Sindri Turen, Male Gnome [Permalink]
Personal [hide]
Description: This man is tall and muscular. He is wearing a long, black cloak. He wears a Stetson hat to cover his moderate length silver hair. His eyes are likewise violet. His teeth are white and perfect.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He got into the Masseuse business at a young age. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He's also a talented Bookbinder, but doesn't like to broadcast it.
Motivation: To reunite with his old friends.
Ideals: Athletic, Gifted. Bonds: Attractive, Job, Adventurer. Occupation: Masseuse
Voice: Pirate accent
Attributes [hide]
Small (3'5") Gnome, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 28 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 13 (+1) | 12 (+1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Giant
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 | 0 |
Possessions: 9000 sp. 4 Alchemist’s fire.
Diggory Clayton, Male Human [Permalink]
Personal [hide]
Description: He wears loose pants and a collared shirt complete with sweater beneath his coat, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'3" when asserting himself. His auburn hair has been sun bleached extensively. His eyes are hazel and he is always smoking a pipe.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Born to a pair of adventurers, Diggory grew up listening to his mother's many stories. A gifted student he started as a Mayor, but he got bored and became a Tailor. He has worked as a Tailor like his mother before him.
Motivation: Wants his loneliness to end; and to reunite with his absent mother
Flaws: Shy. Bonds: Family, Adventurer, Job, Has a crush. Occupation: Tailor
Voice: Low and grunting
Attributes [hide]
Medium (5'3") Human, Lawful Neutral (CR 11)
Armor Class 12
Hit Points 63 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 16 (+3) | 10 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +3
Possessions: Carnelian (30 gp). White pearl (120 gp). Jasper (30 gp). Golden pearl (120 gp). Azurite (14 gp). Eye agate (14 gp). Malachite (14 gp). Zircon (30 gp). White opal (1500 gp). Red-brown spinel (120 gp).
Umpen Reese, Male Gnome [Permalink]
Personal [hide]
Description: He is lean but muscular and sports grey clothing, slightly heavier than average wear. His silver hair has been sun bleached extensively. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Umpen speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Gifted from a young age, Umpen studied abroad. His mother took him hunting and taught him how to get in the mind of other creatures. He used his abilities to travel the world and help people.
Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him
Ideals: Impeccable, Philantrophist, Gifted. Flaws: Addict. Bonds: Nature. Occupation: Spice Merchant
Voice: Pirate accent
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 17 (+3) | 10 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +2
Possessions: 5000 cp.
Damien Kettlewhistle, Male Halfling [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His white hair and beard is wavy and long. His ears are large.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He comes from a rich southern family. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Animal Trainer soon after.
Motivation: To reunite with his absent mother; and he is greedy
Ideals: Joker. Flaws: Ugly. Bonds: Rich, Job, Family. Occupation: Animal Trainer
Voice: Soothing and warm
Attributes [hide]
Small (2'10") Halfling, Neutral Good (CR 10)
Armor Class 13
Hit Points 58 (10d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 15 (+2) | 13 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Halfling, Undercommon
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 2 | 1 | 0 | 0 |
Possessions: 230 pp. Hematite (14 gp).
Nelkin Honeypot, Male Halfling [Permalink]
Personal [hide]
Description: This slender man stands about 3'3". He wears a robe, a symbol of death around his neck, and a pickaxe on his belt. He has chestnut hair. He tend to wears goggles to shield his eyes.
Personality: He is almost excessively polite to everyone, even when angry. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Dilettante. He hasn't been sleeping well lately.
Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor
Ideals: Fighting. Flaws: Shy, Disease, Insomniac. Bonds: Job. Occupation: Dilettante
Voice: Squeaky
Attributes [hide]
Small (3'3") Halfling, Lawful Evil (CR 9)
Armor Class 14
Hit Points 53 (9d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 13 (+1) | 13 (+1) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Halfling, Auran
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 1100 gp. Amethyst (150 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
