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Advanced [show]


Rimmon Ennui, Male Tiefling [Permalink]

Personal [hide]

Description: This malnourished man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His Stetson hat is riddled with cuts and holes. His black eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born to a Body Guard, his father struggled to pay the bills. When Rimmon reached his early adolescence his Tiefling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He got away from his former life and has fallen to alcoholism.

Motivation: He's repulsed by the PC; and obtaining odd cultural tiefling artifacts is his passion

Flaws: Ugly, Addict, Antagonistic. Bonds: Poor, Adventurer, Military. Occupation: Roofer

Voice: Soft and melodious

Attributes [hide]

Rimmon Ennui, Male Tiefling Druid 8
Medium (6'10") Tiefling, True Neutral (CR 8)
Armor Class 13
Hit Points 55 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 15 (+2)14 (+2) 8 (-1)14 (+2)
Skills Athletics +4, Deception +5
Senses Passive Perception 9
Languages Common, Terran, Gnoll
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 140 pp. Finely wrought small gold bracelet (10 gp).


Social Check DCs


Vonbin Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears pastel trousers with tan and brown striped suspenders. He wears various colorful collared shirts. He wears his black hair up. His eyes are amber and catlike.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Vonbin fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Obtaining odd cultural Dwarven artifacts is his passion; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Disciplined, Fighting. Bonds: Military, Adventurer. Occupation: Spy

Voice: Pirate accent

Attributes [hide]

Vonbin Goblinbane, Male Dwarf Bard 1
Medium (3'11") Dwarf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)10 (+0) 11 (+0)9 (-1)
Skills Deception +1, Insight +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 120 gp.


Social Check DCs


Azzakh Xephyrbahnor, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a brown tunic with grey highlights, and long tan pants that bunch up around his shoes. His attire stands in sharp contrast to his rapier, which is beautifully polished and possesses an ornate carving of a rose on it. He has wavy red crest. His eyes, though not visible through his cowl, are gold.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He got into the Fisher business at a young age. His parents enrolled him in a Aristocrat school at a young age so that he could practice his arcane talents. He then took over the family business and is one of the better Fisher for hire.

Motivation: An old rival family wants him found; and further expansion of business

Ideals: Gifted. Flaws: Depressed. Bonds: Family, Job. Occupation: Fisher

Voice: Gruff and masculine

Attributes [hide]

Azzakh Xephyrbahnor, Male Dragonborn Aristocrat 8
Medium (6'6") Dragonborn, Lawful Evil (CR 8)
Armor Class 13
Hit Points 64 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 14 (+2)11 (+0) 18 (+4)14 (+2)
Skills Insight +7, Perception +7
Senses Passive Perception 17
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3

Possessions: 120 pp. Onyx (40 gp). 1 Minor magic item.


Social Check DCs


Eberdeb Leffery, Male Gnome [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a violet collared shirt and green pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. He has shaved his head bald. His eyes are amber and he is always smoking a pipe.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was raised by priests from a young age. He took every job he could get his hands on, but the opportunities for Gnomes in the west were limited. He moves from town to town, unable to find a place to settle.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Athletic. Flaws: Impulsive. Bonds: Immigrant, Religious, Mentor. Occupation: Apothecary

Voice: Breathy voice

Attributes [hide]

Eberdeb Leffery, Male Gnome Sorcerer 4
Small (3'8") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 24 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 17 (+3)15 (+2) 13 (+1)14 (+2)
Skills Nature +4, Perception +3
Senses Passive Perception 13
Languages Common, Gnome, Gnoll, Ignan
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12663000

Possessions: 200 gp. White opal (500 gp). 1 Minor magic item.


Social Check DCs


Hobart Glenfellow, Male Halfling [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright violet and green, and wears rings and necklaces with large, colorful gems, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'4" when asserting himself. He keeps his long chestnut hair kept up in a rat tail. He has brown eyes.

Personality: Hobart is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Animals are drawn to him, and he is able to talk to them.

History: He was born into a rich family. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: He wants to get laid; and someone believes him a fraud

Ideals: Extrovert, Gifted. Bonds: Rich, Religious, Enemies, Has a crush. Occupation: Architect

Voice: Pirate accent

Attributes [hide]

Hobart Glenfellow, Male Halfling Druid 15
Small (3'4") Halfling, Neutral Good (CR 15)
Armor Class 13
Hit Points 77 (15d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)12 (+1) 13 (+1)9 (-1)
Skills Athletics +7, Medicine +6
Senses Passive Perception 11
Languages Common, Halfling, Terran
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146555

Possessions: 2000 gp. Bloodstone (30 gp). Black pearl (500 gp). Golden pearl (140 gp). Amber (140 gp). Banded agate (13 gp). Black opal (400 gp). Malachite (13 gp). Amber (140 gp). Chrysoberyl (140 gp). Brown-green garnet (140 gp). Brown-green garnet (140 gp). Carnelian (30 gp). 1 Medium magic item.


Social Check DCs

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