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Advanced [show]


Nimble Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears brown painted combat armor at almost all times. His fur, while still mostly cinnamon, has prominent grey streaks. He is missing an eye and his face is severely sunburned. His one remaining eye shines yellow.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Armorer father left him crippled. He used his abilities to travel the world and help people.

Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Philantrophist. Flaws: Ugly, Disease. Occupation: Carpenter

Voice: Smooth and feminine

Attributes [hide]

Nimble Candle, Male Tabaxi Commoner 11
Medium (5'3") Tabaxi, Chaotic Neutral (CR 11)
Armor Class 13
Hit Points 65 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 18 (+4)13 (+1) 16 (+3)17 (+3)
Skills Arcana +5, Survival +7
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +4 / 3d8+0, Ranged +7 / 3d8+3, Grapple +3

Possessions: 700 gp. Aquamarine (1300 gp). Violet garnet (1300 gp). Moss agate (12 gp). Jade (100 gp). Malachite (12 gp). Lapis lazuli (12 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gimurt Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears a fine chain shirt which he covers with violet colored cloaks and clothing. Beneath his clothing is a huge mess of scar tissue. His hair is cut close to his head. His eyes are gray and catlike.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has chosen to use the inheritance that was left to him frivolously. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and money/treasure

Ideals: Philantrophist, Fighting. Flaws: Disease. Bonds: Slave, Rich. Occupation: Barrister

Voice: Relaxed voice

Attributes [hide]

Gimurt Hammerstone, Male Dwarf Wizard 12
Medium (4'2") Dwarf, Chaotic Good (CR 12)
Armor Class 11
Hit Points 56 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 14 (+2)12 (+1) 10 (+0)12 (+1)
Skills Animal Handling +4, Arcana +5
Senses Passive Perception 10
Languages Common, Dwarven, Goblin
Attacks Melee +8 / 3d10+4, Ranged +5 / 3d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13444

Possessions: 2000 gp. Amethyst (130 gp). Banded agate (6 gp).


Social Check DCs


Dworic Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: The dark-skinned man stands 4'5" and wears a custom-built plate barding that's adorned with pastel lining and desert motifs. He has no hair. His thin eyebrows rest above his beady amber eyes.

Personality: He is calm most of the time but flees social interaction. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: When he was but 8 years old his parents immigrated from the south. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He left for the south, certain he would find work there.

Motivation: Balancing his hectic life and new Knight responsibilities is difficult; and sabotage a competitor

Ideals: Philantrophist. Flaws: Ugly, Shy. Bonds: Immigrant, Job. Occupation: Knight

Voice: Sore throat, cough

Attributes [hide]

Dworic Dankil, Male Dwarf Warlock 2
Medium (4'5") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)10 (+0) 11 (+0)11 (+0)
Skills Stealth +2, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 260 gp.


Social Check DCs


Seven Peak, Male Tabaxi [Permalink]

Personal [hide]

Description: He stands about 5'0" and wears rags and sports a simple walking cane. His right leg appears badly burned and disfigured. He has wavy cinnamon fur. He wears large thick round spectacles.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born to a Bather, his mother struggled to pay the bills. He was taken as a slave by a traveling circus and forced to perform He has achieved small success as a Apothecary.

Motivation: Further expansion of business; and he'd like to take his coworkers down a peg

Ideals: Optimist. Flaws: Forgetful. Bonds: Poor, Slave, Job. Occupation: Apothecary

Voice: Hollow voice

Attributes [hide]

Seven Peak, Male Tabaxi Rogue 10
Medium (5'0") Tabaxi, Lawful Neutral (CR 10)
Armor Class 13
Hit Points 39 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)16 (+3) 17 (+3)17 (+3)
Skills Medicine +7, Stealth +7
Senses Passive Perception 13
Languages Common, Druidic, Draconic, Elven
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3

Possessions: 700 gp. Red-brown spinel (50 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sark Bradly, Male Half-Orc [Permalink]

Personal [hide]

Description: This malnourished man prefers to wear red pants and tee shirts. His white hair is drawn into a tight pony tail with a skull scrunchie. His blue eyes peer out from beneath his small red hat.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He never wears the same outfit twice, unless he absolutely has to.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after Sark was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Sark's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Sark and his spouse have recently divorced.

Motivation: His religion dominates his actions; and he's repulsed by the pc

Ideals: Artistic. Flaws: Terse, Antagonistic. Bonds: Poor. Occupation: Farmer

Voice: Ums and uhs a lot

Attributes [hide]

Sark Bradly, Male Half-Orc Rogue 6
Medium (5'7") Half-Orc, Chaotic Good (CR 6)
Armor Class 11
Hit Points 25 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)12 (+1) 11 (+0)8 (-1)
Skills Nature +4, Performance +2
Senses Passive Perception 10
Languages Common, Orc, Sylvan
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3

Possessions: 8000 sp. Jet (150 gp).


Social Check DCs

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