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NPC Generator

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Advanced [show]


Alexandre Mitchell, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a green tunic with black highlights, and long violet pants that bunch up around his shoes. His silver hair is lengthy and is close to two feet long. He has brown eyes and a green hat with a black feather.

Personality: Cocky and sure of himself, he believes he is the best Painter born in the past three hundred years. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Balancing his hectic life and new Painter responsibilities is difficult; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Athletic, Gifted, Logical. Flaws: Antagonistic. Bonds: Job, Criminal record. Occupation: Painter

Voice: Shortens vowels

Attributes [hide]

Alexandre Mitchell, Male Human Ranger 1
Medium (5'11") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)12 (+1) 10 (+0)11 (+0)
Skills Arcana +3, Perception +2
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 200 sp. Jade (150 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Koeth Mellerelel, Male Elf [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. His moppish red hair is in a traditional bowl cut. His violet eyes dart from person to person to random spaces in the air.

Personality: Overbrimming with self-confidence, Koeth isn't afraid of most anything. He has a strong dislike to people who do not believe in Elven unity. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was raised in a plains tribe. When Koeth reached his early adolescence his Elf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He feels the way he acts is they only way to get by in the world; and money/treasure

Ideals: Impeccable. Bonds: Attractive, Rich, Nature, Military. Occupation: Animal Trainer

Voice: High pitched, excited

Attributes [hide]

Koeth Mellerelel, Male Elf Expert 3
Medium (5'1") Elf, Lawful Neutral (CR 3)
Armor Class 15
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)20 (+5) 11 (+0)12 (+1) 16 (+3)14 (+2)
Skills Religion +3
Senses Passive Perception 13
Languages Common, Elven, Goblin
Attacks Melee +1 / 1d8-1, Ranged +7 / 1d8+5, Grapple +5

Possessions: 100 gp.


Social Check DCs


Shump Alton, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He has relatively light skin and is very physically imposing due to his abundance of muscles. He has dyed his greying red hair a little too much giving a sharp red color. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is mildly Half-Orc supremacist, though he does not identify as such. He always tries to repair and not replace. It was this mentality that drove him into the Healer business.

History: He is the product a well kept family trust fund and as such has never really known need. Shump was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Shump decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently he has begun working with bootleggers and crooks.

Motivation: He has decided he is irredeemable; and seeks redemption

Ideals: Persistence. Flaws: Racist. Bonds: Attractive, Rich, Criminal record. Occupation: Healer

Voice: Pronounces O like U

Attributes [hide]

Shump Alton, Male Half-Orc Adept 1
Medium (5'9") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)10 (+0) 14 (+2)11 (+0)
Skills Athletics +4, Nature +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 80 gp. Rock crystal (20 gp).


Social Check DCs


Resh Alton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Half-Orcs. His skin is dark but he possesses many red ritualistic tattoos. He wears silk and lounges about seductively. His chestnut hair is kept up in a ponytail inside a Stetson hat. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Resh was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: His religion dominates his actions; and he has comitted a past crime that haunts him to this day

Ideals: Gifted. Bonds: Attractive, Religious, Poor, Criminal record. Occupation: Shepherd

Voice: Tuts and clicks tongue

Attributes [hide]

Resh Alton, Male Half-Orc Monk 6
Medium (5'8") Half-Orc, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 26 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 9 (-1)12 (+1) 17 (+3)15 (+2)
Skills Persuasion +5, Stealth +4
Senses Passive Perception 13
Languages Common, Orc, Gnome
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3

Possessions: 700 gp. Golden yellow topaz (800 gp). Emerald (500 gp). Jasper (50 gp).


Social Check DCs


Oppleby Fapplestamp, Male Gnome [Permalink]

Personal [hide]

Description: This light-skinned male wears brown painted combat armor at almost all times. He is tall, broad shouldered and powerfully built. He has wavy auburn hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Weaver arts, while his mother instructed him in etiquette, music and courtly manner. While he appears to be a normal Gnome, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He now mingles about in high society.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Disciplined, Justice. Flaws: Insane. Bonds: Rich. Occupation: Weaver

Voice: Slurs words

Attributes [hide]

Oppleby Fapplestamp, Male Gnome Adept 2
Small (3'3") Gnome, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 15 (+2)14 (+2) 15 (+2)14 (+2)
Skills Medicine +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Gnome, Dwarven, Orc
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 800 sp.


Social Check DCs

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