Raymond Royal, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears rags and sports a simple walking cane. His blonde hair is braided into rings. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Raymond was born into a poor family. Growing up, he dreamt of becoming a Warlock, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warlock in service of a powerful lord somewhere. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: A need for knowledge about a nearby landmark; and he is not mentally stable, and does not behave rationally
Ideals: Optimist, Extrovert. Flaws: Insane, Shy. Bonds: Poor, Adventurer. Occupation: Engraver
Voice: Scandinavian accent
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 15 (+2) | 13 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 | 0 |
Possessions: 80 gp. Sard (60 gp).
Corkitron Thorngage, Male Halfling [Permalink]
Personal [hide]
Description: He has a missing left arm. He wears dark leathers with embroidery. His hair is cut close to his head. He wears large thick round spectacles.
Personality: He can speak with the recently deceased. As long as the job gets done he does not care how it got done.
History: He was born at the edge of vast island. After coming to the age of reason, Corkitron took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He is searching for what he claims is his rightful reward.
Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality
Ideals: Gifted, Professionalism. Bonds: Nature, Adventurer. Occupation: Shoemaker
Voice: Cold and demanding tone
Attributes [hide]
Small (3'3") Halfling, True Neutral (CR 2)
Armor Class 13
Hit Points 19 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 17 (+3) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Orc, Elven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 360 gp.
Alberich Lutgehr, Male Dwarf [Permalink]
Personal [hide]
Description: 4'4" and muscular, this western man likes to wear tan tank tops with black pants. His red hair is drawn into a tight pony tail with a clover scrunchie. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Alberich is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. The war was a terrible time for him, and Alberich does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Alberich hails from a village terrorized by giants. In his 13th year, his parents were killed by a giants raid, leaving Alberich alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: A deep hatred of giants; and he wants revenge against giants
Ideals: Athletic, Extrovert. Flaws: Depressed. Bonds: Military, Enemies. Occupation: Navigator
Voice: Low range voice
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 6 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 11 (+0) | 17 (+3) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven, Elven, Sylvan, Terran
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 80 pp. Embroidered silk and velvet mantle with numerous moonstones (600 gp). Large well-done wool tapestry (500 gp).
Bhevek Kettlewhistle, Male Halfling [Permalink]
Personal [hide]
Description: An older man who tends to wear a large brown jacket, he is not a threatening figure. His auburn hair is still thick. He wears large thick round spectacles.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He was born into a rich family. Cursed with vampirism at a very young age, Bhevek has worked very hard to control his curse. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Doesn't want to be a Interpreter and was forced into it by his family; and he has money and likes to spend it
Flaws: Depressed, Disease. Bonds: Rich, Adventurer, Family. Occupation: Interpreter
Voice: Uses sign language
Attributes [hide]
Small (3'1") Halfling, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 16 (8d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 9 (-1) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Sylvan
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 3 | 1 |
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.
Kellen Nopenstallen, Male Gnome [Permalink]
Personal [hide]
Description: This fat eastern man has a bulbous nose and wears dark leathers with embroidery. His skin is also unnaturally pale. His hair is cut close to his head. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is an amazing painter.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: To reunite with his old friends; and he's looking for his big break
Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Military, Adventurer. Occupation: Marshal
Voice: Old thin voice
Attributes [hide]
Small (3'4") Gnome, True Neutral (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 17 (+3) | 13 (+1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Gnome, Ignan
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 300 gp.
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