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NPC Generator

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Advanced [show]


River On the Mountaintop, Male Tabaxi [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He is portly but not overly obese. He has moderate length gray fur. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He got into the Baker business at a young age. His father was a soldier and died while he was still young. River was left his father's suit of armor and trained in its use and care. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Meet up once more with his childhood friend; and sabotage a competitor

Ideals: Philantrophist. Flaws: Secretive. Bonds: Attractive, Job, Military, Adventurer. Occupation: Baker

Voice: Rolls R's

Attributes [hide]

River On the Mountaintop, Male Tabaxi Fighter 12
Medium (5'3") Tabaxi, Lawful Evil (CR 12)
Armor Class 12
Hit Points 71 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)13 (+1) 11 (+0)10 (+0)
Skills Intimidation +4, Medicine +4
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +2

Possessions: 300 pp.


Social Check DCs


Heian Iranapha, Male Elf [Permalink]

Personal [hide]

Description: This man typically wears a sleeveless long coat of deep green leather and dull white iron scale mail. He has a penchant for wearing a ring with an oversized topaz on his right hand. His silver hair is thinning but still full. He has amber eyes and a green hat with a white feather.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is able to make almost anything out of random pieces of junk.

History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bricklayer. He struck the Bricklayer job and began his own company from there.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Gifted. Bonds: Rich, Job, Religious, Enemies. Occupation: Bricklayer

Voice: Shortens vowels

Attributes [hide]

Heian Iranapha, Male Elf Expert 3
Medium (4'8") Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)16 (+3) 13 (+1)17 (+3)
Skills Investigation +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Elven, Ignan, Dwarven, Terran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 3100 sp. Silver comb with moonstones (800 gp). A small bag of saffron. (90 gp). 1 Banded mail. 1 Half-Plate.


Social Check DCs


Fenriz Fright, Male Tiefling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a brown shirt with thin black vertical stripes and brown pants. His white hair is lengthy and is close to two feet long. His fair skin shows little sign of his aristocratic breeding.

Personality: He loves telling others what to do and how they should feel about things. He also hits on women, regardless of circumstances.

History: Gifted from a young age, Fenriz studied abroad. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Fenriz took refuge in the large cave and found the beat up pickaxe and armor he uses now. He has gone from town to town working and never settling down anywhere, but has fallen for a local Bookbinder. He hasn't told them the truth, but wants to settle down with them.

Motivation: He would like to get married and retire.

Ideals: Opinionated, Gifted. Bonds: Attractive, Has a crush, Nature. Occupation: Roofer

Voice: Shortens vowels

Attributes [hide]

Fenriz Fright, Male Tiefling Sorcerer 10
Medium (5'8") Tiefling, Lawful Neutral (CR 10)
Armor Class 10
Hit Points 24 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 9 (-1)11 (+0) 13 (+1)10 (+0)
Skills Acrobatics +4, Deception +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266

Possessions: 220 pp. Golden pearl (140 gp). Deep blue spinel (1100 gp). Citrine (20 gp). Rhodochrosite (15 gp). Amethyst (140 gp). Red spinel (140 gp). Jet (140 gp).


Social Check DCs


Habor Pleasure, Male Tiefling [Permalink]

Personal [hide]

Description: This younger middle-aged man wears professional attire, and a wedding ring on his right hand. His blue hair is drawn into a tight pony tail with a card scrunchie. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Habor was born with his mother's beautiful face. As a young adult he joined a group advocating for an improvement in Tiefling conditions. He used his abilities to travel the world and help people.

Motivation: A strong sense of loyalty to Tiefling people; and tiefling compassion

Ideals: Philantrophist. Flaws: Cynical, Racist. Bonds: Attractive, In love. Occupation: Miller

Voice: Spits words with contempt

Attributes [hide]

Habor Pleasure, Male Tiefling Paladin 3
Medium (5'9") Tiefling, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 10 (+0)13 (+1) 14 (+2)10 (+0)
Skills Nature +3, Stealth +4
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 gp.


Social Check DCs


Balam Silence, Male Tiefling [Permalink]

Personal [hide]

Description: This man is very fat, and very much looks the part of a Servant. His chestnut hair is matted, messy, and big. His eyes are gold.

Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He served in the navy to pay for his family's outstanding loans. His childhood dream was to be a Ploughman, but he was a colossal failure. He then took over the family business and is one of the better Servant for hire.

Motivation: He'd like to take his coworkers down a peg; and he is greedy

Ideals: Artistic. Flaws: Ugly. Bonds: Job, Rich, Military. Occupation: Servant

Voice: Switch between two voices

Attributes [hide]

Balam Silence, Male Tiefling Paladin 12
Medium (6'9") Tiefling, Chaotic Neutral (CR 12)
Armor Class 13
Hit Points 72 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 12 (+1)18 (+4) 16 (+3)15 (+2)
Skills Arcana +8, Religion +8
Senses Passive Perception 13
Languages Common, Terran, Gnome, Abyssal, Undercommon
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501110

Possessions: 4000 gp. Golden circlet with four aquamarines (6000 gp). Golden circlet with four aquamarines (6000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (60 gp). Gold music box (1000 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (60 gp). Brass mug with jade inlays (600 gp). Old masterpiece painting (2100 gp). 1 Minor magic item.


Social Check DCs

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