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Advanced [show]


Right-Handed Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He is physically well-built. His fur is brown and curly. He wears an eyepatch.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is obsessed with finding treasure.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Barber work with an outfit from a few towns over. Barber work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature morningstar.

Motivation: Meet up once more with his childhood friend.

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Adventurer, Rich, Job. Occupation: Barber

Voice: Speaks in third person

Attributes [hide]

Right-Handed Candle, Male Tabaxi Druid 4
Medium (6'9") Tabaxi, Lawful Good (CR 4)
Armor Class 12
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)15 (+2) 16 (+3)12 (+1)
Skills Insight +5, Religion +4
Senses Passive Perception 13
Languages Common, Dwarven, Elven
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135320000

Possessions: 400 gp. 5 Acid flasks. 4 Tanglefoot bags. 4 Tanglefoot bags. 1 Antitoxin.


Social Check DCs


Ekemon Respect, Male Tiefling [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears baggy violet pantaloons and a pastel scarf. His blue hair is matted, messy, and big. His eyes are white and catlike.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born in the south. Ekemon was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Ekemon decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to trick people and travel the world for free.

Motivation: Nothing but the best is good enough for him; and a rival would like him out of the picture

Ideals: Impeccable, Logical. Flaws: Ugly. Bonds: Immigrant, Criminal record. Occupation: Mason

Voice: Soft and mumbly

Attributes [hide]

Ekemon Respect, Male Tiefling Wizard 8
Medium (6'2") Tiefling, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 38 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)15 (+2) 10 (+0)15 (+2)
Skills Arcana +5, Persuasion +5
Senses Passive Perception 10
Languages Common, Giant, Halfling
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13443320

Possessions: 10000 sp. Alexandrite (800 gp).


Social Check DCs


Henry Kinsley, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Miller. His brown hair is slicked back into a classic pompadour. His half smiles and amber eyes are beguiling and draw you in.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is a ruthless business man, a trait he acquired from his mother.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He has money and likes to spend it.

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Rich, Has a crush. Occupation: Miller

Voice: Speaks with a cold

Attributes [hide]

Henry Kinsley, Male Human Commoner 1
Medium (6'5") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 12 (+1)8 (-1) 11 (+0)16 (+3)
Skills Perception +2, Sleight of Hand +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 80 gp.


Social Check DCs


Foxilon Elderberry, Male Halfling [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. His hair is short and brown. His hazel eyes peer out from beneath his Stetson white hat.

Personality: Foxilon speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is obsessed with a lost civilization.

History: He was born to a criminal king-pin and mafia family In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He used his abilities to trick people and travel the world for free.

Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality

Ideals: Fighting, Impeccable. Flaws: Fearful. Bonds: Adventurer, Criminal record. Occupation: Farmer

Voice: Breathy voice

Attributes [hide]

Foxilon Elderberry, Male Halfling Commoner 6
Small (3'2") Halfling, Lawful Evil (CR 6)
Armor Class 14
Hit Points 32 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)18 (+4) 13 (+1)17 (+3)
Skills Acrobatics +6, Intimidation +6
Senses Passive Perception 11
Languages Common, Halfling, Gnoll, Orc, Dwarven, Abyssal
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +6

Possessions: 700 gp.


Social Check DCs


Wrenn Umbodoben, Male Gnome [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a fancy black suit. His black hair is heavily combed to the left. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is overprotective of those who hire his services. He believes the world needs to unite to get rid of dire rats once and for all.

History: Born to a poor family in the city he treasured whatever gifts he got. He married young, but lost his spouse to dire rats. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: A deep hatred of dire rats; and his name or reputation has been wronged in the past by dire rats, and he desires to right it

Flaws: Insomniac, Depressed. Bonds: Attractive, Guardian, Enemies, Poor. Occupation: Actor

Voice: Jittery and nervous

Attributes [hide]

Wrenn Umbodoben, Male Gnome Wizard 4
Small (3'8") Gnome, True Neutral (CR 4)
Armor Class 11
Hit Points 16 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 13 (+1)10 (+0) 15 (+2)14 (+2)
Skills Perception +4, Performance +4
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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