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NPC Generator

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Advanced [show]


Windy Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a brown collared shirt and yellow pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. His lavender fur is slicked back into a classic pompadour. He has a dull look in his copper eyes.

Personality: Always inclined to offer people food he seems plenty friendly. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He is the product a well kept family trust fund and as such has never really known need. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. Due to his spouse's obsession with being a Shipwright they were divorced and he won custody of their daughter. He worked as a Mercenary, and he later adopted a second daughter.

Motivation: He wants to meet his childhood hero; and marry his brother to traveling adventurers

Ideals: Philantrophist. Flaws: Fearful. Bonds: Rich, Family, Adventurer. Occupation: Mercenary

Voice: Spanish accent

Attributes [hide]

Windy Thunder, Male Tabaxi Cleric 10
Medium (5'2") Tabaxi, Lawful Good (CR 10)
Armor Class 11
Hit Points 73 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 17 (+3)12 (+1) 15 (+2)15 (+2)
Skills Religion +5, Stealth +5
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14644332

Possessions: 17000 sp. Silver ewer (90 gp). Sapphire pendant on gold chain (2600 gp). Brass mug with jade inlays (400 gp). Sapphire pendant on gold chain (2600 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (90 gp). Old masterpiece painting (2400 gp).


Social Check DCs


Direcris Mystan, Male Dragonborn [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears pastel robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a rapier, but if one is not available he will default to his shortbow. He keeps his gold crest in a flapper bob. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born a particularly ugly child, much to the horror of his parents. His parents were killed by orcs in a raid when he was still a young child. The orcs captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He is untrained/undisciplined, which makes him dangerous.

Motivation: A deep hatred of orcs.

Flaws: Ugly, Insane, Shy. Bonds: Enemies. Occupation: Sailor

Voice: Switch between two voices

Attributes [hide]

Direcris Mystan, Male Dragonborn Aristocrat 2
Medium (6'7") Dragonborn, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 14 (+2)14 (+2) 11 (+0)14 (+2)
Skills Athletics +5, Insight +2
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +2

Possessions: 1000 sp.


Social Check DCs


Abad Malevolence, Male Tiefling [Permalink]

Personal [hide]

Description: This man is very fat, and prefers to wear black clothing when he does not wear armor. His black hair, when down, is lengthy. His red eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Abad was born in the east. At a young age he loved to build and create. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is wracked by social anxiety.

Ideals: Entrepeneur, Persistence. Flaws: Ugly, Addict, Shy, Fearful. Occupation: Sellsword

Voice: Scratchy, weak

Attributes [hide]

Abad Malevolence, Male Tiefling Warrior 8
Medium (6'4") Tiefling, Lawful Evil (CR 8)
Armor Class 11
Hit Points 40 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)14 (+2) 13 (+1)12 (+1)
Skills Perception +4, Performance +4
Senses Passive Perception 14
Languages Common, Auran, Undercommon
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1

Possessions: 400 gp. Silver comb with moonstones (400 gp). Brass mug with jade inlays (100 gp). Large well-done wool tapestry (100 gp). Large well-done wool tapestry (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Morgran Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: He typically wears brown cloth garments or leather armor. He carries with him a set of longswords, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His chestnut hair is thinning but still full. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Morgran is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Dyer arts, while his father instructed him in etiquette, music and courtly manner. His mother had invested heavily in several trade routes and wanted him to inherit them. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep.

Ideals: Fighting, Extrovert, Professionalism. Flaws: Insomniac. Bonds: Rich. Occupation: Dyer

Voice: High pitched, excited

Attributes [hide]

Morgran Helcral, Male Dwarf Aristocrat 10
Medium (3'11") Dwarf, Neutral Good (CR 10)
Armor Class 12
Hit Points 77 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 17 (+3)12 (+1) 14 (+2)12 (+1)
Skills Medicine +6, Religion +5
Senses Passive Perception 12
Languages Common, Dwarven, Ignan
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2

Possessions: 230 pp.


Social Check DCs


Heward Windsor, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His chestnut hair is matted, messy, and big. He is baby faced.

Personality: Aggressive, abrasive, and angry, Heward embodies much of what other species detest in the Humans. Further he is a bit of a stoner and is frequently out of it.

History: Born in a small village he learned the ways of the warrior from his father. Through the years after Heward was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Heward's father didn't care for him much, and the feeling was mutual. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To reunite with his old friends; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Antagonistic, Addict. Bonds: Adventurer. Occupation: Butcher

Voice: Booming voice

Attributes [hide]

Heward Windsor, Male Human Warlock 1
Medium (5'3") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)11 (+0) 13 (+1)9 (-1)
Skills Deception +1, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1021

Possessions: 50 gp.


Social Check DCs

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