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NPC Generator

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Advanced [show]


Everard Payton, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He has a slight overbite and is overall scrawny. His head has been shaved. He wears crescent spectacles with a black brim.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He does not trust anyone and sleeps with one eye open.

History: He was born to a criminal king-pin and mafia family Everard was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Everard decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He left for the north, certain he would find work there.

Motivation: He has decided he is irredeemable.

Flaws: Ugly, Depressed, Insomniac. Bonds: Criminal record, Immigrant. Occupation: Spy

Voice: Cold and demanding tone

Attributes [hide]

Everard Payton, Male Human Adept 2
Medium (5'5") Human, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)16 (+3) 15 (+2)14 (+2)
Skills Stealth +4, Survival +4
Senses Passive Perception 12
Languages Common, Sylvan, Auran, Celestial
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 600 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Uraim Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: 4'5" and lanky with angular features, he is an attractive figure. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is auburn and curly. He wears a mask on his face.

Personality: He speaks before he thinks and is too direct. He has a small toy that he constantly fidgets with.

History: Born to a poor family in the city he treasured whatever gifts he got. He was an athlete and attended two major summer competitions. He never won. He's since become an addict/alcoholic.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Impulsive, Addict. Bonds: Attractive, Poor. Occupation: Baker

Voice: Switch between two voices

Attributes [hide]

Uraim Helcral, Male Dwarf Warrior 7
Medium (4'5") Dwarf, Chaotic Good (CR 7)
Armor Class 11
Hit Points 43 (7d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)12 (+1) 16 (+3)12 (+1)
Skills History +4, Survival +6
Senses Passive Perception 13
Languages Common, Dwarven, Auran
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Simon Lindsey, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears clothing that is held on in multiple layers but all of it is in poor condition. With a patchy auburn beard and wild auburn hair. His face is scarred and worn.

Personality: His tongue was cut out and he uses sign language. He is obsessed with finding treasure.

History: He is a Jackalwere in disguise. From there he went from mercenary job to mercenary job. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: Meet up once more with his childhood friend; and to reunite with his old friends

Ideals: Logical. Flaws: Ugly, Disease. Bonds: Poor, Adventurer. Occupation: Fisher

Voice: Speaks fast with a slight lisp

Attributes [hide]

Simon Lindsey, Male Human Ranger 1
Medium (6'6") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 8 (-1)11 (+0) 17 (+3)13 (+1)
Skills Insight +5, Stealth +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1000 cp.


Social Check DCs


Veit Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears tight fitting clothing which further accentuates his frame. He is an epitome of beauty. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His half smiles and amber eyes are beguiling and draw you in.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He now travels the world, in search of power and loot.

Motivation: A rival would like him out of the picture; and he has passion for adventuring and risk

Ideals: Gifted. Bonds: Attractive, Criminal record, Adventurer. Occupation: Tanner

Voice: Deep voice with rolling R's

Attributes [hide]

Veit Ungart, Male Dwarf Fighter 2
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 18 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 16 (+3)10 (+0) 11 (+0)10 (+0)
Skills Athletics +5, Religion +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +2

Possessions: 9000 cp.


Social Check DCs


River Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: He is scrawny and has patchy brown fur. He wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it. He has a hunchback. He sports a flattop fur cut. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: His tongue was cut out and he uses sign language. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: River was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Sage hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark

Flaws: Ugly, Disease. Bonds: Adventurer, Poor, Slave. Occupation: Sage

Voice: Spits and sputters

Attributes [hide]

River Mist, Male Tabaxi Commoner 3
Medium (6'5") Tabaxi, Chaotic Good (CR 3)
Armor Class 12
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)9 (-1) 13 (+1)14 (+2)
Skills Animal Handling +3, Deception +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 sp.


Social Check DCs

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