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Ortegar Elderberry, Male Halfling [Permalink]

Personal [hide]

Description: This southern man wears a fancy tan suit. His clothes are grease stained in places. He has done his best to style his blonde hair to look like a famous performer. His eyes are likewise brown. His teeth are white and perfect.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He misses his home and complains about the freezing weather, even in summer.

History: He was born in the south. His mother took him hunting and taught him how to get in the mind of other creatures. He now travels the world, in search of power and loot.

Motivation: Find a way to reverse the transformation of his sister; and he's looking for his big break

Bonds: Attractive, Poor, Immigrant, Nature, Adventurer, Family. Occupation: Bricklayer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Ortegar Elderberry, Male Halfling Monk 4
Small (3'3") Halfling, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 25 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)12 (+1) 10 (+0)13 (+1)
Skills Deception +3, Stealth +4
Senses Passive Perception 10
Languages Common, Halfling, Goblin
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Arannis Galanodel, Male Elf [Permalink]

Personal [hide]

Description: He wears yellow robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a warhammer, but if one is not available he will default to his sickle. He has relatively light skin and is very physically imposing due to his abundance of muscles. With bright blonde hair and a scraggly beard. He is very pretty but has cold, dead eyes.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born to a poor family in the city he treasured whatever gifts he got. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Merchant. He became a Merchant soon after.

Motivation: He is unsatisfied with his job; and further expansion of business

Bonds: Attractive, Guardian, Job, Poor. Occupation: Merchant

Voice: Slow speaker

Attributes [hide]

Arannis Galanodel, Male Elf Monk 3
Medium (4'8") Elf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)14 (+2) 11 (+0)12 (+1)
Skills Religion +4
Senses Passive Perception 10
Languages Common, Elven, Halfling, Goblin
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 9000 cp. Old masterpiece painting (600 gp). Brass mug with jade inlays (300 gp). Silver comb with moonstones (700 gp).


Social Check DCs


Taklinn Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he tends to wear a large yellow jacket. His long blonde hair reaches down to his waist. His hazel eyes peer out from beneath his top yellow hat.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is skeptical of what others tell him and is slow to trust.

History: Born in the south to a Detective, Taklinn learned a great deal about his father's area of expertise. There was a wharf not far from home where he often wandered off to fish. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Further expansion of business; and many giants want him driven away

Flaws: Shy, Antagonistic. Bonds: Nature, Job, Enemies. Occupation: Detective

Voice: Spanish accent

Attributes [hide]

Taklinn Dankil, Male Dwarf Wizard 2
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)14 (+2) 13 (+1)16 (+3)
Skills Medicine +3, Nature +4
Senses Passive Perception 11
Languages Common, Dwarven, Gnome, Auran
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 200 gp.


Social Check DCs


Dimble Quillsharpener, Male Gnome [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is typically in his Performer uniform. His silver hair has been sun bleached extensively. His violet eyes have a joyful gleam in them most of the time.

Personality: Aggressive, abrasive, and angry, Dimble embodies much of what other species detest in the Gnomes. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He took every job he could get his hands on, but the opportunities for Gnomes in the east were limited. He has worked as a Performer like his mother before him.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Job, Immigrant. Occupation: Performer

Voice: Speaks in third person

Attributes [hide]

Dimble Quillsharpener, Male Gnome Druid 4
Small (3'6") Gnome, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 26 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)12 (+1) 16 (+3)10 (+0)
Skills Athletics +2, History +3
Senses Passive Perception 13
Languages Common, Gnome, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135320000

Possessions: 27000 cp.


Social Check DCs


Cloak In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His brown fur is lengthy. His blue unseeing eyes seem to look past you.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. A friendly and beautiful Tabaxi, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: His parents moved while he was still in utero so he is the first generation to be born here. A freak accident while working with his Sellsword mother left him crippled. He left for the north, certain he would find work there.

Motivation: He's repulsed by the PC; and retire the richest man in the north

Ideals: Philantrophist. Flaws: Disease, Antagonistic. Bonds: Attractive, Immigrant. Occupation: Adventurer

Voice: Jamaican accent

Attributes [hide]

Cloak In the Wind, Male Tabaxi Ranger 4
Medium (5'11") Tabaxi, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)14 (+2) 13 (+1)12 (+1)
Skills Insight +3, Investigation +4
Senses Passive Perception 11
Languages Common, Auran, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 41000 sp. 1 Minor magic item.


Social Check DCs

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