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NPC Generator

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Advanced [show]


Foxilon Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a tight fitting black shirt and pants. His golden hair is drawn into a tight pony tail with a dagger scrunchie. His eyes are a pleasant brown.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does not believe in violence as a means to an end. He is a dedicated Doctor but believes his peers are too gung-ho.

History: He was raised in a mountains tribe. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Foxilon took refuge in the ruined castle and found the beat up bastard sword and armor he uses now. He was granted martial powers by his dying brother.

Motivation: He wants to get laid; and he would like to get married and retire

Ideals: Pacifist, Gifted. Flaws: Antagonistic. Bonds: Nature, Has a crush. Occupation: Doctor

Voice: pre-pubescent

Attributes [hide]

Foxilon Stoutman, Male Halfling Cleric 6
Small (2'11") Halfling, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 31 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)13 (+1) 10 (+0)10 (+0)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 10
Languages Common, Halfling, Ignan
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 8000 sp. White pearl (140 gp). Violet garnet (600 gp). Lapis lazuli (12 gp). Blue quartz (12 gp).


Social Check DCs


Iados Fate, Male Tiefling [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a simple burlap shirt and baggy pants. He conceals his dagger with his veritable burlap sack of a shirt. He has done his best to style his blue hair to look like a famous performer. His skin is flawless and his red eyes scan people very quickly.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Shepherd mother left him crippled. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He's repulsed by the PC; and wants to work out more often

Ideals: Athletic, Justice. Flaws: Antagonistic, Disease. Bonds: Attractive. Occupation: Marshal

Voice: Indian accent

Attributes [hide]

Iados Fate, Male Tiefling Expert 7
Medium (5'11") Tiefling, Chaotic Good (CR 7)
Armor Class 10
Hit Points 25 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 10 (+0)11 (+0) 13 (+1)15 (+2)
Skills Deception +5, Investigation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0

Possessions: 300 gp. Banded agate (7 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Altho Stonebridge, Male Halfling [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he tends to wear a large green jacket. His red hair is lengthy. He has blue eyes and a green hat with a violet feather.

Personality: He is happy with his job as a Mortician. He turns his eye from what people do, preferring to live and let live. He is a great chef.

History: He was born several months after his father was called into army service. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Doesn't want to be a Mortician and was forced into it by his family; and expand his business

Ideals: Gifted, Entrepeneur. Bonds: Job, Military, Family. Occupation: Mortician

Voice: Excited and jittery

Attributes [hide]

Altho Stonebridge, Male Halfling Sorcerer 7
Small (3'0") Halfling, Chaotic Good (CR 7)
Armor Class 13
Hit Points 34 (7d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)13 (+1) 8 (-1)12 (+1)
Skills Arcana +4, Athletics +4
Senses Passive Perception 9
Languages Common, Halfling, Dwarven
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126664

Possessions: 800 gp. Moss agate (9 gp). Red spinel (70 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ozyman Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a simple grey robe with white stripes complete with hood. His red hair is cut jaggedly and amateurishly. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Confrontational and typically high on some drug or another. He misses his home and complains about the freezing weather, even in summer.

History: He was born blind and as such lacked many opportunities for work. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He left for the south, certain he would find work there.

Motivation: Wants to raise his children well; and doesn't want to be a junk dealer and was forced into it by his family

Flaws: Addict, Disease. Bonds: Attractive, Immigrant, Family. Occupation: Junk Dealer

Voice: Slow speaker

Attributes [hide]

Ozyman Wildheart, Male Halfling Druid 2
Small (2'10") Halfling, Neutral Evil (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)10 (+0) 12 (+1)15 (+2)
Skills Arcana +2, Investigation +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 190 gp.


Social Check DCs


Gimgen Strongheart, Male Dwarf [Permalink]

Personal [hide]

Description: An older man who is wearing a perfectly clean shirt and pair of pants, he is not a threatening figure. His red hair is cut short with large spiked bangs in the front. His hazel eyes dart from person to person to random spaces in the air.

Personality: Calm and collected, he is a well trained Banker. He misses his home and complains about the freezing weather, even in summer.

History: Born to a poor family in the city he treasured whatever gifts he got. A few years later when the east was not economically sound they moved to his current location. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Doesn't want to be a Banker and was forced into it by his family; and expand his business

Bonds: Attractive, Job, Immigrant, Poor, Adventurer, Family. Occupation: Banker

Voice: Soft and mumbly

Attributes [hide]

Gimgen Strongheart, Male Dwarf Commoner 12
Medium (4'1") Dwarf, Lawful Neutral (CR 12)
Armor Class 13
Hit Points 63 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 16 (+3)15 (+2) 12 (+1)12 (+1)
Skills Insight +5, Stealth +7
Senses Passive Perception 11
Languages Common, Dwarven, Aquan, Elven
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +3

Possessions: 4000 gp. Golden yellow topaz (800 gp). Alexandrite (800 gp). Jade (90 gp). Alexandrite (800 gp). Rich purple corundum (500 gp). Deep green spinel (90 gp). Aquamarine (800 gp). Smoky quartz (50 gp).


Social Check DCs

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