Percival Caphaxath, Male Half-Elf [Permalink]
Personal [hide]
Description: He prefers to wear green pants and tee shirts. His white hair is lengthy. He has a dull look in his gray eyes.
Personality: Cocky and sure of himself, he believes he is the best Armorer born in the past three hundred years. He is able to make almost anything out of random pieces of junk.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after Percival was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Percival's father didn't care for him much, and the feeling was mutual. He has taken up work as a Armorer and fed both sides of the war false information with the goal of increasing casualties.
Motivation: Meet up once more with his childhood friend; and he'd like to take his coworkers down a peg
Ideals: Gifted. Flaws: Antagonistic, PTSD. Bonds: Job, Adventurer. Occupation: Armorer
Voice: German accent
Attributes [hide]
Medium (5'11") Half-Elf, Lawful Good (CR 7)
Armor Class 11
Hit Points 31 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 9 (-1) | 14 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Orc, Ignan
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
Possessions: Star ruby (1200 gp). Amethyst (110 gp).
Arumawann Silverthread, Male Gnome [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He wears tight fitting clothing which further accentuates his frame. His red hair has been sun bleached extensively. He has a tattooed face.
Personality: He hates goblins. He views them as having robbed his home of its proper glory. A friendly and beautiful Gnome, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Marshal arts, while his father instructed him in etiquette, music and courtly manner. From there he went from mercenary job to mercenary job. He is searching for what he claims is his rightful reward.
Motivation: Doesn't want to be a Marshal and was forced into it by his family; and he has money and likes to spend it
Bonds: Attractive, Enemies, Rich, Adventurer, Family. Occupation: Marshal
Voice: Pronounces O like U
Attributes [hide]
Small (3'4") Gnome, Neutral Good (CR 13)
Armor Class 12
Hit Points 81 (13d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 17 (+3) | 15 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Undercommon, Terran
Attacks Melee +5 / 4d4+1, Ranged +5 / 4d4+1, Grapple +1
Possessions: 600 pp. An abacus with copper, silver and gold markers (60 gp). A silver and pearl hairclip (50 gp). Solid gold idol (1000 gp). Eyepatch with mock eye of sapphire and moonstone (1000 gp). A necklace of small pink pearls (4000 gp). Finely wrought small gold bracelet (50 gp). A pair of silk slippers encrusted with tiny pearls. (60 gp). Large well-done wool tapestry (500 gp). A silver and pearl hairclip (50 gp). A roughly beaten golden orb (60 gp). 1 Minor magic item.
Adran Romeo, Male Half-Elf [Permalink]
Personal [hide]
Description: He stands about 5'1" and dresses well, wearing white shirts, loose pants, and blazers most of the time. His left hand appears badly burned and disfigured. His golden hair is heavily combed to the left. He has blue eyes.
Personality: Confrontational and typically high on some drug or another. Flattery will make him almost putty in your hands.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. From his teen years he was always beautiful and desirable, so people have always doted on him. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: Money/treasure; and he is greedy
Flaws: Addict, Selfish. Bonds: Attractive, Rich. Occupation: Architect
Voice: Switch between two voices
Attributes [hide]
Medium (5'1") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 22 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 12 (+1) | 13 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Auran
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 1 | 0 | 0 |
Possessions: Just what you see.
Naill Amakiir, Male Elf [Permalink]
Personal [hide]
Description: He is in excellent shape and wears baggy yellow pantaloons and a brown scarf. His golden hair is greasy and uncared for. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is lazy, self-centered, vain, and jealous.
History: The child of northern immigrants he idolized his mother. A few years later when the south was not economically sound they moved to his current location. He left for the north, certain he would find work there.
Motivation: He's repulsed by the PC; and he has a crush on the local mercenary
Ideals: Athletic. Flaws: Ugly, Antagonistic, Selfish. Bonds: Immigrant. Occupation: Sellsword
Voice: Draws out vowels
Attributes [hide]
Medium (5'1") Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 15 (+2) | 17 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Ignan, Halfling, Auran
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 sp.
Adran Selevarun, Male Elf [Permalink]
Personal [hide]
Description: This malnourished man wears light armors faded through time and improper care. His hair is always cut to a buzz. His eyes are likewise gray. His teeth are white and perfect.
Personality: Confrontational and typically high on some drug or another. He believes the world needs to unite to get rid of gnolls once and for all.
History: He was born to loving parents in a slum to the north. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He's since become an addict/alcoholic.
Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it.
Flaws: Addict. Bonds: Poor, Attractive, Enemies. Occupation: Spy
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (4'8") Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 13 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 9 (-1) | 16 (+3) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Infernal, Goblin, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 3200 sp. 1 Masterwork Common Ranged Weapon.
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