to act the part. He does a good job, for the most part... He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Elaim was born with his mother's beautiful face. Elaim abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has never given up on his dancing dream.

Motivation: To reunite with his old friends.

Ideals: Disciplined, Philantrophist, Artistic. Bonds: Attractive, Adventurer. Occupation: Carter

Voice: Soft and melodious

Attributes [hide]

Elaim Dankil, Male Dwarf Warlock 2
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 24 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 20 (+5)16 (+3) 15 (+2)11 (+0)
Skills Acrobatics +2, Animal Handling +4
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan, Ignan, Orc
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132200000

Possessions: 3 Acid flasks.


Social Check DCs


Cask In Shadow, Male Tabaxi [Permalink]

Personal [hide]

Description: This late middle aged man wears many layers of old clothing at all times and is in decent physical shape. His beige fur, when down, is lengthy. He wears an eyepatch.

Personality: He is overprotective of those who hire his services. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Cask was born in the north. At a young age he loved to build and create. When money was particularly tight he was walking through alleys when he overheard a Gardener hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To clean up the streets; and find a way to reverse the transformation of his sister

Ideals: Persistence. Flaws: Ugly, Antagonistic. Bonds: Poor, Guardian, Immigrant. Occupation: Gardener

Voice: Indian accent

Attributes [hide]

Cask In Shadow, Male Tabaxi Fighter 5
Medium (6'0") Tabaxi, Chaotic Good (CR 5)
Armor Class 14
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 14 (+2)10 (+0) 12 (+1)14 (+2)
Skills Perception +4, Stealth +7
Senses Passive Perception 17
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4

Possessions: 100 gp. Golden yellow topaz (1200 gp). Obsidian (4 gp). Red-brown spinel (70 gp). 1 Minor magic item.


Social Check DCs


Dreali Qualanthri, Male Elf [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. He has relatively light skin and is very physically imposing due to his abundance of muscles. His red hair is greasy and uncared for. His green unseeing eyes seem to look past you.

Personality: Abrasive and pushy, he has a hard time making friends. He receives visions of the future at random moments

History: He was raised in a white middle class family as the only child. Through the years after Dreali was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Dreali's father didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To end his boredom; and he's repulsed by the pc

Ideals: Gifted. Flaws: Ugly, Disease, Antagonistic, Mundane. Occupation: Junk Dealer

Voice: Strong lisp

Attributes [hide]

Dreali Qualanthri, Male Elf Fighter 7
Medium (5'4") Elf, True Neutral (CR 7)
Armor Class 12
Hit Points 65 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 12 (+1)18 (+4) 13 (+1)15 (+2)
Skills Persuasion +5, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Elven, Draconic, Druidic, Orc, Gnome
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3

Possessions: 1200 gp.


Social Check DCs

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