Cloud On the Water, Male Tabaxi [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a brown costume with the symbols of the sun god on his torso. He has lavender fur. He tend to wears goggles to shield his eyes.
Personality: He will rave to anyone who will listen. He also has developed a complete distrust of the Shoemaker profession.
History: He was born at the edge of vast plains. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He inherited the family business which he has now maintained for 9 years.
Motivation: To be a Shoemaker again; and sabotage a competitor
Flaws: Insane. Bonds: Attractive, Job, Nature, Mentor. Occupation: Knight
Voice: Breathy voice
Attributes [hide]
Medium (5'7") Tabaxi, Chaotic Good (CR 4)
Armor Class 13
Hit Points 18 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 14 (+2) | 15 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Druidic, Ignan
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 300 gp. 1 Minor magic item.
Varis Berevan, Male Elf [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He is physically well-built. His chestnut hair is thinning but still full. His skin is flawless and his amber eyes scan people very quickly.
Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Varis hails from a village terrorized by illithids. He was an athlete and attended two major summer competitions. He never won. He bought a crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Someone believes him a fraud; and revenge
Ideals: Fighting, Athletic. Bonds: Rich, Attractive, Nature, Enemies. Occupation: Junk Dealer
Voice: Mousy voice
Attributes [hide]
Medium (5'4") Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 8 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 7 (-2) | 13 (+1) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 2100 sp. Brass mug with jade inlays (100 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (10 gp). 1 Banded mail.
Hirrathak Jharthraxyn, Male Dragonborn [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Dragonborn, and stands approximately 6'8". He wears a simple burlap shirt and baggy pants. He conceals his scimitar with his veritable burlap sack of a shirt, and his gloved hand is found clutching a scimitar. His crest is copper and curly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He has always had a great fascination with Dragonborn culture. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Sold as a small child to a brothel owner, Hirrathak was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Fighting. Flaws: Insane, Racist. Bonds: Mentor, Religious. Occupation: Assassin
Voice: Smoker's lung
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Good (CR 10)
Armor Class 12
Hit Points 35 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 11 (+0) | 15 (+2) | 12 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Halfling, Sylvan
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +6
Possessions: 260 pp. Hematite (6 gp). Amethyst (110 gp). Chalcedony (20 gp). Chrysoprase (20 gp). Rhodochrosite (6 gp).
Ulblyn Sunmeadow, Male Halfling [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a violet vest and prefers tan and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. His hair is cut close to his head. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Ulblyn was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Seamstress work with an outfit from a few towns over. Seamstress work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Expand his business; and he is unsatisfied with his job
Ideals: Athletic. Flaws: Ugly, Addict, Shy. Bonds: Job. Occupation: Seamstress
Voice: Sore throat, cough
Attributes [hide]
Small (2'10") Halfling, Neutral Good (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 8 (-1) | 11 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 2400 sp.
Merihim Agility, Male Tiefling [Permalink]
Personal [hide]
Description: He is in excellent shape and is wearing a tight brown one piece outfit complete with pants, hood, and a cape. He keeps his long black hair kept up in a rat tail. His red eyes dart from person to person to random spaces in the air.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is able to fit into much smaller and tighter spaces than normal.
History: When he was but 8 years old his parents immigrated from the south. A few years later when the east was not economically sound they moved to his current location. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions
Ideals: Athletic, Gifted. Flaws: Shy. Bonds: Immigrant, Religious. Occupation: Navigator
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'10") Tiefling, Chaotic Good (CR 8)
Armor Class 10
Hit Points 38 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 13 (+1) | 9 (-1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
Possessions: 60000 cp.
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