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NPC Generator

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Advanced [show]


Gerbo Offund, Male Gnome [Permalink]

Personal [hide]

Description: This northern man is wearing a tight brown one piece outfit complete with pants, hood, and a cape. His clothes are grease stained in places. He wears a top hat to cover his moderate length white hair. His eyes are a pleasant green.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Gerbo hails from a village terrorized by gnolls. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Gerbo and his spouse have recently divorced.

Motivation: He has a rivalry with the Church that dominates his actions; and he's repulsed by the pc

Flaws: Antagonistic. Bonds: Poor, Immigrant, Religious, Enemies. Occupation: Spice Merchant

Voice: Soothing and warm

Attributes [hide]

Gerbo Offund, Male Gnome Barbarian 2
Small (3'5") Gnome, Neutral Evil (CR 2)
Armor Class 12
Hit Points 16 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 13 (+1)12 (+1) 13 (+1)14 (+2)
Skills Deception +4, History +3
Senses Passive Perception 11
Languages Common, Gnome, Undercommon
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1

Possessions: 310 gp. Fire opal pendant on a fine gold chain (600 gp). Eyepatch with mock eye of sapphire and moonstone (600 gp). Carved bone or ivory statuette (60 gp).


Social Check DCs


Gerald Atherton, Male Human [Permalink]

Personal [hide]

Description: 6'5" and lanky with angular features, he is an attractive figure. He usually wears his grey robe and has his greatsword always slung over his shoulder. He wears his hair in dreadlocks. His eyes are likewise green.

Personality: He speaks before he thinks and is too direct. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Gerald was born in the east. At a young age he loved to build and create. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To prove his worth to the world; and several ex partners dislike his way of doing things and want revenge

Ideals: Joker, Persistence. Flaws: Impulsive, PTSD. Bonds: Attractive. Occupation: Body Guard

Voice: Smooth and feminine

Attributes [hide]

Gerald Atherton, Male Human Monk 1
Medium (6'5") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 15 (+2)13 (+1) 12 (+1)13 (+1)
Skills Arcana +3, Investigation +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 10 pp. 1 Chain shirt.


Social Check DCs


Justin Nibley, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. He carries a battered dagger and tarnished crossbow as well. His golden hair is braided into rings. His thin eyebrows rest above his beady green eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Justin was born the youngest of three triplets. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Regain custody of his son.

Ideals: Fighting. Flaws: Ugly, Disease. Bonds: Poor, Religious, Family. Occupation: Barber

Voice: Deep voice with rolling R's

Attributes [hide]

Justin Nibley, Male Human Monk 1
Medium (6'0") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 11 (+0)18 (+4) 13 (+1)8 (-1)
Skills Athletics +6, Deception +1
Senses Passive Perception 11
Languages Common, Draconic, Abyssal, Goblin, Orc
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +1

Possessions: 700 sp. 1 Backpack.


Social Check DCs


Medrash Pfaphnyrennish, Male Dragonborn [Permalink]

Personal [hide]

Description: An older man who prefers to wear fine silks, though has several suits of combat armor for his hunting needs, he is not a threatening figure. His copper crest is lengthy and is close to two feet long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Calm and collected, he is a well trained Ruler. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born the only child of a wealthy merchant. He was an apprentice working in his father's forge. By chance he met his sister recently and the two have been together since.

Motivation: An old rival family wants him found.

Ideals: Entrepeneur. Flaws: Insane, Secretive. Bonds: Rich, Job, Family. Occupation: Ruler

Voice: German accent

Attributes [hide]

Medrash Pfaphnyrennish, Male Dragonborn Ranger 3
Medium (6'6") Dragonborn, Neutral Evil (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)12 (+1) 15 (+2)14 (+2) 13 (+1)12 (+1)
Skills Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Orc, Draconic
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 300 gp. Tiger eye turquoise (4 gp).


Social Check DCs


Orsik Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He likes to wear ponchos typically of a light green in addition to tight pants. He has moderate length chestnut hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He believes the world needs to unite to get rid of giants once and for all.

History: Orsik was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He helped his mother out around the business and became quite the natural. He now travels the world, in search of power and loot.

Motivation: To protect his home; and he desires power and/or immortality

Ideals: Optimist. Bonds: Poor, Enemies, Job, Adventurer, Guardian. Occupation: Scribe

Voice: Hard of hearing, loud

Attributes [hide]

Orsik Daraln, Male Dwarf Warrior 2
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 21 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 17 (+3)15 (+2) 15 (+2)10 (+0)
Skills Deception +2, Nature +4
Senses Passive Perception 12
Languages Common, Dwarven, Elven, Undercommon
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 320 gp.


Social Check DCs

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