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NPC Generator

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Advanced [show]


Stannor Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears a fancy tan suit. His whole body is exceptionally muscular. With bright auburn hair and a scraggly beard. His blue eyes dart from person to person.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is able to fit into much smaller and tighter spaces than normal.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Stannor was born on a far western plains where he grew up under the tutelage of his mother, an expert Dilettante. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Gifted. Flaws: Selfish, Disease. Bonds: Attractive, Immigrant, Rich. Occupation: Dilettante

Voice: Mumbles to self between sentences

Attributes [hide]

Stannor Fastfoot, Male Halfling Rogue 3
Small (3'0") Halfling, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 18 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 14 (+2)11 (+0) 11 (+0)10 (+0)
Skills Arcana +2, History +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. Large well-done wool tapestry (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Solid gold idol (600 gp).


Social Check DCs


Carrie Erenaeth, Male Elf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is generally well dressed albeit a few years behind the times. He keeps his golden hair in a pixie cut. His green eyes are passionate and lively.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Gifted from a young age, Carrie studied abroad. He went to a religious school and was inspired by the priests there in charitable deeds. He has been saving his money to try and buy his sister's freedom.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Athletic, Gifted. Bonds: Attractive, Family, Religious. Occupation: Shoemaker

Voice: growls and snarls, animalistic

Attributes [hide]

Carrie Erenaeth, Male Elf Aristocrat 4
Medium (4'11") Elf, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 11 (+0)11 (+0) 13 (+1)11 (+0)
Skills Animal Handling +3, Athletics +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. Golden yellow topaz (1100 gp). Star rose quartz (60 gp). Hematite (6 gp). Golden yellow topaz (1100 gp). 1 Minor magic item.


Social Check DCs


Kairon Mockery, Male Tiefling [Permalink]

Personal [hide]

Description: He is typically in his Miller uniform, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'6" when asserting himself. His black hair is smooth and relatively long. His red eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: A powerful brothel owner made him what he is. He took every job he could get his hands on, but the opportunities for Tieflings in the north were limited. Recently the stress of being a Miller has made it difficult for him to sleep.

Motivation: Sabotage a competitor; and he wants revenge against goblins

Flaws: Insomniac. Bonds: Job, Enemies, Mentor, Immigrant. Occupation: Miller

Voice: Shortens vowels

Attributes [hide]

Kairon Mockery, Male Tiefling Adept 5
Medium (6'6") Tiefling, Chaotic Good (CR 5)
Armor Class 9
Hit Points 24 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)17 (+3) 18 (+4)14 (+2)
Skills Insight +7, Intimidation +5
Senses Passive Perception 14
Languages Common, Sylvan, Undercommon, Auran
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15321000

Possessions: 300 gp. Deep blue spinel (500 gp). Silver pearl (160 gp).


Social Check DCs


Rimmon Tranquil, Male Tiefling [Permalink]

Personal [hide]

Description: This younger middle-aged man wears very tight pants and wife beaters, though occasionally he sports a brown coat, and a wedding ring on his left hand. He keeps his purple hair in a flapper bob. He tend to wears goggles to shield his eyes.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He takes great joy in being the best Painter in town.

History: The child of a Soapmaker, who enjoyed hunting, Rimmon was taken on many hunting expeditions. His divine abilities were realized during a raid on his village. He bought a morningstar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: His relatives are trying to arrange a marriage; and to be a soapmaker again

Ideals: Gifted. Bonds: In love, Family, Job, Nature. Occupation: Painter

Voice: Aggressive tone

Attributes [hide]

Rimmon Tranquil, Male Tiefling Cleric 10
Medium (6'9") Tiefling, Neutral Evil (CR 10)
Armor Class 11
Hit Points 68 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)15 (+2) 14 (+2)15 (+2)
Skills Athletics +3, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Orc, Infernal
Attacks Melee +3 / 3d6-1, Ranged +5 / 3d6+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464433

Possessions: 2300 gp. Blue quartz (15 gp). 1 Minor magic item.


Social Check DCs


Aerdeth Xiloscient, Male Half-Elf [Permalink]

Personal [hide]

Description: This man prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He is muscular with a powerful set of arms. He has styled his red hair well, parting it to the left. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He is witty, but his monotone delivery comes off as unnerving He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Aerdeth was raised in a hard working conservative environment. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Aerdeth took refuge in the ruined castle and found the beat up mace and armor he uses now. He struck the Gardener job and began his own company from there.

Motivation: Money/treasure; and further expansion of business

Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Rich, Job, Nature. Occupation: Gardener

Voice: Dark and ominous

Attributes [hide]

Aerdeth Xiloscient, Male Half-Elf Adept 3
Medium (5'5") Half-Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)11 (+0) 10 (+0)16 (+3)
Skills Persuasion +5, Survival +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 700 sp.


Social Check DCs

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